Under rating threshold (hideshow)
Wow, Dodge! Still remember how much I played this game when it was released, going to play it again now and I know it will be for a few hours at least, love it.
Under rating threshold (hideshow)
If all of these enemies are remotely controlled, too, I can see the after-mission meeting with those pilots. "YOU GUYS HAD ONE JOB!!! ONE! JOB!!! DO YOU KNOW HOW EXPENSIVE THOSE SHIPS ARE?!!"
Under rating threshold (hideshow)
I really like how the BG always ends up being coated with the colourful pieces and remains of our fallen enemies at the end of each level.
Under rating threshold (hideshow)
No clue whats wrong with my game, my ship sometimes doesnt turn and it flies in one direction sometimes. Very annoying.
Under rating threshold (hideshow)
By the 10th level it gets really hard to SEE all of the missiles headed towards you, let alone TRACK them all, let alone DODGE them all! By the 15th level it is actually impossible to see and purposely dodge all of the missiles. By the 20th level the only viable strategies are to either A) Go in a circle around the map or B) Have a computer play the game for you. I am all for the changes you made, but don't call out the player base for "exploiting" something that is basically one of the only ways to beat your game. It's like if someone told you to try beating an FPS without reloading, sure you COULD reload and make it easier for yourself, but there are other guns that you could pick up and use instead...
Under rating threshold (hideshow)
The game got really easy when I realized that the bullets gets destroyed when they hit the walls. Just go around the arena hugging the walls and even the hard badge turns easy, got it on lvl 17 and few more >100 combos after that too xD
Under rating threshold (hideshow)
me: *reading game news* Added a restart button, press R in-game for easier badge-getting. "oooh! i can restart the level!" *tries pressing R* AAAAAAAAAAAAAAAAAAAA WHY GOD?WHY
F
Under rating threshold (hideshow)
I still feel that this game would benefit greatly from the addition of an actual boss fight.
ALSO, PROTIP: If you avoid getting hit from the start of the game, you can earn the hard badge (100x combo) by the end of level 8. Probably easier to do it that way than to try it on the later levels, although not quite as impressive.
Under rating threshold (hideshow)
How to beat the game in a dull, but easy, way, for all badge hunters: Wallrun. If you keep running around on the edge of the screen non-stop, say, clockwise, most shots will miss you, while they will still hit the enemy. In the end, there will be maybe 1-2 enemies left, and they should be manageable. Heal up every 5 rounds or so, or whenever you feel like it, game complete. It might not get you the hard badge, as my max combo after figuring out the tecnique was 85, but it'll get you the two other.
Under rating threshold (hideshow)
I like the idea, not fond of the execution. There is no indicator of how many enemies remain in a level, and some of them seem to go on forever... For some reason, my ship kept getting stuck every 15-20 seconds. I still had the key pressed but it would simply stop moving until I let go of all keys and started moving again.
Under rating threshold (hideshow)
Thank you, dev, for the rant about people going around in circles. Going around in circles made getting the badge much easier :D
Under rating threshold (hideshow)
The game dev is full of themselves; Expecting people to play the game the "right way" as they intended... Sorry to break it to you, but gameplay of any game is an emergent element of game mechanics. Using inherent properties of game physics is not exploiting game mechanics.
Under rating threshold (hideshow)
For Hard Badge: try to get 40+ combo at the end of level 19; you can then make it to 100+ by killing all kites and tanks in level 20.
Under rating threshold (hideshow)
Tips: The bullet are unable to go through the game screen, Im still at low level so Im not sure if its gonna be useful at later level but it still serve as a strategy move when I got chased by green ball bullet that move fast
Under rating threshold (hideshow)
So many people say level 20 is hard but i found the game really easy after the snipers appeared. With their precise shoots it was easy to kill all other enemies.
Under rating threshold (hideshow)
That last level was a DEMON... I beat it on my first try in the most epic bullet hell showdown ever. Me, literally like .05% of the bar left, a sniper and a purple. It took like 3 minutes to get the sniper cuz I was so scared, and plz tell me that it doesnt restart after you lose. After the sniper died, it took another 2 minutes to get the cube because its SO HARD TO AIM!!! also, the final dots almost killed me after I won. Biggest. Relief. EVER!!! 4/5 cuz it was intense, but still some parts can get bothersome.
Under rating threshold (hideshow)
When facing green missiles, the walls are your only friend and ally. Go drag yourself along one and the missiles just hit it around you.
Under rating threshold (hideshow)
this game is amazing. I love the idea of effectively running around so that the other ships friendly-fire each other, and the debris after every level looks great (though I thought they were parts to collect for upgrades, which is something I think this game needs, e.g. more health, a limited shield, or alternatively shield powerups to appear on screen), and the difficulty curve is appropriate for the game. But level 20 is HARD. AND I MEAN HARD