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This game has promise, but allow me to offer my opinion for the sake of future development. The music and voice acting is good, but the style of the art does not match the style of the music. The art has a "cheap" feel in comparison to the otherwise epic nature of the story, music, and hero-ness. The game mechanics themselves are stilted when they should be smooth. Turning the character looks like rotating a mannequin and his arm comes down like an automaton rather than a fluid strike. The spells are satisfying and their art is compelling. The overall enjoyment of the game is moderate. I feel like I want either more action or more strategy but the game sort of sits in the middle of both styles of game play. Maybe that's what you're going for but it's not convincing enough. Overall, I think you have a really nice game here but it could be much better if more thought was put into the art and the game mechanics. Keep it up!
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Great game but it is annoying when they just crowd around you but cant wait for ortus watched the trailer thing it it looks amazing
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A friend and I had played this game together for whatever reason last night to pass time. After I had finished, he constantly thought it was hilarious to yell "They're Attacking the Gate!" every time I moved past him. At the time I didn't think it was funny, but now I do.
I can't wait for Ortus, it'll be an awesome game!
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2/2
this coupled with the tool bar at the bottom I think would make the game play more intense and much more interesting.
We'll see what happens as I get father in the game.
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1.5/2
All in all this is a pretty cool game, pretty addictive especially when you start getting to week 10ish and the seige weapons. There are a few things I could recommend. Just my opinion, It would be cool if there was a option to send out waves that take like a one-two-three week march to other strong holds to recruit peeps to back up your strong hold. Also, I think there should be a tent where you can change the defence options. like, if we don't need 200 arrows then we could put some archers infront of the gate to constantly shoot the closest enemys to the gate. would take off a little bit of the pressure, and we would still have to focus on the seige weapons when they show up. There should be more options as well for the actuall fighting. like, being able to pause and pick a course to take people out keep the lines to each enemy visible while in play so that if needed you could make changes to the course.
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Well, they say at the start of the game this is a trial to view the mechs of a game called Ortus. I like the trial games for exactly that reason, basically the ones that get involved get to voice their opinion on whats cool and not and etc.
1/2
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I is a very nice game, but the thing i don't get is there are a bunch of people in the camp with swords that don't fight, all they do is watch me and it's like hello i'm right here can I have some assistance?!
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Definitely needs some element of defensive attackers; what the heck are they doing inside the keep while I'm out here defending them? Sure, there's an 'Arrow Storm' sort of attack, but I'd rather they were firing those arrows with a little more discrimination. Perhaps as you upgrade the walls you add some archers who will actively help you defend against enemies at the gates?
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swamp do note that for 12 weeks he has fought off enough men that if you put them all in a country there would be more then CHINA. he is also tired from banging the girl if you went with my path with her, and yes she is the only reason i finished,that....and the awesome music
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oh wow this game is EPIC and the ending leaves me wanting that ortus NOW.
That lord of war level is real easy, when you finish off the first waves and te lord comes out, his reinforcements are easy to remove with ur abilities and for the lord just teleport around keeping him away from wall and laying traps in front and fireballing and lighting him whenever they charged
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I found the last boss to be quite easy. keep stunning him with lighting and that light wave thing while you teleport around the battlefield to take care of the weaker enemies and you should have him beat in no time
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they are attacking the wayland keep . they are attacking the wayland keep. they are attacking the wayland keep. i wonder could they possibly be attacking the wayland keep???
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Nice game, this is just a 'trial' of whats to come. I do think there could be some tweaks like for one, the individual clicking is new because they all go for the gate. but if you could pause and pick a course of attack and have line to show you which targets are next. I think to, there should be more options for back up since there are so many enemys after the first few levels, if you could have back up and be able to give them commands like defend or attack depending on whats around the wall. that would be cool too.
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' The gate is under attack! '
" I know.. "
' They're attacking the gate to wayland keep! '
" I.. know "
' The gate is... '
" I GET IT! "
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After you sleep with Elvina the first time and talk to her again she says "I suspected you were not of this world, but any doubts I had I lost last night in the bedsheets last week." Last night in the bedsheets last week? Last night last week? What?
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After figuring out how to put use to all my abilities, and getting teleport (ohhh baby), this game became pretty awesome. People aren't giving it a fair chance. If stuff is attacking the gate, that means you're hugging it too closely. Get away from it and they'll attack you instead. Use mines every time they're up. Keep track of your cool downs and win. That simple.