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Wakes up in a random facility with no memory "I must be taking over the world!". Please stop spying on my life, Nerdook.
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I like most Nerdook games and especially appreciate the way they make progress linear (most don't allow players to double their points by replaying levels) and controlled (most don't allow the player to gain some advantage by pausing the game and assessing the situation). The visuals here are great, as always, but the mechanics are just too compressed. There are too many things happening in such a tiny space (especially with drones in the mix), and too many things to keep track of for just the mouse to control. For instance, there are often so many characters and effects on the screen that the teleport buttons get covered up. Slight mis-clicks have to be manually un-clicked with no keyboard shortcuts (like the ESC key) to cancel selections. This is a very fun game, but those later levels are too chaotic to be enjoyable. It changes this from a strategy game into something more akin to a button masher.
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Nerdook is the best ever. I play so much Nerdook games. This is great as well as all the others. Thank you Nerdook, for existing (and making games)
lol!
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Excellent game! Entire time I used boosters for income increase and drones for meatshileds then just teleport all over map till I had 15-20 boosters going +150/200$ every 3 seconds ill take that B-) then it was missles and gas to finish em off! good game I thought there might have been a plot twist at the end because of how vague the beginning was but still very good all around :)
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Pretty spiffy game, though I'm noticing all the survival mode maps are really small. Which was difficult until threw out my normal tactics and just started using a LOT of ice/mines and blast turrets. After that it was just teleporting around while they walked through my kill field. Since the maps are so small it's not hard to find a place where 6-7 blast turrets will always be useful. By the time wave 3 comes around it just gets silly how fast it goes. I'm not complaining, it let me break away from my normal 8-9 drones+ some regular turrets. It was nice to finally see how strong the blast turrets could be (mission maps were so big that the range really ends up hurting me, but these little maps? Lolz pewpewpewpew).
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Fear my drones of dooooom! Drones carried my through most of this game. It wasn't till the end that i switched to blasters and ice patches.
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Brutally overpowered exploit where you switch between stun mines (or basic mines if you can click quickly enough) and bombs while someone is standing on it to instantly kill an annoying target, like one with an anti-drone pack or Lorenzo, or just to kill a mob of people. Seriously, as soon as Lorenzo spawned, I just did this. He didn't shoot me once, and I didn't even have to teleport.
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Nerdook, would it be possible for you to really make an "Endless wave" mode on the thing? And that it gets progressively harder? Because the random level generator can only go so far :(
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Great little game, different from the normally defense games. In that you get to move your anti hero and change the path in with the enemy can strike you. The upgrades were also really well thought out. As a tower defense game it breaths new and inspiring life into an otherwise mostly boring genre.
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I was playing this for hours I CANT STOPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1111111111111
XD
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this game is good but it gets a bit repetitive and when i got liz i realized i had 5 stars, and i could not use the 2 at all for the entire game
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I don't get the hard badge. 3 stars on all 15 levels. Ummm there are 21 levels and they first 5 are one stars. Huh? What????
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i dont get it.... Y do you makes us have 2 stars to spend left even though they are all three stars for an upgrade. like...the whole game through.... all the possibilities i could have used them for..*sigh* otherwise very nice game. love all of them so far 10/10
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I agree with MadCrimson, there should be a way to upgrade from the level selection screen instead of actually having to start a level. I'm a little confused by the upgrading order. I can use my stars to get the basic turret upgrade, which gives me access to the rocket and laser turret upgrades, even if I don't have rocket or laser turrets yet...is there a point to using stars to access rocket (or laser) turret upgrade without having rocket (or laser) turrets?
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I easily got all the stars and beat all the levels without retrying by first getting B in passive, upgrading hulk drones fully, upgrading cash boosters fully, getting the rest of the drones upgrades, getting the rest of the charger upgrades, and then whatever- I went for D and upgrade for normal turrets. On all the levels I started off with 2-4 chargers (upgrade 1 to emp and rest to cash boosters after buying several of the drones in the next step), then made 8 drones evenly scattered around the map so they attack from different angels surviving longer (upgrade all to hulk), and spent my remaining money on whatever I wanted. Great game and good luck winning!
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I really like this game. Kinda forces you to use different strategies and tactics with the different weapons. No weapon is useless, they all have their good points and their own ways to be super useful. At first the drones arent that great. But near level 12 they get REEEAAALLY good.
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alright then. after stopping everyone but the good guy boss in my level i decided to take a lesson from the robots from the matrix and trapped him in an endless icy loop of constant upgraded boosters and no end in sight. i am unsure if this is too evil for even the bad guy. the good boss is literally walking around in a maze looking for me as i use him to power my facility... what do you think nerdook? to evil? also, in the time it took me to write this (20 seconds?) i have harvested 65703 dollars. what do you guys think?
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why is there always that orphan upgrade point in every game? either have it add up so we can have all of them, or shy, but at least don't taunt us with an orphan upgrade point.
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Theres a glitch where on levels 16-20 some of the enemy drones (i think thats what theyre called) gets stuck and dont move at all, so i just kill the rest of the enemies except for the glitched one (as long as the glitched ones arent getting killed by turrets automatically) and let my money riiiiseee ;D
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"aha! I see the mastermind behind all of this! we have a clear path right to him, how will we take him down?!"
"oh you now, walk around he exact same pattern and continue getting shot at.
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Due to the shield mechanics in the game, you aren't stressed for time to kill the spawns like you usually are. Mines are more or less useless for this reason, as you have a much higher rate of success using it on Gas and Freeze traps to go with your chargers to outlast them instead.
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I've played this dozens of times and just now noticed the text on the buttons when the guy is talking. Completely fitting, pure genius.