Wow, thank you :D The 'third' part will come in some day in one way or another. If anything like this will happen this a good places to observe: http://www.facebook.com/pages/a-Grain-of-Truth/214004608672876 and http://traderofstories.blogspot.com/
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An extraordinary story! The music and draws are still so incredible. Just so charming world and tale.
The best point and click game ever!
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I loved this. I loved your previous game, too, but this one here is so many times better! The interaction was very fluid, very intuitive and so much fun. As for the overall experience: I wish there were more games with this much sophistication. Thank you for all the effort you've put into the story, the music, the characters: the atmosphere! Looking forward to seeing more from you.
Happy to hear it. We tried very hard to make it intuitive and fun (but not always succeeded :-) by the way in the previous adventure of our dear Myosotis we could play thanks to the PastelGames company who developing it with my bro Mark.
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I adore your games, but i'm going backwards through the timeline haha, because i played chapter 2 first and now i'm playing a grain of truth. just wondering, what are all the questions you can ask the Wiseman?
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SO i started this game with groans thinking oh look how boring after the first 2 minuets i was hooked and i could not believe how amazing of a job you guys did on it. great job on bringing that sense of mystical wonder back into games. Art kinda had a inuyasha feel to it. 5/5
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At first I was upset that a beautiful game like this didn't have any achievements on Kongregate. But then I realized that I didn't need to have points from achievements to enjoy this. It's an inspiring game with nice, fun twists to it too. 5/5!
Nice to hear it, and thank you for your forbearance. I’ve even try the API needed for stats and achievements but stuck with cross-domain issue. The kong developers promised to help but I still waiting :-(
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Really a bit of fun once you're about a half hour in. Visuals and music are lovely, puzzles are well-spaced with good flow into the story (though I probably tried the tiles a good 20 times or so). Well done! 4/5 :)
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When I'm speaking to the wise man it said "Ask About ____" so I kept typing in things like "the great oak" and "the clouds" until I figured out that "the" is necessary. You should change it to "What about the ____" to prevent other people from getting confused.
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That game was totally worth the hassle, awesome game guys! Not too often do I find a story telling game that truly captures my interest, even when I get frustrated with a puzzle. lol.
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I absolutely loved this game! The images and story had me hooked since I first started playing it and all the puzzles/riddles challenged and entertained me to no end! I love the characters and the world you guys created! Keep up the amazing work; I'll be looking forward for more, whether it's a sequel or a new series! ;P
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Well done game. Love to see HTML5 getting used, too! How about a list of all the possible words to use on the wiseman after the credits? Hate to think I missed some (but surely did) :)
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Myosotis the trader of stories!!! Yeah, allways wanted to see her appear in another game.
I loved the first game so much. Thank you guys.
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great game. the only trouble I had was getting words for the wiseman and the captain and getting stories from them, but otherwise great game!
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Really really great game. Super fun and just the right level of puzzles. Not super obvious but not so difficult that one can't do it without a walkthrough. Also nice story and interesting levels. Are there any related games (prequels)? Can't wait for the continuation.
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Even after all that time, Myosotis has not aged any.... Strange... Could it be somehow related to her past?
Anyway Thank you for this excellent game.
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Very, very good indeed. Everything is perfect: graphics (especially graphics), story, persons, gameplay. I sure you have been doing it for quite a long time, hm?
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Chome 19.0.1084.56 here; every time I attempt to use the inventory (clicking the bag or when selecting "use item...") I get a translucent overlay that probably should contain my inventory, but it never populates. I have reloaded four or five times and the result is always the same. HTML 5 has so much promise...
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well, other than the cloud puzzle this is a very enjoyable game. It's not that I don't get how to do it, I have just been sitting here an hour trying to figure it out. That detracts from the overall game IMO. Not like my opinion matters anyways. I suck at Mahjong.
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I just second Furiiku's comment, this works beautifully on Fx (Release and Nightly) and Chromium under GNU/Linux (Fedora and Debian). It's nice to see HTML5 branching out. Unlike some other "plugin" it's not tied down to a specific platform but it's a really open format available for everyone - I applaud you too
As html/js game developer thank you! It's just a try we want to check if it possible. And yes in most case it work quite well. We learn some lesson too and next time it will be even better :-)
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I think the game is beautiful, atmospheric and fun. But Like Borjaider,
I find the interface awkward and clumsy, making it more difficult and less fun to play. So it's a 4/5 from me. :-)
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One issue I've found is that, like meownomnom, I have an issue where a loading screen/slideover thing begins when I click on something and it gets all the way to around 90% of the way then stops. Then I have to refresh to make it work. The problem is this has happened around 5 or 6 times in a relatively short period, which is rather frustrating. Having to refresh once or twice isn't the end of the world, but it gets really annoying when the number of instances in which I've had to do so begins approaching the double digits.