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@marb150 - that was not just your idea, you know ;P btw it would piss me off if lockpicking worked like this, with randomly generated locks ;)
Anyways, wonderful game, but why so short?... :(
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nice game. would like to be able to move the pieces by mouse instead of clicking on the buttons. yes there is the keyboard interface, but i find it non-intutive.
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I dig the style and concept of the game, which is fairly original. However, the game doesn't save my progress. This is a huge oversight, but I'll bump my rating up if it's added later.
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Fun, but not a challenge to anyone with puzzle experience. No reason to put an autosave there, since it takes no more than some 10 minutes to complete ^^
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I think the controls are bad. It feels very uncomfy to press UP and DOWN in order to move tiles to the left and right.
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I love the way that on the expert levels and some of the standard levels there are parts where you have to move things carefully rather than just holding arrow keys and hoping for the best.
Brilliant game!
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@Entomologist, Consider the actual english language and not just the US english language, and you'll find Seperately is spelt right.
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I never thought I'd find a puzzle game that was also a button masher, but sadly this is what this is. It's a creative concept, but sadly randomly mashing buttons will usually let you solve the puzzle faster than trying to think it through.
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mmhh this game had a clever concept and all but it was dissapointingly easy.... didnt last more then 3 minutes in the most dificult levels... some even lasted less then one :/ you just have to know where to look, in other words.... this is a very well made game... but the dificulty is just insulting :/ 2/5 it needs some add ons, like save file and highscores... when the updates are made i might put a 3/5 on it, stilll needs more chalenging maps, and with more chalenging i mean... try not to make it easy for a monkey ^^ good work on the concept tho
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That is a *really* great puzzle game! Very elegant and smart.
I give a *very* rare 5/5 start for this one, and tip my hat to you, good sir!
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Good idea for a game, but a bit too easy. Even most expert levels were either pretty simply to figure out or just took a little playing around until the solution because much more obvious. I started on normal difficulty and didn't even realize I was on Expert until I had already completed 7 boards.
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Yeah, too easy. If you're stuck, just press random arrow keys and you'll get it eventually. I solved most of the puzzles by accident.
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Ok, it’s really a bit on the easy side, and it really is a bit too obvious because you just have to follow the path of blockages back to the start, and then work back and forth to the end.
But there’s a huge potential. How about user-created levels, and then a second game with level packs and some new surprising features??
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I was sad when it was over! Great game, required a bit of thinking but never so frustrating I wanted to quit in a rage.