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Very original! presents the human body in an understandable way that still makes me feel a little smart! very fun, challenging but not too tough, it would be nice if the intro screens gave you a bit more information on your task, the second time i died was only because i didn't get the minigame where you click red things(sorry, didn't take the time to read the intro, just watched example :/) that were bringing oxygen from your lungs to the legs until i re-examined the animation. Other than that SMALL little flaw, my only problem with this is it was far too short, i'd say making a series of these would be great! make them go into more detail about the things going on inside the human body, like, why we sweat when we exercise, or a chain of minigames where you get up, go to work, eat lunch, and then a minigame or tw about transporting those nutrients to where-ever to make your body grow. Sounds like a good idea to me :D anyway, 5/5 & faved, gonna watch for more from you
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Unfortunately, some of the minigames are less than obvious to complete, but the overall idea of how the human body reacts to extreme situations is very well presented. I wonder who plays the minigames when Bruce Willis is being shot at...
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ummm... no tutorial to tell you what to push or how to make oxygen travel to your leg muscles? seriously? no instructions at all?
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@Monkius What I did was did one click for each nerve, so when they re-connect, all 4 of them will be attached before the glitch occurs.
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Too many good games to fast! I can't play them all! Could all developers suspend their work for a week for my convenience? `~`
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Not too surprising that a Chicago based place uses sweet blues style for background music. Didn't even consider muting, despite short loop.
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(spoilers)
There is a glitch in the minigame where you have to re-attach the nerves, where the wolf mauls you before the time is even close to being up.
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Did the museum of science + industry chicago play this before they put their name on it? How on earth is this guy regrowing nerve damage in a matter of seconds? Good music and fun animation when Fred is running, but this could have been much better. Let a game designer actually design a game for you guys. Biology is awesome and could be really great game material, but this looks like someone who doesn't make games tried to make a game.
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Me: "So, apparently Fred is Wolverine, considering how fast he heals." Wife: "Considering his luck, I'd say Deadpool."
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Was great until the antibody part no way to win the antibody mostly missed and would not attach. Bactiria kept moving in a space that the antibodies could not reach like behind the cells and down the middle. bacteria also moved way too fast and and in such large bio films as to make it impossible. 2/5
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Looks good and the purpose of teaching you something is awesome... but it doesn't work. Way too fast, way too... meh. It just throws random medical/biological terms together.
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...What? how was that Educational!?
a lot of the minigames were not explained. and why didn't Fred just hit the wolf with a stick or the large sign he ran passed... or with that monk.. I'd punch a wolf with a monk
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Biggest complaint is what the hell am I supposed to do. First "task" click like crazy? Second task click on blood in the lungs.. only took a few moments to figure that out... now I can oxygenate my muscles... oh wait I'm supposed to click there too? GRRRR
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Nice concept and I DID learn some things, but "the instructions listed in-game" were not clear at all. The mechanics were explained, but what you actually have to do to achieve them is entirely trial by error. I still gave it a 4/5 for originality and informational content, but there was way too much guesswork involved.