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i whould like to see hp if the gate is open then a few people can get in before you are defeated ( with me there was 1 enemy left that destroyed the gate just in time)
and subluke DON'T PLAY THIS GAME ON A LAPTOP i tried it and it just doesn't work right. but on a normal computer not a windows 98 but windows 7 or a fast xp.
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The production values on the opening story of this game ALONE amazed me with their quality. Great art, great voice-acting, and an intriguing story! It's a shame that the actual game-play is so frustrating that I wanted to scream. I can't face another level of maddening mouse clicks!
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wow. this might just be my internet, but I have a relatively new laptop and this game lags so much if I try to pause, it takes 22 seconds for it to actually pause
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The story elements have very obviously been focused upon by the developer, which makes sense being that this game was intended to give us history for another upcoming game. Unfortunately I feel that other aspects of the game suffered for this. The animations are all very boring to watch, and none of the enemies are much more creative than stronger versions of melee&ranged. The upgrade system is also sadly barebones for a game that has such a heavy RPG feel. I do appreciate that the use of skills is very much necessary to a successful defense, but I feel like most of them were pretty much the same thing (AoE). Bottom line: There's a lot of room for improvement here.
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Love to see games developed by an entire crew and not just one person, even if they are kind of boring (thats not the point).
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This game has the potential to be much better. The storyline and attention to detail is great. However the game needs a much more graceful solution to the battle mechanics. Having to fend off mobs with limited resources makes the game very frustrating to play.
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its okay but i whould like new wepons and armors not just make the same old armor stonger its no fun that way and they should drop items overall 3/5
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Pretty epic game you got here guys! Can't wait for the real deal. This game reminds me of both Diablo and Baldur's Gate. Maybe that's what made me love it so much. I like the way you use phantasy with reality. Great storyline and great atmosphere. 5/5
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I have a very good computer, but this game is impossible to play on late wave. 100 units around and my FPS is so bad, that I can barely move, not even talking about using spells. And even on the low quality it's impossible to do anything actually. Lag/Freeze -> broken gates.
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good graphics, nice background music, got a bit of romance hidden in between levels, and dude that was the most awesome credits ever! Its not total crap like most of the other stuff where its a really really long list with nothing to keep you focused.
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Orbitus, u have to lay land mines for him to run into, plus the ightning and flameball, but mostly it's freezing him until all the other enemy's are gone
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One problem which ruins the experience: When you die, a prompt should be given whether you want to revive before the talking to everyone or after. Personally, I'd like to not have to talk to everyone again when I die.
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On the one hand, I sympathize with those people who are complaining about the lack of automated defenses: the storyline itself seems to suggest that, within a few weeks' time, there ought to be a number of archers firing from the wall. The one-hit barrage doesn't really do that justice. On the other hand, it's an absolutely excellent game, with a great story, fantastic detail, even a touch of humor, and the people who are complaining about "no wall-archers" would probably be the same ones saying "the wall-archers are stupid; they don't target properly" if they were there.
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Very, very well done. I had a wonderful time playing this game, and the storyline was exellent, not to mention the interactive characters in the keep. Bravo!
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Seriously, if the enemies are not focused on the hero then the wall should have towers that auto attack and can be upgraded!