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All the scientists are dead on the tutorial mission, and all the computers seem to be hacked. I have no idea what I'm supposed to do now. The mission doesn't seem to want to end.
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That moment when you think a scientist comes down, and you're like ,"Oh shit!", then you realize it's just a technician.
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Guy in facility: Sir, robots worldwide are getting hacked, and killing people. What should we do to secure ourselves?
Commander: Lets guard ourselves... with robots ...and give them guns.
Guy in facility: Sure, what could go wrong.
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*Light goes out*
Engineer: Hmm, must need a new bulb...
Scientists: OWH GAWD, ITS THE END OF THE WORLD. EVERYONE QUICKLY LEAVE THIS FLOOR!!!
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I beat the game in under an hour, minus the pacifist trophies, cause Im insane, but still, ery fun and chalenging. 4.8/5 stars for being to short.
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I KILLED EVERY HUMAN, BOT, TURRET, AND ZOMBIE ON A SINGLE LEVEL!
I USED A MIXTURE OF THE DIFFERENT ABILITIES, INCLUDING THREE KILLER CYBORGS, TWO DRONE ASSAULTS, SNIPER BOTS AND ONE SPRINKLER SYSTEM. I ALSO HACKED EVERY TURRET, UTILITY BOT, AND SECURITY BOT IN THE LEVEL. I THEN LET THE BOTS, CYBORGS, AND DRONES DO THEIR WORK, UNTIL I WAS LEFT WITH ONLY ZOMBIES AND BOTS. I TURNED ON THE SPRINKLER SYSTEM AND I LOCKED CERTAIN DOORS TO LEAD ALL THE REMAINING BOTS TO THEIR DEATHS. THEN I USED THE SNIPER BOTS TO FINISH OFF THE ZOMBIES.
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Intercom: "Because the manager loves you, I hacked him and you are all getting $1,000,000 on your paychecks." I can see why they freaked out.
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...er, wait, I stand corrected. It's just the fact the zombies technically are still humans and don't count as killed (per the counter on the game screen) until they're defeated in their zombies forms. If all the remaining zombies are humans, though you don't have the full number of possible kills (29?), it still has a 100% kill percentage.
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It does seem to get quite awkward when no humans are spawning into the building because there are too many zombies (which technically count as humans - you can get cycles for their deaths, after all). That actually makes me somewhat relieved that brainwashed zombies can end up fighting other zombies.
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If you go for violence (Who wouldn't?), then it is quite a problem to try and see where a hackable computer or mainframe is through the blood splatter, dark and corpses.
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Only thing the game needs is a "realism" aspect, or other mode for it. Like "type this line within the time limit to hack this control console/start hacking this building". That'd be cool.
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i caused mass panic by anouncing that the cake was a lie!
why won't they believe me? Cause you can clearly see the cake is lying between two portals and thus unreachable!
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I know how to get a lot of money save a lot of cycles hack all the computers then lock and unlock a door over and over until your almost out of cycles.
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Main issue with the game is just liek Dragon said, ease of Pacifist takeovers, all you need to do is time it right and turn off lights.
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why does pacifist takeovers seem easier? i currently have 4 violent to 24 pacifist, i tried going violent the last game and lost due to the large cycle costs to do anything damaging.