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Thiendel

Dec. 22, 2010

Under rating threshold (show) Hahaha, great song =] Congrats

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(3)

mechanicalmusic

Dec. 22, 2010

Under rating threshold (show) 5/5 for the closing song!

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(3)

duke0702

Dec. 22, 2010

Under rating threshold (show) Ahhh 26 days =(

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(3)

mikespagz

Dec. 22, 2010

Under rating threshold (show) Would be nice to see what level the character died at so we can see the trouble spots on the level. Besides that, a very nice and addictive game.

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(3)

A1ManSegalFlock

Dec. 22, 2010

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(-3)

sowd11

Dec. 22, 2010

Under rating threshold (show) i never got the guy with all the armour... im sad now and i only got 1 barbarian who was a NOOB

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(0)

crapdude911

Dec. 22, 2010

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(-7)

RyanLennoxx

Dec. 22, 2010

Under rating threshold (show) Badly need hotkey for coin tiles! 5/5

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(-1)

ludovicus

Dec. 22, 2010

Under rating threshold (show) What am I doing wrong?! I get stuck in floor number one. When they exit is to the start. I dont find any gold coins. How am I suppose to keep going?

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(2)

spartann30

Dec. 22, 2010

Under rating threshold (show) wait, nvm, i figured it out

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(0)

spartann30

Dec. 22, 2010

Under rating threshold (show) i cant build anything!!! its day 3 and i cant build Sh*t! can someone tell me what the heck is going on?

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(0)

Jeddak

Dec. 22, 2010

Under rating threshold (show) Good game and quite different than the usual stuff on kongregate. I really got into the game at first as I love games where you can design content for others to play but the more I got into it I began to realize how flawed the concept really is. First, most of the dungeons end up looking alike since all you can really do is choose the path and add directional arrows with the gold bags. And, as far as I've been able to figure out, you can only dungeon crawl through others dungeons so this really falls fairly flat as a concept. I'd like to have more control over the dungeon design and be allowed to experience dungeons by others with a party of adventurers. I could go on for ever but I won't. Still, a good game and quite a change from what I find. The developer should be proud. :)

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(0)

SalsaJoe13

Dec. 22, 2010

Under rating threshold (show) Fun game, but a few things: I couldn't keep track of if my adventurers had used their "restore health once at 0%HP" item, and they'd die if I guessed wrong. Also player movement is very wierd, it doesn't seem to be random b/c my guys will go the wrong way 10 times before trying the right way once.

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(2)

lost800

Dec. 22, 2010

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(-6)

jeoma

Dec. 22, 2010

Under rating threshold (show) When you reach floor 15, connect everything except townportals and a tile with cash on it, and equip your best hero with a regenerative item and 2 Uber items, let them run, and while your hero only fights the dragon a fraction of the time, and regenerates the rest of the time, you can do something else, like writing that report, or making your homework, or walking the dog, or clean your fishtank, or make yourself dinner, or go to the movies... Vote up if you go to the movies!

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(6)

TheTanker423

Dec. 22, 2010

Under rating threshold (show) i have a 3 handed paladin (staff of strength, staff of striking, staff of damping.) XD

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(8)

jm555112

Dec. 22, 2010

Under rating threshold (show) wow i fail baet on day 74

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(2)

palox93

Dec. 22, 2010

Under rating threshold (show) the background music is from deadly neighbors right?

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(-2)

beary605

Dec. 22, 2010

Under rating threshold (show) i killed the dragon on day 28. not as tragic, but it was the BEST dungeon i've ever seen. If I hadn't killed those 3 Lv. 15's on the Red Dragon, then I would have finished it 3 days earlier. >:(

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(0)

SilentSand

Dec. 22, 2010

Under rating threshold (show) I ended up with more items then I could use, so I suggest inventing some type of alchemy to create better items.

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(3)

birimei

Dec. 22, 2010

Under rating threshold (show) killed dragon on day 134 :'3

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(2)

bulutm1

Dec. 22, 2010

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(-4)

mrgunwolf

Dec. 22, 2010

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(-4)

tyian

Dec. 22, 2010

Under rating threshold (show) i love the music on this game :D 5/5

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(0)

Rannyman

Dec. 22, 2010

Under rating threshold (show) HOLY SNAP..... BEST END CREDITS SONG EVAH.

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(-1)

Disasterbation

Dec. 22, 2010

Under rating threshold (show) 'Stupid adventurers' = I have programmed some seriously crappy AI right here.

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(3)

meliral

Dec. 22, 2010

Under rating threshold (show) MrFong: You need to have at least one bit of gold for them to pick up or they'll leave. I'm pretty sure the tutorial tells you that.

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(1)

Jeverzwerg

Dec. 22, 2010

Under rating threshold (show) Killed the Dragon on Day 27 ... grrr

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johnx9809bj

Dec. 22, 2010

Under rating threshold (show) I. DIDNT. GET. IT

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BigSaikano

Dec. 22, 2010

Under rating threshold (show) crap it took me 29 days

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(0)

BananaManIsHere

Dec. 22, 2010

Under rating threshold (show) i completed it, and it is a great game, but when i was like at day 27 when i worked out i could use money in raids and so i could've upgraded my team a coupla times before the 25th day... :C

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(-1)

MrFong

Dec. 22, 2010

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(-5)

drinktequila

Dec. 22, 2010

Under rating threshold (show) this game totally rocks :DDDD totally addictive and i just thought a multiplayer game with this style would totally kick ass :oo and ofc i hope there will be more to come like this game :DDD

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(1)

Zemoch93

Dec. 22, 2010

Under rating threshold (show) lol dragon was way weaker than i though he would be lol ..

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(2)

DoULikePie

Dec. 22, 2010

Under rating threshold (show) I agree with Wiekluff I have all the dongons but they dont go past 13 and 14 dosent even have an exit I was on day 24 and now since that on day 63

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Samchanchan09

Dec. 21, 2010

Under rating threshold (show) Nerdook you make some of the most interesting, creative (or at least add some creativities on ole same genre) games.... 1000 kudos to you, and here's hoping you keep churning these gems out!!

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(1)

Corndoghero

Dec. 21, 2010

Under rating threshold (show) The music at the beginning is extremely annoying...

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(1)

dustins111

Dec. 21, 2010

Under rating threshold (show) Some times the AI seemed a bit stupid but they all got there in the end which works faster with the nice speed controls. And I always love your songs at the end of the game. Now that I know what i am doing on wards to the hard badge. Keep up the good work.

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(0)

SalsaJoe13

Dec. 21, 2010

Under rating threshold (show) took me 15 minutes to figure out what i was supposed to do to get to the second floor... this game really doesn't make sense if i control every aspect.

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Wiekluff

Dec. 21, 2010

Under rating threshold (show) so for some reason they wont go to the next level even if they have gold on that level.... why?

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(3)

Knivers

Dec. 21, 2010

Under rating threshold (show) 26 days. *sob*

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(0)

mackenziepet

Dec. 21, 2010

Under rating threshold (show) i didnt think it eas that great of a game

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(0)

frenzyhero

Dec. 21, 2010

Under rating threshold (show) How is that all Nerdook games, even they they release freqeuntly, always kick ass?

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(2)

digdawg

Dec. 21, 2010

Under rating threshold (show) i played this game again just to hear the song

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(0)

Exigus

Dec. 21, 2010

Under rating threshold (show) Won Platinum badge on the very last day. My conclusion: Paladins are overpowered. I had 2 characters, and 2 characters only, at the last level with the dragon. Both had 50% HP as one of them encountered the dragon. Died. (Warrior). Paladin runs in whilst the dragon has 7000 HP left. Smacks him 5-6 times, level up, full HP. Now he manages to smack down ~5-6000 HP on the dragon without any reviving items. Make the paladins bit more balanced. All else, awesome game.

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(-1)

ppb1412

Dec. 21, 2010

Under rating threshold (show) i can only play the forth level

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(-2)

XxReaperxX

Dec. 21, 2010

Under rating threshold (show) i beat it in 27 days, because i forgot to leave a coin purse on the level before the dragon : /

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(0)

eyrieking162

Dec. 21, 2010

Under rating threshold (show) oh. Selling items GIVES you money. That would have been nice to know earlier

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(3)

shadowknight555

Dec. 21, 2010

Under rating threshold (show) lol, on the character bar, if there are 3 lvl 0's in a row, it says L.0L.0L.0 XD

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(0)

AtomicKitKat

Dec. 21, 2010

Under rating threshold (show) Adventurers do tend to keep wandering in circles, if your room is say a 2*2. The real difficulty, IMO, is trying to balance a large mix of monsters so that all, or most of your adventurers level up, while keeping their damage low enough that they can go to the next level. But then, you also want them to return to town injured, so that you're getting enough gold to buy the next level sooner. *sigh* 28 days so far. The various items that regenerate your HP when you reach a certain benchmark are great against the Dragon. Ideally, you probably want one of those, with a damage reduction item(or on a Paladin), and a healing item, then pray for a long corridor in the Dragon's room, so that your adventurers can wander down it to patch up between hits on the Dragon. Oh, and pray again that they don't get stuck looping around the 2*2 room that the Dragon occupies.

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(0)

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