Comments for Protostar

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MGrock

Nov. 1, 2011

Under rating threshold (show) When you enter the level you need to reselect the screen with the mouse to control the craft, if you forget then damage is done before you even start.

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(87)

Vlyke615

Nov. 1, 2011

Under rating threshold (show) Two things that would improve the game play dramatically: 1. As Omnivar stated a coolant upgrade for shooting 2. A 'vacuum' device to suck in the crystals (hard to collect them while shooting/avoiding enemies)

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(67)

thegoodlocust

Nov. 2, 2011

Under rating threshold (show) The overheating isn't that annoying, but there should be an upgrade to reduce it somewhat. I'm more annoyed by the fact that the levels/bosses don't give you huge amounts of crystals - so if you want to upgrade your ship you have to replay the old minefield level a bunch. That is not fun. Too many upgrades are a mixed bag - like firing off a bunch of missiles at once without increasing your capacity. Why would you even bother getting the final launcher upgrade? So you can run out of ammo twice as fast? No thanks. It is a fun game, but it seriously needed to be beta tested by some experienced gamers. It would've had a much higher rating and made more money if you'd done that.

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(34)

Xenomorphh

Nov. 26, 2012

Under rating threshold (show) Sector 3 boss fight, the dialogue with stavros should be skippable. The mission is really hard, and having to wait for that over and over is too damn annoying :\

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(11)

DarkSlash001

Nov. 3, 2011

Under rating threshold (show) Great game - very well polished. With the cutscenes, art, and English (Usually for a game of this quality, I'd expect Japanese origin and poor grammar.), but especially with the level replay value, which keeps the plot consistent. I don't mind the clicking - it's really not that much of a bother. However, upgrades should include weapon cooling and a "magnet" for the crystals. Also, I find myself accidentally pressing "z" a lot, and thus screwing myself over for the rest of the mission. As a side note, that laser level is too damn hard. And when I have to retry it time and time again, I'd prefer not having to bear with the dialogue.

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(40)

Workdammit

Nov. 1, 2011

Under rating threshold (show) Protip: Don't make your upgrades feel like downgrades.

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(42)

xcona

Jan. 13, 2012

Under rating threshold (show) You need hover jets on to hover in space?? Well thats news to me, jets shouldn't be on all the time, should only show when pressing a directional key. because there is no air resistance in space... or gravity.

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(5)

redkingjoe

Jan. 30, 2013

Under rating threshold (show) if you give me a mouse, there will be more fun..great game anyway

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(3)

Toxictears

Jun. 17, 2012

Under rating threshold (show) no mouse control? then i think i'll pass keyboard is makes it too inaccurate for a game like this

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(9)

Krafen

Nov. 2, 2011

Under rating threshold (show) Unskippable dialogue is tiresome when I have to see it multiple times.

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(13)

V3XT

Oct. 21, 2012

Under rating threshold (show) I like it. Just needs a little bit of tweaking.

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(3)

Toimu

Dec. 6, 2012

Under rating threshold (show) No auto collection of money, not fun.

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(3)

OneLeggedRhino

Nov. 1, 2011

Under rating threshold (show) Needs: Mouse controls, autofire, and readable text. Looks like it might be a good game if you fixed those things.

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(23)

mike969

Aug. 15, 2013

Under rating threshold (show) This is the logic: 1 kill shot = 1 crystal; 2 shots kill = 2 crystals; 3 shots kill = 3 crystal and that is it.

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(3)

emperor_orionii

Feb. 12, 2013

Under rating threshold (show) After mixed feelings on first impression, this game turned up to be good. Nice graphics, decent sound, light story. Speaking of story, using small font with ALL CAPS is not the best way to narrate, especially during the combat. Also, devs, fix the bug with losing focus on the mission start (player has to click on game after mission starts, otherwise controls do not respond), add way to skip in-mission chatter and write the alternate keys (I, O, P) in the instructions field.

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(3)

Cylet

Nov. 2, 2011

Under rating threshold (show) Let us skip the big long conversation for Boss #3... I'm tired of sitting through it, and wrote this comment while waiting for it the third time. :-)

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(3)

skim172

Nov. 1, 2011

Under rating threshold (show) Overheating weapons in a schmup is a terrible idea. Especially one that's of the "spam the screen with enemies" variety. Especially terrible because you have no alternative weapons. So 90% of the screen is filled with swarming enemies and you can't shoot for 5 seconds. Seriously - terrible, terrible idea. Otherwise, good.

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(22)

thegoodlocust

Nov. 2, 2011

Under rating threshold (show) Yeah having to click to focus the ship so you can move it each level is annoying.

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(7)

leosac

Nov. 2, 2011

Under rating threshold (show) also needs a way to skip dialogue

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(5)

kajarainbow

Jun. 17, 2012

Under rating threshold (show) Correction: it isn't one-shotting, but still does heavy damage for something that you can miss seeing among the harmless background asteroids.

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(3)

kajarainbow

Jun. 17, 2012

Under rating threshold (show) The asteroid field levels have the problem that there're background asteroids that won't do anything to you and foreground ones that'll hurt you if you hit them, and it's not always the easiest thing telling them apart. Not only that, the larger ones can apparently one-shot you. So it's possible to die suddenly in those levels.

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(3)

hlkafhhashfjshf

Nov. 1, 2011

Under rating threshold (show) Moving DOWN and RIGHT at the same time doesn't work. Moving diagonally in any other direction does work however. Please fix this. Also, seconding what omnivar said about adding a coolant upgrade. It's definitely needed, not sure why he was voted down for that...

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(3)

Schubacca

Nov. 1, 2011

Under rating threshold (show) could read none of the game text because poor font mixed with way to much stuff on screen

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(4)

emperor_orionii

Feb. 6, 2013

Under rating threshold (show) Nice game but there are parts of the world such as whole Europe that don't use QWERTY keyboard. On German QWERTZ and French AZERTY Z is not near X and C.

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(1)

troglodytic

Jan. 29, 2013

Under rating threshold (show) um, is the special attack supposed to knock out your shields for the rest of the mission? cause that makes it pretty worthless

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(1)

GenomX

Jan. 27, 2013

Under rating threshold (show) needs some improvement but real nice 3/5

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(1)

KiraKodera

Sep. 19, 2014

Under rating threshold (show) The replay button that appears after failing a mission does not work at all.

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(1)

Fuzzyfsh

Nov. 6, 2011

Under rating threshold (show) bug: my missiles would not fire during the last battle

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(3)

Aeon_the_Hermit

Mar. 26, 2013

Under rating threshold (show) Why, oh why, when I have the ultimate fighter, does my gorram fighter feel like I'm shooting spitballs out of a craft made of wet cardboard?

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(1)

http404error

Jan. 11, 2012

Under rating threshold (show) I really enjoyed this game. It was well-designed, although a few wrinkles exist. I think the series has good promise. Even the story is noteworthy (albeit a little cliche).

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(1)

abyssoft

Nov. 2, 2011

Under rating threshold (show) enemy shields are nearly invincible, enemy ships can phase through asteroids you can't. these are 2 game mechanics that detract heavily from game play. 3/5 overall

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(2)

Quarter_burger

Nov. 1, 2011

Under rating threshold (show) Do something about the movement controls rejecting my authority and this is a keeper. Also, I would sugest the missile button to be v instead of x.

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(1)

Thiazi

Nov. 1, 2011

Under rating threshold (show) I can barely read the text ... please use a real font

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(3)

Firebats

Nov. 2, 2011

Under rating threshold (show) Guns with overheat and hordes of enemies? We don't all have overpowering asian skills

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(3)

qwasek

Nov. 2, 2011

Under rating threshold (show) Don't give in to whining about overheating - this is what makes this game different, and overall good. Still, needs sound control.

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(2)

Race_Face_

Nov. 1, 2011

Under rating threshold (show) i miss read the title

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(2)

omnivar

Nov. 1, 2011

Under rating threshold (show) Good game but you need to put in a coolant upgrade or something, by the time I had level 4 or 5 blasters (about the third level) I was spending so much time on cooldown that I couldn't actually fire enough shots to kill the enemy with any reliability.

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(1)

Neuralrust

Nov. 1, 2011

Under rating threshold (show) Old game concept is old. I've seen way too many remakes of games like this in my gaming days.

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(1)

wakslo

Nov. 1, 2011

Under rating threshold (show) Do the first level 2-3 times since it gives way more $$$ than the next few levels. That will get the ship in decent fighting shape and then you can go dominate.

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(0)

qwertyuiopazs

Nov. 26, 2012

Under rating threshold (show) this game deserves more than 8k plays

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(0)

C0nd0r

Jan. 29, 2013

Under rating threshold (show) i cannot remember when ive enjoy so much a game of this type. very good graphics, story, gameplay and the upgrade system its relly well done. in my personal opinion the special attack is not necesary and let you totally unprotected with a minimun benefit, but its as i see that only. I hope see the sequel soon!!! thanks and congrats!!!

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(0)

kitty_tc_69

Feb. 4, 2012

Under rating threshold (show) I sided with the girl. I "refused my final mission" by quitting the game. Not cool throwing her under the bus like that, I liked her. And I wanted to punch Quaid in his ugly face. Not cool taking her out and making me work for him, I refused to do it. I won't be finishing this game now, and I look forward to the idea of Quaid getting blown to hell without me.

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(-1)

corkytheclown

Nov. 1, 2011

Under rating threshold (show)

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(-4)

Developer response from myplayyard

Thank you

thawinner

Nov. 2, 2011

Under rating threshold (show) if this is 'the best 2D shooter built in Flash', then we are all doomed...

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(-2)

Sleepingpill

Feb. 6, 2013

Under rating threshold (show) Also, coolant upgrades are pretty damn pointless if you have to wait too long before the next wave of enemies... It would be better with a timer to see how long a powerup remains, and how long your buffs remains..

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(0)

Vampyreverse

Nov. 2, 2011

Under rating threshold (show) Bad rip from a perfectly good old DOS game :(

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(0)

Cedwyn

Nov. 2, 2011

Under rating threshold (show) Pretty fun except for two things: the text sound is fairly annoying, and the dialog; some times you just don't want to click 10x through a screen. So: 1) Way to mute the dialog sound fx' and/or 2) 'Turn off RP mode (no dialog at all)'.

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(0)

myplayyard

Nov. 2, 2011

Under rating threshold (show) Thank you for your comments, I will make sure that the developer will get them.

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(0)

DCarrier

May. 20, 2016

Under rating threshold (show) There's shooters where you can be hit tons of times, and ones where you die after one hit. Pick one and stick to it. Also, if you go with the second option, you need more than a fraction of a second warning for lasers. They can't just appear at the top of the screen and kill you instantly. And don't use unskippable cutscenes if there's a chance you'll have to replay the level, or that you might not care about the story. Basically, never use them.

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(0)

Sleepingpill

Feb. 6, 2013

Under rating threshold (show) ps, my missiles should NOT chase enemy missiles, thats just plain dumb ^_^

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(0)

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