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Funny and relaxing game, I loved the music, if weren't it I would be angry now... What were your reasonings to make the levels? Because some of them seems that were dificult to design
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Wow, I was on Expert level 8... that's 28 levels... all gone because there's no level select. There are few game development sins worse than not having a Mute function, but you managed to nail one hard. 1/5
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Great game, 'ave biscuit. The puzzles were difficult yet relaxing. Relaxing yet difficult... My only downside was no save feature. I understand that it is a very difficult feature to add but if you punch into google "[WHATEVER YOU USE TO MAKE GAMES] how to make a save feature." Don'y be dis-heartened I loved the game, just lost it at the same time.
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Great game though I wish there was autosave or save...I love the simple design, and this puzzle game's pretty good, make a second one please?
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That awkward feeling of achievement when you bash the keys for a while on a level that has stumped you, and suddenly win it.
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great concept, but alot of the levels had quite a few unnecessary moving parts. I was able to ignore alot of them, and the ones i didn't it was fairly easy to see what order they had to be moved in. but a good original game concept.
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I've gotta be honest, half the time I didn't know what I was doing until I located the irreversible portions. I can easily imagine this being a long series of nightmarishly difficult levels. Thanks for not doing that. Even the expert levels were challenging without being frustrating. That's a testament to good craftsmanship.
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i noticed a few occasions where you could phase one block through another block letting you cheat on a few puzzles the trigger seems to be when the up/down and left/right arrows cause 2 blocks to grind together at a 90 degree angle when pressed at the same time and both blocks are moving
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Eh, game was pretty good, in my opinion. Rather short, but some puzzle games are. This wasn't a huge challenge, for me. And to those complaining about no save button, I am curious why someone would need to take a break at all. I solved all puzzles in less than an hour. If someone feels that they can't dedicate an hour to playing a game, then why are they playing in the first place?
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@TheMouseTrap
The idea is that if the developer sees that one person says it needs a save feature (which, by the way, I agree with) then he thinks, 'No, not enough people want it, it's to much trouble,' but if lots of people want it then he knows people will really like his game better, so he adds one.
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I think Iorako has some points. Brilliant concept! I also wanted to write "I feel like a safecracker" Lots of fun there. It does not need any cool graphics or effects, but a save-function, and maybe a level-pack with some more challenging level and maybe even little frustrating add-ons? All-in-All a very chilling, yet brain using game. But not challenging for hardcore gamer :D .. well .. for the concept still a 4/5 :)
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While the concept and execution are pretty top notch, the game seems to solve itself (given you don't lock any pieces into the wrong place). you'll find a later part of the sequence has worked into the proper position without you ever addressing it. Otherwise well done.
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Maybe I have a mind for these sort of puzzles, but I found them to be really easy. An expansion would be very much appreciated, for I really, really like this game. That, and a save option.
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great puzzle game! I would enjoy more difficult levels :D it could explore more simultaneous actions instead of the linear steps to solve the puzzle.
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not sure about what others are saying on the mechanics and bugs...but what I wanted to say is that I had multiple tabs open and just had this playing the incredibly relaxing music in the background. The sound track is amazing and should be shared!
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Am I the only one constantly messing around, stumped, for 10 minutes, only to realize that after the first 2 moves I made I could have totally hit spacebar and been done with it?
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i had alot of fun beating this game, at times i was stuck an i just backtracked how to open it up to get through the puzzle. i love the concept but i wish there was a save feature.