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ahh, i really liked this game... its very relaxing as well as fun. Its difficult enough that you've got to think a little bit, but relaxing enough to let your mind wander and explore the possibilities.
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I love the way that on the expert levels and some of the standard levels there are parts where you have to move things carefully rather than just holding arrow keys and hoping for the best.
Brilliant game!
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I was sad when it was over! Great game, required a bit of thinking but never so frustrating I wanted to quit in a rage.
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Ok, it’s really a bit on the easy side, and it really is a bit too obvious because you just have to follow the path of blockages back to the start, and then work back and forth to the end.
But there’s a huge potential. How about user-created levels, and then a second game with level packs and some new surprising features??
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That is a *really* great puzzle game! Very elegant and smart.
I give a *very* rare 5/5 start for this one, and tip my hat to you, good sir!
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I really like the way this game made me think. I played it through in one go, so saves weren't an issue, whether they work or no.:)
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The idea is interesting, but does not actually lead to interesting gameplay. Fundamentally, there are only four actions you can perform, and that's immediately reduced to 3 (as repeating your previous action has no effect). With only three possible actions, it is either very obvious or easy to mash your way through. The level design is also obnoxious, with one-way "gotcha" triggers that serve no purpose except to force you to restart if you dare to actually start at the logical beginning of the puzzle. The game is competently made, otherwise.
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While some sort of save feature would be excellent, I still give this game 5/5, if even for the simple, yet intriguing concept
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Fun, but not a challenge to anyone with puzzle experience. No reason to put an autosave there, since it takes no more than some 10 minutes to complete ^^
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@Entomologist, Consider the actual english language and not just the US english language, and you'll find Seperately is spelt right.
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This is a great game, but I think maybe the expert levels could be a little harder. And I think the levels should be autosaved so people don't lose their progress. Other than that, I love it!
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I'm glad to see a game maker exploring a different premise for a puzzle game. This particular premise looks like a tough one to design for, though. As with physical wooden puzzle boxes, many of these puzzles can be solved by "jiggling" (tapping the directional arrows) until things "come loose". Then many rely on a linchpin that isn't hard to spot: move this piece aside, then move the piece it was blocking, then move what THAT piece was blocking, and eventually the puzzle is solved. Again, like wooden puzzle boxes, I'm guessing these puzzles were an order of magnitude harder to design than they are to solve. So, nice work, mrbeud; I'm sorry to see the game didn't turn out to be more difficult for the player. Keep on designing!
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I think Iorako has some points. Brilliant concept! I also wanted to write "I feel like a safecracker" Lots of fun there. It does not need any cool graphics or effects, but a save-function, and maybe a level-pack with some more challenging level and maybe even little frustrating add-ons? All-in-All a very chilling, yet brain using game. But not challenging for hardcore gamer :D .. well .. for the concept still a 4/5 :)
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nearly great, but I feel more as if I'm twiddling to see what happens than as if I'm solving it. Still worth 4/5 for being original.
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Novice levels: completed: Easy, Standard levels: Medium (HARD)= only lv 5 and at least at the hardest Expert levels that looks crazy and impossible completed lv 3. CANT F*cking BELIEVE IT, LV 3! :D
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@marb150 - that was not just your idea, you know ;P btw it would piss me off if lockpicking worked like this, with randomly generated locks ;)
Anyways, wonderful game, but why so short?... :(
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mmhh this game had a clever concept and all but it was dissapointingly easy.... didnt last more then 3 minutes in the most dificult levels... some even lasted less then one :/ you just have to know where to look, in other words.... this is a very well made game... but the dificulty is just insulting :/ 2/5 it needs some add ons, like save file and highscores... when the updates are made i might put a 3/5 on it, stilll needs more chalenging maps, and with more chalenging i mean... try not to make it easy for a monkey ^^ good work on the concept tho
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I never thought I'd find a puzzle game that was also a button masher, but sadly this is what this is. It's a creative concept, but sadly randomly mashing buttons will usually let you solve the puzzle faster than trying to think it through.
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While the concept and execution are pretty top notch, the game seems to solve itself (given you don't lock any pieces into the wrong place). you'll find a later part of the sequence has worked into the proper position without you ever addressing it. Otherwise well done.
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Maybe I have a mind for these sort of puzzles, but I found them to be really easy. An expansion would be very much appreciated, for I really, really like this game. That, and a save option.