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i am stuck : when i opened the portal to the netherworld, and helped all the ghosts, how can i get through the portal?
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Well, this was one weird game. DEFINITELY needs a walkthrough. Even with most of the powerups used, I still couldn't find all the secrets, and so therefore, couldn't solve all the mini-puzzles. Overall, interesting concept, decent enough game once you get the hang of it. 4/5
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I won't spoil anything. You need to solve just like everyone else. However, I'll give you a clue. The word you need to find lies within what Susan and the gravekeeper both say NOT destroying a certain number of skeletons and/or "guards". It's easier than you think and I smacked my forehead a few times saying DOH when I realised the answer.
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What did the gravekeeper want? I vanquished so many guys. Wait a minute, was I supposed to go back to him after killing the guards?
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and is it spouse to be zoom-able like you press ESC then move the courser off of the screen then scroll forward/backward?
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I liked the game with the good idea of when you need to read the books they have to match and how the perks system works is really cool with how you don't just shoot the Skellys with a gun holy water makes more sense.
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Except for some dialogue, I didn't see any difference between the versions. Also, is there an official walkthrough? I'd like to know where the rest of the spoons and secrets are.
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If there's one thing improved from the first version,it's improved in graphical AND frame rate.There seems to be more shadows,but it's not really lagging now.
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I found a bug--at the very beginning of the game, after I went to pick up the spoon, I got trapped so that the game said "I don't want to go back yet. I haven't paid my respects" no matter what direction I tried to walk in.
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====Minor Spoiler====
Killing those fast respawning skeletons was very annoying. Seriously. I think that I really couldn't focus on game and plot related stuff while killing the non stop respawning skeletons. So I stopped playing the game eventually :( Maybe you should increase time needed for them to respawn or completely turn it off?
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good game, but the storyline could be ajusted, a normal person would freak out and run, and not just say. Respect...
4/5 gj
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I prefer holy water because it can fire at weird angles while I'm running around. With fireballs I pretty much have to commit to an attack. The only time I was glad to have fireballs was against the spiders, which DO get hurt by holy water, but tend to dodge it unless you're acting as live bait.
Suggestion: In the levelup menu, provide actual numbers for what the skills do. When getting water miser, for example, it would have been nice to know that that meant +15 capacity beforehand (not that I think that's too little - I was actually expecting +5).
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The skeletons re-spawn. Most of my time spending killing those skeletons. Quite monotony. Much fun if the skeletons don't re-spawn so I can concentrate on puzzle stuff more.
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Spoiler (kinda) but how do you get the bone and bracelet off the roof of the burnt down house? Is it a bug or a trick?