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I'm trying an insanely long song (26 minutes) but the game cuts it off at 10 seconds. AudioSurf won't let me play it, either...
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you should make it so you can play a song on youtube in another tab and it will take the song or video your playing for the level somehow (not sure if that's possible)
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1. Download JAM Project's cover of Omoide wa Okkusenman.
2. Play this game with the song as the BGM.
3. ???
4. Profit!
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Are there any other games with this gimmick? Because it's really nice, I know about Beat Hazard and Audiosurf, but not any others.
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here's an idea- when you get a special weapon, it gets an activator prompt. for example, when you unlock the blade one that teleports you around and does melee damage to everything, it would activate whenever there's like a record scratch. the bubble shield would activate during calm bits, and so on. they'd all be on at once, but would only activate when the song is right for them to come out.
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Suggestion for badge...Meduim badge ''Child Protection Agent Badge.....Complete the game and rescue the guy's daughter...AGAIN'' XD
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I used a track called "Dancing Mad" (Yes! Final Fantasy!) and I was like:Holy crap! I'm not gonna use it again! It's twelve minutes long! D:
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You'll know you have a good taste in music when the guitar solo plays and Super Blade Cut can't kill half of the enemies. :D
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I love the concept, but there doesn't seem to be any actual correlation between the music and what's happening on screen, so it's just like I'm playing any random shooter muted while listening to my own music.
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Game Breaking Bug Alert: If a file that was converted from .m4a to .mp3 is loaaded, flash crashes, and refresh is required. FIX IT, NERDOOK!