Comments for Colourshift

avatar for qwasek
qwasek

Feb. 22, 2012

Under rating threshold (show) impossible + impossible = hard

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(1456)

avatar for urmelhelble
urmelhelble

Feb. 23, 2012

Under rating threshold (show) For our own sake, let's pray that they don't get the idea to make a 3D-version.

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(873)

Developer response from mrsneeze

If i could think of a good interface for that, I would :)

avatar for TBYUBD
TBYUBD

Nov. 21, 2012

Under rating threshold (show) One of the coolest games I've seen in a long time. At first I thought it was just another one of those linking games, but the color-blending a refreshing twist. And the wrap-around really forced out lots of brainpower from me for a game, something which I have not done for a long time (and not with such gusto). 5/5

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(182)

avatar for dziring
dziring

Feb. 24, 2012

Under rating threshold (show) I would really like a way to "lock" a square when I know that its position is correct. Ideally it would visually label that square as locked so I could work other pieces around it.

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(777)

avatar for Aquc
Aquc

Jan. 3, 2010

Under rating threshold (show) For all of you who think this was stolen from loops of zen I suggest you do some research. This was a development of his earlier game, lightshift, which was out 3 months BEFORE loops of zen. If any idea was stolen then loops of zen was taken from him, not the other way around.

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(678)

avatar for L_Deathnote
L_Deathnote

Mar. 3, 2012

Under rating threshold (show) A second hard or an impossible for all getting all the achievements would be nice.

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(13)

avatar for sk0976
sk0976

Feb. 15, 2014

Under rating threshold (show) I have to rate this 5/5. I really liked the "Loops of Zen" games. And this is like those on streoids.

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(12)

avatar for Xotano
Xotano

Mar. 6, 2012

Under rating threshold (show) whats with people and wanting the game to look better? its fine the way it is, has no one here ever played a rogue like or what, games can be made solely for gameplay and have little to no graphics and still be DAMN GOOD GAMES, this is a clear example of this.

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(12)

avatar for TruffulaTree
TruffulaTree

Feb. 25, 2012

Under rating threshold (show) The only real gripe I have against this game is that the dummy pieces are sometimes only "half-dummies" in that only part of the piece gets unused in the finished puzzle. I feel this makes logic and elimination next to impossible and eventually you just have to trial and error the puzzle >.>

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(12)

avatar for Matanuilover
Matanuilover

Mar. 5, 2012

Under rating threshold (show) I see that the levels of this incredible puzzle (it's about time that someone used a toroidal field as something besides a sidenote!) are randomly generated; the code must be absolutely DELICIOUS. Seriously, it could be on par with my mom's cooking.

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(30)

avatar for McGrupp
McGrupp

Oct. 9, 2010

Under rating threshold (show) I play a lot of the games on this site, but the one I always come back to is this one. Really fun puzzle game with a lot of staying power.

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(549)

avatar for snazzychica2812
snazzychica2812

Jul. 3, 2014

Under rating threshold (show) I've been playing this since 2010. Still doesn't get old, and probably my all-time favorite. Thanks for a great game!

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(8)

avatar for bhancock2232
bhancock2232

Nov. 28, 2012

Under rating threshold (show) This is absolutely stunning. Great execution of wonderful challenge!

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(9)

avatar for Tsalnor
Tsalnor

Feb. 23, 2012

Under rating threshold (show) This may help some people who missed this in the instructions: In wrap mode, you can use the arrow keys to move the grid around. That way you can connect them more easily.

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(26)

avatar for Wiggles78
Wiggles78

Jan. 25, 2014

Under rating threshold (show) Holy crap... played this game for like 3 years now, just realized the arrow keys can move the board... *Face palm*

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(23)

avatar for supergenius1337
supergenius1337

May. 20, 2012

Under rating threshold (show) I assume there is an infinite amount of levels.

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(9)

avatar for seba5699
seba5699

Mar. 1, 2012

Under rating threshold (show) tip: click on the timer to pause

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(9)

avatar for Melorian
Melorian

Feb. 26, 2012

Under rating threshold (show) @alan_keemdale - if you look really, really hard, you can see the words "dummies" and "wrapping: enabled" in the level descriptions. there are your "additional rules" ;-)

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(9)

avatar for mochamonkey44
mochamonkey44

Oct. 7, 2013

Under rating threshold (show) Thinking pretty highly of myself after passing level 300... look at the high scores list and see numbers in the thousands... brain explodes! Seriously though, I hand it to you guys. Also, I'm glad to see I'm not the only one who might be a just a little obsessed with this game ;)

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(8)

avatar for shannanan
shannanan

Jan. 20, 2013

Under rating threshold (show) I love this game! The quick play impossible is my new favorite solitaire.

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(7)

avatar for mochamonkey44
mochamonkey44

Sep. 5, 2013

Under rating threshold (show) Complete the "level-200" achievement, and think I'm finally free. Click the "next level," just for kicks--LEVEL 201! (Not even to mention the custom option I've used countless times) ... Yep, I'm addicted ;D I'd rate it 6 stars if I could; thank you so much mrsneeze!

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(8)

avatar for bradmax
bradmax

Mar. 9, 2012

Under rating threshold (show) As much as I have been playing this game a slight modification has come to mind. I would love it if you could pan by clicking, holding down, and moving with the mouse rather than the arrow keys. No big deal, just a thought.

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(8)

avatar for featherquill
featherquill

Mar. 9, 2012

Under rating threshold (show) I play this game now atleast once a day. Absolutely love it, been working my way up the lvls on 3 different computers. I wish you would consider making this into an iPhone app. and then give us a nudge when you have. :)

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(8)

avatar for SirMustapha
SirMustapha

Feb. 24, 2012

Under rating threshold (show) The "impossible + impossible = hard" badge turned out to be an extremely satisfying exercise, after all. This is a very recommendable game. And I second the idea of "locking" squares that you know are right; even though the game is already winnable without it, it would increase playability quite a bit.

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(8)

avatar for Stevan
Stevan

Jun. 3, 2012

Under rating threshold (show) If you are having trouble completing the hard badge, use the arrow keys to move around. It may help you see links better.

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(20)

avatar for JBuerger
JBuerger

Feb. 11, 2013

Under rating threshold (show) If this game was available for iOS I would pay for it and encourage everybody I know to do the same. It's frusrating that such an amazing flash game is being poorly imitated on iOS and those imitators are making the money... I discovered this gem on Kongregate years ago and still find myself coming back for more!

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(7)

avatar for DrFaustus
DrFaustus

Aug. 15, 2013

Under rating threshold (show) @inyourface: There is additive and subtractive mixing of colors. http://en.wikipedia.org/wiki/Color_mixing They work differently.

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(5)

avatar for FateSeek3r
FateSeek3r

Mar. 2, 2012

Under rating threshold (show) I think something about the light display is halucinogenic. After about 30 levels, I started to see the puzzles when I closed my eyes. By now I see light puzzle maze things to solve wherever I look: at school, in the car, on the ground. I can't stop thinking about this game and it kind of worries me. Anyone else have this constantly on their mind?

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(19)

avatar for meat_box
meat_box

Mar. 26, 2012

Under rating threshold (show) (hint, if the puzzle looks unclean or inefficient, you're doing it wrong)

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(18)

avatar for BloodywhiteraveN
BloodywhiteraveN

Aug. 16, 2012

Under rating threshold (show) just made a custom game on maxed parameters to see what it looks like.. the only thought that came to my mind then was "HOLY SHIT!" ÔO

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(7)

avatar for colpall
colpall

May. 19, 2012

Under rating threshold (show) how many levels??????? level 200 achieved , level 250 completed and still going. will there be a colorshift 2 ?

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(7)

avatar for boobah4life
boobah4life

Mar. 3, 2012

Under rating threshold (show) ONE AWAY so close but this game is definetely better than Loops of Zen. :)

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(7)

avatar for BGSBGS
BGSBGS

Feb. 29, 2012

Under rating threshold (show) I've had all but one bulb lit on the impossible mono for about 10 minutes. Just can't get that last one!

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(7)

avatar for ploo98
ploo98

Feb. 24, 2012

Under rating threshold (show) Have an option for adding a pattern to the 'lines' for those who are color blind. Kinda not fair for them :l

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(7)

avatar for Hyppy
Hyppy

Feb. 23, 2012

Under rating threshold (show) Would love to see a method (shift+click?) to lock a "known" tile. Oh, and for those who seem to be mistaken: This is not a Simon Tatham game, at least not originally. His implementation is based off one made by Pavils Jurjans. It's even in the credits on SGTatham's puzzle pack, if you look.

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(7)

avatar for TheShirtPocket
TheShirtPocket

Feb. 22, 2012

Under rating threshold (show) I have no idea what I'm doing BUT IT SURE IS FUN

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(7)

avatar for dtobin
dtobin

Nov. 21, 2012

Under rating threshold (show) This game is as fun as it is frustrating.

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(17)

avatar for Jeggles
Jeggles

Feb. 24, 2012

Under rating threshold (show) This game most certainly wasn't "stolen" from Loops of Zen. I remember having a game like this where you had to connect PCs in a web from at least 15 years ago back on Windows 95. Feels very nostalgic playing this now.

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(59)

avatar for iamjosh
iamjosh

Mar. 25, 2009

Under rating threshold (show) Very good game! 5/5, good connecting game.

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(180)

avatar for Zargnagel
Zargnagel

Mar. 12, 2012

Under rating threshold (show) When I close my eyes I only see colourshift...even after one night and half a day not playing xD A great and addictive game. But I have to stop now after reaching lvl 100.

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(6)

avatar for TheLegendaryMike
TheLegendaryMike

Feb. 28, 2012

Under rating threshold (show) This is one of those games that you keep on playing even after you've walked away from the computer.

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(6)

avatar for Derlwyn
Derlwyn

Feb. 26, 2012

Under rating threshold (show) After 3 hours trying the colour impossible puzzle, I restarted and completed the new one in under 30mins. For those struggling with the impossible puzzles, don't be afraid to let go and restart, you may get a better puzzle rather than slogging away for hours on 3 or 4 nodes.

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(6)

avatar for Flounder12
Flounder12

Feb. 26, 2012

Under rating threshold (show) damn, I knew not learning colors in pre-school would come back to haunt me...

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(6)

avatar for Anden2332
Anden2332

Feb. 26, 2012

Under rating threshold (show) This is hard ^_^

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(6)

avatar for 7689
7689

Nov. 28, 2012

Under rating threshold (show) This game is too addicting not to have an app for it.

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(6)

avatar for shadowsplay
shadowsplay

Nov. 22, 2012

Under rating threshold (show) The feeling when you're playing impossible/colour and everything has been perfect for half an hour except that one last light bulb... 5/5 anyways, i'll work this out!

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(6)

avatar for staci5498
staci5498

Aug. 4, 2010

Under rating threshold (show) instead of "liking" comments for achievements, why don't you rate the game higher? since that's what ACTUALLY gets badges.

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(295)

avatar for kmcrdabca
kmcrdabca

Nov. 21, 2012

Under rating threshold (show) I don't enjoy the "spare parts" I have run across every now and again (a red source but no red bulbs). It seems so much more elegant when everything has a place.

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(40)

avatar for TempestBlood
TempestBlood

Feb. 27, 2012

Under rating threshold (show) This game could benefit from a colorblind mode. Perhaps making the the lines have different patterns. I cannot see the difference between many of them because the colors are close together.

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(14)

avatar for Rbinnetje
Rbinnetje

Feb. 25, 2012

Under rating threshold (show) Did you know that you can move the field with the arrow keys, while in wrap mode? that way, you can avoid the wrapping completly.

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(14)

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