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nothing quite like having 10000x4 in stunt via hanglider. hanglider cuts out, perfectly setup for a perfect landing, and the game just auto crashes me anyway.
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Disappointing game. Controls are not intuitive but rather sluggish and not very penguin-esque. When (finally) fighting the worm boss it is frustrating to die before being able to move because one smashes too far into the ground. Also, after using the hang glider it is WAY too hard to land a trick and is unpredictable. Just a bad game in general.
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=.= wanted to do a wheelie, jumped on a small hill, did a jump-out trick instead - died. 49 jumps went to nothing. F this, rage quite.
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done on jump 114
got the hard badge before the medium Badges, because i had no idea how to trigger the bosses before...
Monkey: need Solid Gold Cart + Hang Glider
Worm: need Dumper + Rocket #4 and the Dumpster Dive
So its not about range, its about what upgrades you have
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Got the easy & hard badges awhile back, forgot why I didn't bother trying for the two medium. (More trouble & time consuming than they're worth)
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Everyone, I got all 4 badges back on April 20, 2010. This game is supposed to be a sequel to Shopping Cart Hero. Play that game first, and then come here. The mechanics and tricks to gaining a lot of money are explained in that game, and will make this game A LOT easier than if you just try playing this without playing the prequel.
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This game takes too long and is boring. Most of the upgrades you can get at first can be lost by a crash and the tricks are difficult to do when your cart only goes a bit off the ground, the upgrades that work are too expensive and the mechanics are weird.
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hate the feature of stunts....so as if normal games like this can be long enough, but now its almost impossible to win without doing some tricks and hopefully now squashing like a bug. Not to mention its a difficult way of telling how long you have until you're about to crash
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I think every ones complaints are good, also i think the same as all of them ): we should just lower the price of everything, MAKE IT FRICKIN LESS HARDER TO DIE!!!!!!!!! and everything else and thanks for reading my comment (LOL NOT A COMMENT!)
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This is an endurance badge.... I found that getting groupies is a cash multiplier (up to x3?), but you loose them (they die) when you crash. if you stick to a simple reverse flip and a jump, you can make a lot of coin from early on.... by my 80th jump I was consistently making >1000 coin. However, by my 160th jump I was still in a moderately upgraded 'normal' cart. Slooooow progress!
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"You have earned all achievements!"
Time to go and never comeback... I got to say this for the game tough, if you can get trough the tedious start and nail a decent strategy the game becomes much more dynamic.
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This game blows but I think the way U max out launch is 2 hold the right arrow key til the silf hops in on his own then switch 2 the up arrow right away & hold it till after the launch.
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Fun game but it got tedious using the basic cart and no upgrades because the prices are outrageous instead of decreases the prices or giving more money per run just add upgrades that are cheaper that would help us get to high amounts of money but not nearly useless ones like the football helmet
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That moment when you chain Perfect with double flip and superman held throughout and finish with a hang glider only to crash in the last 10 feet... ARGH!
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once you kill the monkey you can use the hang glider to do an endless trick, at least it makes the dumpster easy to get
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Not even sure why this game has badges, the progression is all out of whack. Could be good if it was fixed, but as is it is terrible, grindy and unfun.
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*Gets an incredibly perfect launch* YES..... *does all these awesome tricks in midair, sticks landing* AWESOME..... *wipes out trying to get extra wheelie/endo points. *F&%^*
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From what I remember, the first game had way more appeal for playing to the end. the issues other people have already highlighted say it all. this game just doesn't make me want to continue past the first 20 runs
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It should not take 70 tries just to get the easy badge of a game. Pity that the creator probably doesn't give a damn about actually improving this game if he's even around anymore...
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Couldn't figure out the "hold" command despite trying every combination I could think of? Now I've got the badge of the day I'm out of here - you seriously need to lower the costs!
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Actually not that bad once you start doing combos and get 20k+ per jump. Did seem daunting at the beginning but it evens out in a way. 3/5
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i liked this game. can be fun. downside is it's too harsh on mistakes. ( lose 3 people in your trolley, costs you more than 30,000, and without their multiplier, it takes way too long) 1 step forward, 1 srep back. Fun enjoyable and annoying as well.