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arcana_benji

Dec. 19, 2010

Under rating threshold (show) Hint is u want nothing more then the card just simply press space bar 125 times then buy all the dungeons... simply as that, no need to play.

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(3)

AndrePacheco

Dec. 19, 2010

Under rating threshold (show) it does work on chrome. Very interesting game in which randomness induces its natural fun of expectation on the unlock of a new level.

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(1)

philosophreeze

Dec. 19, 2010

Under rating threshold (show) this game pisses me off. i just want to buy a gold tile or whatever they are. WTF!!

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(2)

NezumiiroKitsune

Dec. 19, 2010

Under rating threshold (show) Finished in 30 days on my first try. It took me a while to really understand what the "point" of the game was, because, possible because initially I thought I was going to be killing the adventurers, and then because what I was doing felt too easy. However, towards the end of the game I realised I'd had a lot of fun choosing the equipment, making paths to get the most of the floor as possible and simply watching my strategies work out. So, not an especially challenging quasi-dungeon crawler, but quite a lot of simple fun with a layer of replayability.

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(1)

hakuma16

Dec. 19, 2010

Under rating threshold (show) I honestly can't understand how this game could get rated so highly. Even though I have to give nerdook credit for the original idea for this game (especially compared to the rest of what he produced so far), the gameplay needs a lot more fleshing out to do before it comes even close of its current rating so far. I'd advise nerdook to spend more time on fleshing future games out before spewing it out for the world to play. A monthly deadline for a new game is meaningless if the quality of the games are on a steady decline.

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(2)

RydWolf

Dec. 19, 2010

Under rating threshold (show) I have to say though, I don't quite get why people are having so much trouble with the way the heroes move. You use the bags of gold to keep them moving in the right direction, or to get them to go past the trap that's there after a couple of fights when they might be low damage. Also, day 23! Woo.

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(2)

RydWolf

Dec. 19, 2010

Under rating threshold (show) ARRRRGH! I've lost so many excellent items because the spot that gets filled is random even if there's an empty slot! YOU CAN GET AN ITEM WHEN A MONSTER IS DEFEATED

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(-2)

killer79er2

Dec. 19, 2010

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(-6)

GodofSpore

Dec. 19, 2010

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(-8)

peaceman47

Dec. 19, 2010

Under rating threshold (show) how come three of my adventurers just go straight to town after level one while the rest move on

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(-1)

raydot

Dec. 19, 2010

Under rating threshold (show) Game does not work in Chrome.

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(1)

arcticwolf15

Dec. 19, 2010

Under rating threshold (show) In the "dungeon crawl" mode, I'd like to see some changes, as some of these can ruin the game. First off, can we choose which slot an item goes to? I hate losing my best equipment because my guy decided to throw it out for some crappy item. The "return" and "town portal" items need to be changed dramatically. They practically offer unlimited full heals, so long as the previous problem is fixed. One way to change this is to make them one use, or have them be grab-able potions. + is you agree.

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(0)

batman925

Dec. 19, 2010

Under rating threshold (show) I picked up a bag of gold and I can't put it back down

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(0)

AlpMan

Dec. 19, 2010

Under rating threshold (show) Well, that was some fun. Not a whole lot, but some. A dungeon builder where you want the adventurers to win is an interesting concept. Also, the little song at the end was funny. Having said that, most of the music was annoying. Also, I was dissapointed with how little control I had over the adventurers; I ended up building a lot of single path dungeons because of that. All the same, not a bad twenty or so minutes, but I don't feel the need to continue playing. 3/5

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(1)

zombeking09

Dec. 19, 2010

Under rating threshold (show) dragons rock the game

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(0)

DarthNaner

Dec. 19, 2010

Under rating threshold (show) Infinite Gold: Click Start and then click Stop immediately afterwards. You'll get quite a bit of money. Keep doing that for infinite loot.

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(-1)

Wolfflow500

Dec. 19, 2010

Under rating threshold (show) ARRRG! I got to the 25 day and I forgot to put gold on the floor!

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(1)

Ace1013

Dec. 19, 2010

Under rating threshold (show) I still don't get it... You place bags of gold, but all they do is SUBTRACT gold when your heros walk over them? How does that make sense? You wanna keep the bags of gold to a minimum if you want lots of gold, is that it?

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(-2)

Drammoth

Dec. 19, 2010

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(-4)

Dorito

Dec. 19, 2010

Under rating threshold (show) Monsters should move around (or even toward you) in Dungeon Crawl mode. Otherwise, one can slay a monster, then wiggle around until they're back to max health, then repeat. If not make the monsters move, then perhaps add "Steps taken" to the point system at the end to discourage this cheap tactic.

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(1)

tribble

Dec. 19, 2010

Under rating threshold (show) This is horrific. winning the game was incredibly unsatisfying, and the music SUCKS. I'm sick of this overly cutesy art "style" you've been flooding the site with, mostly because it's a coverup for dull, poorly implemented gameplay, and also because it's ugly and boring. There is no sense of achievement in this game, I might as well be playing farmville.

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(1)

GustavoMS

Dec. 19, 2010

Under rating threshold (show) another good game of nerdook, i killed dragon in 29 days, dont got hard badge e.e, 5/5

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(0)

CyanBlade

Dec. 19, 2010

Under rating threshold (show) There should be a higher maximum for number of items in stock at once, I can't hold all the high level items, because the adventurers pick up the lower level items too quickly

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(2)

uibuke

Dec. 19, 2010

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(-7)

doodman20006

Dec. 19, 2010

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(-10)

doodman20006

Dec. 19, 2010

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(-7)

Camoraz

Dec. 19, 2010

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(-5)

doodman20006

Dec. 19, 2010

Under rating threshold (show) i didnt know how to play add plus if you forgot to im screwed

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(-2)

pyromage1234

Dec. 19, 2010

Under rating threshold (show) FML I beat the game in 26 days =(

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(6)

firedemon7

Dec. 19, 2010

Under rating threshold (show) Whoops...only works when you have unlocked enough levels...just link the exit and entrance in a level when you buy it and play a bag of gold somewhere.

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(1)

firedemon7

Dec. 19, 2010

Under rating threshold (show) Money loophole: [if you don't care about the number of days you play for] Just press play then immediately stop then play then stop. It gives you money. Make sure you include money bags in levels anyway.

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(0)

OwwieYaoi

Dec. 19, 2010

Under rating threshold (show) to Imopwhyme : i'm experiencing the same bug . my adventurers won't go to the next floor upon exiting . it's as if there were only one floor . somebody help ?

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(1)

memonka

Dec. 19, 2010

Under rating threshold (show) best part is the song after ;)

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(1)

Hidden_Ace

Dec. 19, 2010

Under rating threshold (show) You use an amazing style of art in all your games, and the original soundtrack in this one is just phenomenal.

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(0)

Arcane25

Dec. 19, 2010

Under rating threshold (show) I really don't like how adventurers have to go to a check point floor then get defeated because they're just alone

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(2)

LeFrench

Dec. 19, 2010

Under rating threshold (show) love the end song. 4/5

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(-2)

Stickbob101

Dec. 19, 2010

Under rating threshold (show) nice one of the easiest hard badges i have done. did it in 21 days

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(2)

cuttyflam

Dec. 19, 2010

Under rating threshold (show) Ending music x3

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(2)

ShadowHawk999

Dec. 19, 2010

Under rating threshold (show) please release mp3s of your songs, they pwn =)

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(2)

littlehowarth

Dec. 19, 2010

Under rating threshold (show) wow nerdook you impress me weekley

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(2)

Petiiifort

Dec. 19, 2010

Under rating threshold (show) Cool a character can wear 3 boots! :D xD

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(7)

Phantom7

Dec. 19, 2010

Under rating threshold (show) OMG, CAN YOU SELL ITEMS IN THIS GAME?!?! My inventory gets full of items that I don't want all the time......... -.-

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(0)

tabooo

Dec. 19, 2010

Under rating threshold (show) bah, had 3 lvl 12 people at the end. all lvls unlocked. and nope. they just had to finish earlier. even tho with all the "resurection" items, and hp drain items was on em, and im sure i would have made it with those.. so my suggestion is this.. its ok to have the checkpoints. but why do they have to end at the next checkpoint instead of just keep on to the next map?

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(2)

BartJ385

Dec. 19, 2010

Under rating threshold (show) "The games seem repetitive..." - my thought exactly, nerdook's games are all pretty much the same. If you like them, great, if not ...

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(8)

Matoru

Dec. 19, 2010

Under rating threshold (show) The games seem repetitive...

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(6)

Ellpo

Dec. 19, 2010

Under rating threshold (show) Also the crawl is a little bugged. Even if you have an empty spot for treasure your adventurer might just replace something anyway. Like a 15% dodge item for +12dmg to undead. Not that awesome.

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(1)

mattihew

Dec. 19, 2010

Under rating threshold (show) Whoa,i extremely like the idea of actually reversing the normal gameplay! Like,you get money for 'buying' items,basically. And you lose money when you collect gold coins. Anyway,the game itself is so awesome too i can't stop playing it. Awesome job! :-D

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(1)

Illimitus

Dec. 19, 2010

Under rating threshold (show) On the 15th floor: build a big ante chamber adjacent to the dragon so that characters can regenerate as they wander around aimlessly.

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(1)

draupnir

Dec. 19, 2010

Under rating threshold (show) Seeing how both every level and item is randomly generated each time you play, this game is completely based on luck

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(3)

Ellpo

Dec. 19, 2010

Under rating threshold (show) Should be an option of what to do with treasure chests when dungeon crawling. Would be nice with some more things to put on the ground. e.g a doorway you can only pass from one side and a "switcher" that makes adventurers take different paths (first left, second right, third lefta again and so on)

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(4)

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