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or sheeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
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heeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeedeeeeeeeee
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Always build up a large stockpile of gold before leveling. Otherwise, you'll be screwed if you can't beat the new level's basic foes without upgrading your skills or equipment.
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Wish my stuns, poisons, shields, immunity, slows, interrupts were HALF as effective as the enemies... I can see why they aren't though, If the devs had made the players as OP as the enemies, you could one button kill everything on normal difficulty. Hopefully the next game will be a little more balanced.
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I recommend playing "easy" for casual gamers.
You know, "normal" is kinda hard, I've enjoyed the easy mode,
still challenging enough for 90%. 5/5 Great game, nice artwork.
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My two cents: the Engineer is fun and tactical (a bit easy tho). The Juggernaut is harder and more difficult to master (albeit strong!). The psionic is plainly annoying: he's weak, under-powered and slow; not fun at all to play!
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My god this game sucks so bad!! No problem with difficult games but some of the bosses re totally impossible on some of the characters with out some random dumb luck on the items in the market place. Forget tactics and just hope. Simply put badly designed, badly implemented and really poor game that they should pay people to play rather than just give away for free.
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Personally, I finished the engineer and the juggernaut compaign quikly but I found the psionic a LOT harder. Psionic is underpowered with very few attacks and few interupters and the defensive tactics are weak.