Comments for Noidzor 2

avatar for Zavern
Zavern

Jun. 8, 2010

Under rating threshold (show) There really needs to be a re-stat button, those healing blocks are insane

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(63)

avatar for Balkar
Balkar

Oct. 17, 2010

Under rating threshold (show) Needs a pause button for when my children start demanding my attention. Even if it means hiding the game board while I'm away.

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(44)

avatar for robodex1
robodex1

Jul. 11, 2010

Under rating threshold (show) 3/5. good game, and would be 5/5, IF HEALTH WENT BACK TO FULL AFTER EVERY LEVEL. That is the only reason, in my opinion, that the game is not 5 *s. Fix that, and it will be a fav.

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(53)

avatar for vice123
vice123

Sep. 8, 2010

Under rating threshold (show) Ok, everything went nice, and then - 2 healing blocks and 2 building blocks, no way you can beat this. Even with max crit and splash and ping-ponging it about 10 times on the heal block its impossible to destroy.

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(32)

avatar for Zavern
Zavern

Jun. 8, 2010

Under rating threshold (show) Please remove the healing blocks, ive been playing for over an hour and only destroyed one

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(38)

avatar for uberpenguin
uberpenguin

Sep. 1, 2013

Under rating threshold (show) One of the later levels doesn't appear to work. it's the one with the 4 vertical columns of immune blocks with 2 columns of normal ones that touch the ground on either edge of the level (it's a little ways after that ridiculous level with the healing/building blocks. I'd recommend trying to max out spirit fairly quickly; that made the level fairly easy). When you complete the level it just sits there and doesn't move on. I'm not sure if this is only happening to me, but it's happened to me twice now in 2 separate games.

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(3)

avatar for videogamaniac14
videogamaniac14

Mar. 14, 2012

Under rating threshold (show) a healing spell would be fantastic

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(3)

avatar for ramsey276
ramsey276

Dec. 11, 2011

Under rating threshold (show) I love this game style, and you took it to a whole new level! I could deal with two buttons on the first game, but it's harder with 6, so I tried to click on the icons like in other action games! It might be a nice option for an update or sequel, right?

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(3)

avatar for Nightmare728
Nightmare728

Nov. 26, 2009

Under rating threshold (show) For people complaining about full health after rounds, just find a way to heal before winning the round.... I destroy all blocks that shoot then go to a side of the screen where the servant may not shoot the blocks (the servant does not leave you, he keeps shooting close to where you are) then I call the orb with revoke and use destruction, so the orb keeps bouncing straight and does not hit anything... When youre fully healed, move on.

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(6)

avatar for tim10661983
tim10661983

Jan. 30, 2011

Under rating threshold (show) some advice for people who hate healers: learn to use the desruction power to move the orb in the direction you want it to and make a blast if the healer is behind some blocks: blast through them with destruction to prepare for healers: start by maxing strength and regen (to prevent damage from what the healers usualy heal) once regen is done max orb mastery then once strength is done master wisdom with those traits you should be able to handle the healers

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(7)

avatar for daedrmyeggos
daedrmyeggos

Oct. 10, 2011

Under rating threshold (show) Can anyone point me to the music used in this game? I can't find it anywhere. Thank you.

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(2)

avatar for JilutheFang
JilutheFang

Jul. 26, 2010

Under rating threshold (show) The demon guy's walking animation looks like riverdancing... xD

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(2)

avatar for Dethtwuktaur
Dethtwuktaur

Feb. 10, 2010

Under rating threshold (show) more than enough control opaopa. at any time u can influence the ball up or at the exact direction -> toward u & you control its next direction breakout style. the #5Laserbeam i kinda .. disagree with >_<

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(2)

avatar for Nightmare728
Nightmare728

Nov. 26, 2009

Under rating threshold (show) Also, I think that the slow regen and no full heal makes the game a lot harder but also makes it better, just watch out and dash to dodge bullets... I think that forcing you to pay a lot of attention because of the slow life regen was a great adittion to the game... 5/5

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(1)

avatar for Achmed15
Achmed15

Nov. 21, 2009

Under rating threshold (show) At least it has a continue unlike the 1st one

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(0)

avatar for DreadShadow
DreadShadow

Oct. 4, 2009

Under rating threshold (show) Incredible arkanoid clone. I loved it. Interesting gameplay. Cool upgrade system for more gameply styles. There are easy ways and hard ways to bweat this. It has bosses! Cool music, nice graphics. What can i say? 5/5!

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(2)

avatar for brodsta14
brodsta14

Sep. 24, 2009

Under rating threshold (show) with each new level, you should start with max health and mana, after awhile u end up starting of with 20 or lower health cause is doesnt regen fast enough

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(2)

avatar for Skouge
Skouge

Sep. 15, 2009

Under rating threshold (show) Hard but fun!

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(2)

avatar for Keeshond
Keeshond

Aug. 18, 2009

Under rating threshold (show) Very good game that deserves more credit than it has gotten. Gets extremely hard.

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(1)

avatar for Sup3runkn0wn
Sup3runkn0wn

Aug. 6, 2009

Under rating threshold (show) great game

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(1)

avatar for Ultima2
Ultima2

Jul. 26, 2009

Under rating threshold (show) Not healing at all in between levels is pretty lame. Even a small amount healed would make the game a lot more playable.

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(2)

avatar for AndyNoYume
AndyNoYume

Jul. 6, 2010

Under rating threshold (show) Giving it a 2/5 due to the healing blocks being insane, and by the time you find out you have to redo the whole game to get a "perfect build" cuz there's no reset button. In all honesty a game shouldn't require ONE specific build just to be playable, needs fixing, badly >_>

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(8)

avatar for TehShonkey
TehShonkey

Mar. 20, 2011

Under rating threshold (show) I guess there's not much more I can add, that hasn't already been said. The game is awesome, but... Health should be full at the beginning of each level, the game needs a pause button, there needs to be a button for resetting stat and skill points, and the healing blocks need to not be so quick with the healing. + this comment to keep it up top, please.

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(6)

avatar for TrevorTHC420
TrevorTHC420

May. 6, 2010

Under rating threshold (show) could be soo much better upgrade wise, the healing blocks are stupid. theres a level where 2 are healing a block making block. it made me quit the game. There was just no possible way to damage it fast enough.

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(9)

avatar for Dogwai
Dogwai

Aug. 7, 2010

Under rating threshold (show) Healing blocks are pretty much the hardest part of this, and they can't actually kill you. Any game that you can leave unpaused and walk away without worrying about dying needs some tweaking.

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(5)

avatar for SpawnCamping
SpawnCamping

Jun. 26, 2010

Under rating threshold (show) uhhh 2 revive blocks mixed with 2 healing blocks with a shit ton of blocks surrounding them? REALLY? im not even gonna bother, im done at this point

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(7)

avatar for NutStabber
NutStabber

Apr. 19, 2011

Under rating threshold (show) I find 1 skill on splash to be the most effective usage. Maxing spirit produces the most damage output when combined with splash and 4 shadows balls. The hp is low however invincibility is quite useful especially when u have around 15-20 wisdom. Then mp regen so fast u wish skill were on faster cooldown. An alternative is to max strength and wait for ur hp to regenerate before killing the last few blocks, so next lv ur back at full health.

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(3)

avatar for jodybrai
jodybrai

Oct. 4, 2009

Under rating threshold (show) Why doesn't it heal between rounds? Shouldn't there be some way to do this, even if it was an upgrade? i end up getting it down to one block, and just leaving it alone for an hour to rebuild health. Just stupid.

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(3)

avatar for Cheifwashere
Cheifwashere

Jan. 1, 2013

Under rating threshold (show) The devil guy used to always scare me.

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(1)

avatar for Cheifwashere
Cheifwashere

Jan. 1, 2013

Under rating threshold (show) When I was smaller, I used to play this game on Mofunzone.com I loved it, this brings back the memories! :-0

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(1)

avatar for Georgie_Leech
Georgie_Leech

Sep. 25, 2010

Under rating threshold (show) I like the game, but I think you needed to play test a few of the levels. In particular the level with the 2x2 builder/healer combination. At least make it so that healing blocks can't be healed, or any level like that is impossible.

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(5)

avatar for vice123
vice123

Sep. 8, 2010

Under rating threshold (show) I've found the best way to invest points is: max out wisdom (40), then start maxing strenght. I get 10 dodge early, but before that I get 1 point in almost every passive, and 4 points in destruction. Wipe looks like a useful skill on later levels.

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(5)

avatar for goreko
goreko

Jan. 16, 2011

Under rating threshold (show) omg i beat the 2x2!!!!! of healing and building :D

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(3)

avatar for dmichaelc
dmichaelc

Jan. 23, 2014

Under rating threshold (show) I really like this game! It's fun, and I found it again after many years. The only reason I don't rate 5/5 is because health doesn't restore after every level. This creates an interesting mechanic, but when hp regenerates at 0.5/second and I have taken 240 damage, it takes WAY to long to heal. I would play an idle game if I wanted to do something else while the game runs. 3/5 because it's just that annoying.

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(1)

avatar for uberpenguin
uberpenguin

Sep. 1, 2013

Under rating threshold (show) Yeah, I played this game quite a long time ago. Upon starting it again, I thought to myself "Wasn't there, like, some absurd level where there were a few blocks that were almost impossible to kill or something, and I literally had to restart the game the last time in order to get enough attack to beat it? Maybe my mind is making things up...". Well then upon coming up to the level vice is talking about it all suddenly came back to me all too clearly. Right now I'm just toying with whether or not I'm going to severely knock the score down specifically for the dev putting in such an unbelievably dumb-shit level...

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(1)

avatar for albert757
albert757

Sep. 16, 2011

Under rating threshold (show) needs a mute button

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(0)

avatar for SilverWolfie
SilverWolfie

Apr. 5, 2011

Under rating threshold (show) It is POSSIBLE to beat the level with 2 healers and 2 builders. You need to hit 1 when the ball it over a builder to get a big explosion, then as soon as it hits hit 2 to pull it down towards you again. then hope the ball come back fast enough so you can do it again. Repeat for each block

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(2)

avatar for HolyBejeesus
HolyBejeesus

Mar. 7, 2010

Under rating threshold (show) Pretty good game and concept. Like the powers. But the bosses have WAY too much health. They should be a short challenge, not a marathon. 4/5

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(3)

avatar for Azgara
Azgara

Jan. 12, 2010

Under rating threshold (show) The problem is that they heal twice each time and AOE AND each other :(

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(1)

avatar for opaopa13
opaopa13

Dec. 1, 2009

Under rating threshold (show) That's a good strategy, Nightmare728, but if there's a riskfree way of restoring your health, why not just let the player start with full health? The only difference would be that players wouldn't have to wait for a few minutes after every level while their health ticks up. It's an interesting concept for a game, but I don't feel like I have enough control over my primary weapon for it to really be great.

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(1)

avatar for lepricon123
lepricon123

Nov. 6, 2009

Under rating threshold (show) @jodybrai i agree, i mean seriously hear i am sitting looking at the last healing block doing nothing but regen heh wow man just wow, needs some sort of cash maybe? to buy health and mana? i mean you can still regen it, but why would anyone wait after that at least.

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(1)

avatar for Keac
Keac

Oct. 24, 2009

Under rating threshold (show) awsome game

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(2)

avatar for YukuaiITA
YukuaiITA

Oct. 15, 2009

Under rating threshold (show) not so bad

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(2)

avatar for amazing1
amazing1

Sep. 24, 2009

Under rating threshold (show) I love the music!

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(1)

avatar for Squeebl
Squeebl

Sep. 22, 2009

Under rating threshold (show) Hahaha ridiculous broken English at the end

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(1)

avatar for Endovior
Endovior

Sep. 21, 2009

Under rating threshold (show) There's a lot of complaints about health regen or healing or whatever as a big fix... but the real issue is that health doesn't recover between rounds. Health regen feels about right for during a round, offering a reasonable amount of danger from the enemies without seeming too hard or too easy. But since it doesn't recover fast enough for you to fully heal without doing some stupid trick like destruction in an empty space with one block left and walking away from the computer... then harder waves can simply end you through attrition, which is un-fun. Full healing between waves would go a long way towards fixing this.

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(1)

avatar for PoopLoops
PoopLoops

Sep. 10, 2009

Under rating threshold (show) @Shushoto: Strength is important, because you get more max health from it. But yeah, the regen sucks. :(

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(1)

avatar for PoopLoops
PoopLoops

Sep. 10, 2009

Under rating threshold (show) Game has really awesome music.

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(1)

avatar for conorthegon
conorthegon

Sep. 8, 2009

Under rating threshold (show) good game, gets boring fter a while tho

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(1)

avatar for Shushoto
Shushoto

Aug. 29, 2009

Under rating threshold (show) Mhyque, that strategy just worked on the replicating healer lvl too

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(1)

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