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I'm rating this above a 2 because the dev specifically asked for suggestions. And because with a little improvement it will be awesome. 4/5.
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actually, the fact you cant shoot downward is an important elemant in strategy and plannig what you will do... dont change that
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no, that inability adds more strategy to the game, my personal strategy, booster first go underneath then launch newts around the enemies and they'll seek buildings, if u can shoot down my strat will b ruined and it'll just b a shooter contest where luck chooses the winner -_-
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Wow, giving a game 1 out of 5 because you think the controls are hard, thats a lame reason, and because it's too difficult for you, even more lame of a reason...
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great game. Its only problem are: WAY too small font; 15 seconds get a little long, sometime... maybe some way to set the time at 10 or 20 sec when creating a game?
also, it need a research reset.
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Needs instructions to read on a separate page. Even though I don't know about the game, 15 seconds seems like too little time to really decide on what you're going to do next.
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gg there should be able to be research point reset, where you can revoke all your research points spent at the expence at 10% of your records
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nice game, but you can end up facing anyone, and that always worked against me, i was out gunned for the most part
2/5
but if you put in something that makes it so you dont face someone way more powerful then yourself
4/5
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5/5 this game is so madd!
btw there was a gitch where i battled a guest and he was on the same exact place i was and when i pressed exit it didnt work
>:P
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-=Visuals=- 5/5
Beautiful. The interface is clean, the effects are nice, and the style fits the game perfectly. I was tempted to give this a four because of the tiny text. You should have resized it before hosting, but that's a pretty small detail.
-=Audio=- 5/5
Music is great and sets a mood for the game. Sound effects are well done, and appropriate.
-=Concept=- 4/5
Online artillery games are a bit overdone, but this one definitely brings some new concepts to the table.
-=Gameplay=- 4/5
At times, it can feel a tad rushed. It's also a bit difficult to aim some of the weapons- overly so. The instructions really need to be better, so new players aren't discouraged trying to figure out how everything works.
-=Overall=-
5/5
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A single player training mode would be much appreciated, as well as some sort of skill matching system instead of the nearly random 'first available game'
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Great game. Just.. the controls just aren't explained well enough for everyone to catch on immediately. Aside from that a few other little issues I had, like the game losing connection, and then locking up and account registration, fun stuff. 4/5
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great game although you should do way way better job of explaining not just how to win and cancle a move as my mouse regesters 2 click so i find that i blow my self up instead of enemy and lvling way way slow
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Those people who said it doesn't work on Linux, it does.
I liked the game, although there were a few problems. The tutorial was okay, brief as it is, but when you get new weapons you have no idea what to do with them. For that reason I ended up blowing myself up with the Newtonian missiles. 4/5
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Wow.... u serously want me to play 10 matches just for 1 lvl so i can upgrade one game and then ur probably gonna make me play 20 more? leveling way to slow, needs skill redistribution
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What the hell is wrong with this game, I start playing with ppl, buy a weapon and then my weapon doesnt show and noone elses does either, I thought this game could be good but it doesnt even work 0/5.
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It was fun, but it was ruined for me because of the physics. I mean, come on! EVERYONE knows that theres no gravity in space (excepting heavenly bodies and other objects, of course). Are these battles taking place in orbit?