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Comments for Mecharon 2: Survival

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coyoteseyes

Jan. 19, 2011

Under rating threshold (show) badges .

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(-1)

Coachethan

Jan. 19, 2011

Under rating threshold (show) Sometimes hard to see the difference between blue enemies and bonuses. Also I would echo the need to figure out what the weapons are while actually mid level is hard to know what each is doing!

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(0)

moonmana

Jan. 19, 2011

Under rating threshold (show) Some units has abilty to catch you and slow down your movement. Unstoppable perk gives you ability to ignore their abilty to slow down, but doesn't protect you from their damage

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(0)

moonmana

Jan. 19, 2011

Under rating threshold (show) shockwave works while autoreloading, not manual

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(0)

DimebagDarrel2

Jan. 19, 2011

Under rating threshold (show) Where Is My Shockwave? It's At Lvl 2/2 And Claims To Send A Shockwave While I Reload, But It Hasn't Happened Once In 4 Waves?

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(0)

Sob_

Jan. 19, 2011

Under rating threshold (show) 23th score today! :p And lol at 31/30 on hard ^^

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(1)

nono949

Jan. 19, 2011

Under rating threshold (show) well all i can say is.............bloody :/

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(-1)

nosajz

Jan. 19, 2011

Under rating threshold (show) I agree with lalaverie... I had to play through 7 consecutive levels with nothing but a cannon

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(1)

BombCog

Jan. 19, 2011

Under rating threshold (show) How about some QUALITY CONTROLS and some ads that aren't in the FIRING SCREEN. Pretty simple stuff being overlooked here!

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(0)

MasterAlexius

Jan. 19, 2011

Under rating threshold (show) The only good bug is a dead bug.

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(7)

MetaStil

Jan. 19, 2011

Under rating threshold (show) GOOD GAME !

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(-1)

Nightops

Jan. 19, 2011

Under rating threshold (show) This game is great game but one thing i got the unstoppable upgrade and i died by a small spider i was testing it and i died in like to seconds 4/5.

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(2)

Wildkatz

Jan. 19, 2011

Under rating threshold (show)

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(-4)

lalaverie

Jan. 19, 2011

Under rating threshold (show) Please fix acquiring new weapons... consider making them level perks rather than drops. I got 1 weapon drop the entire game, so I played through 13 levels with the cannon and the rest with the MG because the game forced me to. Also, as is almost always the problem with these games, the enemies are REALLY difficult to see against that background.

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(2)

moonmana

Jan. 19, 2011

Under rating threshold (show) "let us save let us turn that shit off(the music)" Press menu button, then press music off button

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(0)

MagicRabbit

Jan. 19, 2011

Under rating threshold (show) The repair drone is esential because it's the only way to keep your base alive...

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(2)

klaasdeboer

Jan. 19, 2011

Under rating threshold (show) One thing that should be changed is the health-drone. Because it can hoover over the base or over the mech, but I have to run into the base like a million times and when it finally repairs the base and I come to close it switches back to me :(. Can't there be a toggle where the repair-drone is hoovering? Base or mech? Fun game.

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(4)

Polyron

Jan. 19, 2011

Under rating threshold (show) let us save let us turn that shit off(the music)

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(-1)

moonmana

Jan. 19, 2011

Under rating threshold (show) "...try playing Crimsonland. It's much more clearer and can be played in fullscreen. _SAME_ perk system. 2/5 because this is only remake of older game." 1. But this game is free. 2. This game is flash. 3. Crimsonland is clone of other old shooter, created in 1986!

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(3)

funkyphil

Jan. 19, 2011

Under rating threshold (show) why do i have all in game achievments although i havent played the game yet ?!?!

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(3)

Wildkatz

Jan. 19, 2011

Under rating threshold (show)

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(-28)

Karma_Cat

Jan. 19, 2011

Under rating threshold (show) Thanks for the updates and changes :) It's great when a developer actually wants input from their audience!

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(7)

scouting

Jan. 19, 2011

Under rating threshold (show) its hard to plan your perks when the weapons drop randomly. I was doing perks for the gauss then ended up not getting it at all :(

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(1)

moonmana

Jan. 19, 2011

Under rating threshold (show) "why do my medic drone surround the base and not surround me?!" He has own AI. He can decide what to repair, the base, or the mech

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(5)

nullsturm

Jan. 19, 2011

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(-18)

Disorder101

Jan. 18, 2011

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(-15)

PsykoDragon

Jan. 18, 2011

Under rating threshold (show) Achievements can disrupt the combat sometimes.

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(-2)

hooverboy

Jan. 18, 2011

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(-4)

DeathCrafter

Jan. 18, 2011

Under rating threshold (show) why do my medic drone surround the base and not surround me?!

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(0)

OverCire

Jan. 18, 2011

Under rating threshold (show) I do not think your latest patch did exactly what you wanted it to. 'U' now rolls through the weapons, but without locking for pickup. Thanks for all the fixes though. this game is 5/5 for sure. Well done.

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(1)

Lanka

Jan. 18, 2011

Under rating threshold (show) Wish weapon/type upgrades would come visible only if you're found a weapon of such type. Was dumb enough to think that getting missile upgrade would make mech shoot missiles anyway as it doesn't mention it being for a weapon. :/ And haven't seen half of possible weapons through 3 plays on normal.

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(1)

kitsune2001

Jan. 18, 2011

Under rating threshold (show) fun game right 3:)

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(0)

immo354

Jan. 18, 2011

Under rating threshold (show) Enjoyable, though a little variable. Didn't even see the gaussgun, laser or railgun in my first play. Still haven't seen this missile launcher. Amusing throughout though, so 5/5

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(-1)

alp1ne

Jan. 18, 2011

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(-4)

Crass

Jan. 18, 2011

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(-4)

weirdguy

Jan. 18, 2011

Under rating threshold (show) You should probably label more of the bonuses as most of the time you have to guess what they do.

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(3)

omnipowerful

Jan. 18, 2011

Under rating threshold (show) my only complaint is that you have no time to see what weapons you have. im so busy pumping emeies with my gaussgun that i have no idea what other weapons i have or how they work. if i switch weapons, i quickly find myself overwhelmed. there should be a practice mode to see how the weapons youve collected work

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(3)

saintvio

Jan. 18, 2011

Under rating threshold (show) omg bug gun sux balls

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(5)

BobThePlumber

Jan. 18, 2011

Under rating threshold (show) Great game, but the persistent corpses make the last wave like swimming through molasses.

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(0)

Kinglet

Jan. 18, 2011

Under rating threshold (show) Sorry to double comment, but the corpses of the juggernaut, (multi-sawed death machine) the flying double-propeller machine, and the blue and the orange mini-spaceship looking things don't disappear. Is this because they're all machines? Anyway the newer machines can blend in and it's hard to tell at a glance which ones are dead or alive. Also I'm pretty sure they overlap new bonuses on the ground. Its pretty annoying, is it a bug? Thanks. (Maybe this is my third comment?)

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(3)

EpicXInfected

Jan. 18, 2011

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(-4)

Kinglet

Jan. 18, 2011

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(-3)

beeble2003

Jan. 18, 2011

Under rating threshold (show) Er, guys? When I get an achievement and you print a big banner on the screen, right where the bad guys are coming from? That is *so* not appreciated.

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(4)

Borogou

Jan. 18, 2011

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(-3)

Ch11

Jan. 18, 2011

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(-8)

grondevou

Jan. 18, 2011

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(-3)

Flashrobsen

Jan. 18, 2011

Under rating threshold (show) Spiders? I hate Spiders!!!

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(0)

imogenheap

Jan. 18, 2011

Under rating threshold (show) You forgot 'Starting navagation system...Done!' :P

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(0)

betapenguin

Jan. 18, 2011

Under rating threshold (show) to be perfectly honest, the game was kinda boring, there is not much interesting development of the mech, nor the enemies.

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(5)

tuljak

Jan. 18, 2011

Under rating threshold (show) picked aperk then another and first 1 vanished...needs warning that you can only have 1 support drone

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(-1)

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