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I have played this game so many times over the years that 20 days isn't even a feat for me anymore (granted I aim to kill my adventurers regularly as part of capitalizing on total exp gain and gold through their deaths)
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Hang on...wtf. First time I've played this EVER and I got it on the 24th day... I didn't even get what I was doing fully! lmfao
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because I was bored, I bought every tile of every layer (minus the solid rocks because, you know, unbuyable and all. also, I found that if you click the entry door while editing your dungeon, you will go to the previous floor. same with the exit doors- except next floor
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dem greedy adventurers keep running past my coin dispensors over and over again. who thought reusable treasure chests were a great idea? what do you say? the dungeon? that's me? oh shit, you're right...
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1 if at least you made instructions how to play, it coild be more interesting ....my rate is 1 because no posible 0 unfourtunatley... i dont even understand how you have badge...
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What I love the most is getting an awesome item I know will help me kill the dragon, then it just disappears when i collect 5 more worthless items
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The most important thing I see all these "hint" guides overlooking is that you get 50+ gold when your adventurers return to town successfully: AKA it is NOT advantageous to buy the next dungeon level as soon as you can. Doing that will cost you 300+ gold in many instances
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The randomness is super frustrating and very, very sloppy. Just got 30 mins in and at that point, you start getting more than 6 items and it will just replace them (I've had white 6 gold items replace 100+ gold items...) Then due to the randomness of it all, I had 6-7 rounds in a row where the entrance and exit were as far away as they could possibly be. I missed the dragon 25day challenge by a day...
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soooo lets see a adventurer stays in a 2 by 2 corridor with 2 ways to leave and he walks in circles i dont know if the adventurer is bored or stupid.