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This game was fun, but way too long for what it was. The game kept going a long long time after you'd run out of things to say and do with the mechanics.
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Fun game, intuitive controls. The only issue i see is that there are too many easy missions before it gets challenging. Almost stopped playing before it got good.
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aswel for stage 36 change to #3 and nudge the bottom box slightly. The box column will lean to the right and fall. Before they do you need to change to #1 and jump up onto the side of the box column, changing to #2 as you do so. Then roll up/along the boxes as they fall and with a bit of luck you will roll all the way to the exit. This takes a bit of patience - most times you will just roll off into oblivion but I just retried it and took my six quick attempts before I got it.
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TD;LR: add time scores, like in Super Meat Boy!
I think the game when played normally was a bit on the easy side. There's only one or two levels (I recall the one with the multiple layers of ice on the right) that could really count as 'puzzles'. But once I started to go for an optimal fastest route instead of a safe one to achieve an imaginary 'best time' the platform side of the game became really challenging, kind of like in Super Meat Boy. Might be something to explore.
While at first I was skeptical towards the mouse controls, I was happily surprised at how well it works. A couple of levels in and it felt completely natural. Well done.
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When Loading There Should Be A Activity To Do Like Make A Monster Or Kill Monsters By Clicking Them Or Watever Satisfies u!
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awesome game, except for level 36, the obligatory lucky timing level in every puzzle game that makes no sense to have
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That's how I expect a little flash platformer game to be. Not too long or too short; not too easy but not freaking hard, with short and sweet puzzles. It's a 5/5 for me. The only down side: the sound effects gets annoying fast.
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This game is fun until you realize there are no more fun morphs to discover after the first 4. 3/5 for keeping my attention to level 20.
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While I recomend this laboratory's security chief for his ingenuity (he still failed, though), their workplace safety inspector needs to be relieved off duty immediately.
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If you ever come out with a sequel (which you should), you should make Playbot 3012 have a more major role than posters while still keeping the game family friendly and reveal what the thing in the vents is. I noticed that a few times and was both intrigued and scared at the same time.
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Despite having to start over after around level 25 due to save games being lost, still a solid 4/5. Nice game, if there will be a sequel, we want more different kinds of Transmorphers!
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Great game except for the whole progress loss thing, and was it necessary to add dancing holograhms!? 4/5 because of progress loss
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Fantastic! It's rare that any type of physics/puzzle game keeps my interest long enough to complete the whole thing, but not only did you manage that, I was actually disappointed when I realized there were no more levels! I like the combination physics/platform structure, and the option to play with only the keyboard. The difficulty level was perfect, for me at least. Challenging enough that I had to think things through and try various solutions, but not so difficult that I got frustrated or needed the walkthrough. I did have an issue with the first monster not always jumping the first time I hit the jump key on a new level, which resulted in some unintended swan dives, but very good game all around. 5/5 from me :)
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Two things get to me. One the Scientist suits aren't immune to acid. Two the collision is a little wonky so that the acid and electricity seem to reach out and grab you off safe blocks sometimes.
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the mouse controls are a bit too sensitive for my tastes but the fact that you made it so we can also use the keyboard warrants a 5/5.