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I don't know why delpanto has such a silly suggestion its really really easy with just worm blocks and even easier if you use all worm blocks and keep 2 eye blocks on the field. They do wayy too much damage there.
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Strategy that beat every single level:
in leftmost and right most columns, place an attack boost, two piercing shots, then 2 more attack boosts. then in the middle, alternate between slow blocks and blank slots. use eye blocks in the blank slots if needed for ghosts. To start off the game, place a damage boost/pierce in the rightmost corner, and a slow in the leftmost. Once you can, replace the slow block with a damage amp/pierce. then build the second pierce on each side, top each side with 2 damage amps, and build the third slow. Then just whack stuff with your sword until you win. Will require some maintenance on survival due to cheese, but that strategy easily got a perfect score on every level for me.
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Booster, Cannon, Cannon, Cannon, Cannon . . . that and any other blocks, like sleepers and grabbers and eyes, will pwn survival (esp. when you buy the sword soul damage upgrade)
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Nerdook, you seriously have to make a game titled The Child Protection Agency Took my Daughter, as suggested in a funny comment by hiperson134. you keep losing your daughter, and the CPA took your daughter to put her in better hands. You have to get her back!
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Very innovative design for a defense game. I've never played anything like it. Would love to see this game with a larger playing field (more squares to place blocks). Great job, keep it up!!!
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I used only 3 towers whole game once I got them. Pierce (bottom to row both looking inward) buff (3 above two pierce towers) and sight if needed. For the shop get missile buff as soon as you can. Then unwanted souls then critical. That gets you all golds and is enjoyable!! ^_^
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To beat this entire game: place sleeper block in column 3, then sticky above it, then make a tower of sleepers on top. Then face the other direction and make a column of sleepers facing right in column 1, with a sticky on top. mirror this for the other columns. When you get the "digestion block" substitute it for the sleepers in the mirror portion. Toss in the occasional curse block or eye block if you feel like it. Played only this strategy and never lost a stuffed animal. Even on survival.
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I found the Sleeper Block to be the easiest to abuse. I ended up getting a Gold Soul every level using only Sleeper Blocks. Since they both deal damage and produce a stun effect, you can use that to set up huge buffers and place the Demons in single sword-swing range. This makes life a lot easier than attempting to get these complex setups. I'll try the Flames, but I'm curious to see how well they do.
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It was difficult for me to be able to do this because the character attacks by itself. I'm used to having to hit a button to attack and thus kept accidentally selling my blocks. I like your ideas and appreciate your work but overall I really just didn't enjoy this game.
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another way to easily beat survival is :
c1:boost-pierce-pierce-pierce-pierce
c2:empty
c3:eye
c4:same as c1 but backwards
c5:boost-digestion-digestion-digestion-digestion
c6:empty
c7:eye
c8:same as c5 but backwards
just replace everything as it goes and everyone should die by the end of the digestion, just remember to quickly replace cheese blocks, you don't lose anything by selling a tower (you get the souls back)
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What is cool with the survival mode is the fact that, with all these souls unused, we feel AWESOME with the sword ! (50 dmg by hit thanks to the power in the shop ! )
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Well that's unfortunate. I just completed survival with all 5 toys, didn't get the gold medal. Not going through that again...
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easy win: put 1 booster block at each edge and and 4 piercing blocks on top of them, fill only the first row of the other columns with whatever you want or need and win
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Was disappointed when I saw it described as a tower defense game, because I'm sick of them. This is actually an incredible and innovative game though! 5/5
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Control list: Arrow Key/WASD to move, Spacebar to freeze time.
Numbers 1-6 to place Blocks, or you can use the mouse. Thanks:Nerdook
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Tip for the people struggling with survival: You can make a sort of "death area" in the middle. I placed one sticky block at the bottom of both the leftmost and rightmost column. Above that, only cannon blocks facing inward. In the middle, just place eye blocks and sticky blocks whenever you need. Pause whenever a block turns into cheese, and replace it asap. Otherwise, just collect all those souls so your sword attacks do the damage. Target the bosses with your sword, and the rest is easy.
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The sell block and attack button need to be two different keys. It's very annoying when I attack a demon but I accidentally sell blocks instead.
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Developer, In my honest opinion, (as I always give, be it good, bad or indifferent). For starters: Looks to be a cute idea for a nice game, however, definitely needs clarification with instruction, I never did advance past the screen where it states: ''Arrow keys to move, Down to sell blocks...'' and then,- ''Use the number keys on your keyboard to place a block'' Sell blocks? To whom and with what do I ''sell'' these blocks? Why am I selling? Description is always good so players can enjoy without confusion. Nothing happened when I did any of this, I do thank you for making this mouse assessable though. As for any music and /or FX, I can not comment ass I do not hear, 3/5 (room for improvement) -Marz
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Just for you to know , you can lose 4 toys on survival level and still get the gold medal , here's a tip for the survival , there are 8 columns with 5 rows each,
Column 1 : Flame-Flame-Eye-Flame-Flame
Column 2 : Empty
Column 3 : Empty
Column 4 : Sticky-Sticky-Eye-Sticky-Sticky
Column 5 : Empty
Column 6 : Flame-Flame-Flame-Flame-Flame (all faced backwards "to sticky")
Column 7 : Empty
Column 8 : Flame-Flame-Eye-Flame-Flame (faced backwards)