Comments for Legends of Kong

avatar for chaosnoob
chaosnoob

Sep. 29, 2011

Under rating threshold (show) it would be nice to see the damage that the weapon does in the shop because i am buying weapons that are weaker than my normal ones and wasting money

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(2908)

Developer response from nerdook

Good suggestion... unfortunately, a little too hard to implement in this game. will take note of it for future games!

avatar for ArusDaryl
ArusDaryl

Oct. 1, 2011

Under rating threshold (show) Note that the bladed boomerang vanishes if it goes completely off screen. What I'd like to know though, is exactly how do you catch a bladed boomerang?

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(814)

Developer response from nerdook

in the middle hole. duh! :D

avatar for Apy001
Apy001

Oct. 6, 2011

Under rating threshold (show) Nice game, enjoyed it much. :) Only one painful thing. Weapons that you find before buying should be counted as bought. Getting that red badge is frustrating this way.

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(1412)

avatar for link6883241
link6883241

Oct. 21, 2011

Under rating threshold (show) Nerdook should be a super secret hidden character. Fun.

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(53)

avatar for DDDDDave
DDDDDave

Sep. 29, 2011

Under rating threshold (show) I know for a fact I'm not that only one that gets all giddy when I see a game made by nerdook on the front page!

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(3276)

Developer response from nerdook

yes, i get all giddy too...

avatar for StefanTadic
StefanTadic

Sep. 29, 2011

Under rating threshold (show) A nice game though a bit hard at first.I expected it to sorta have you be able to go through first couple of levels easily,also the mines are really annoying when put under some cash so if I want the cash I have to blow myself up.5/5 anyway.

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(1916)

Developer response from nerdook

...or you can shoot the mines! there are also other ways to deal with them later. :)

avatar for Loupy
Loupy

Mar. 26, 2012

Under rating threshold (show) Huh, all my survivors are women. Jim's a pimp.

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(36)

avatar for BoomFrog
BoomFrog

Dec. 23, 2011

Under rating threshold (show) Overgrind was not a very good addition to this game. It took tedious grinding to unlock and offered no challenge when you have all the upgrades. Still the rest of the game easily gets 5/5, just offering constructive feedback. If overgrind was unlocked by just winning the game it might be fun.

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(35)

avatar for ericbloedow
ericbloedow

Oct. 4, 2011

Under rating threshold (show) i think it's worth mentioning that if you equip 2 ranged weapons, the ammo pickup item will give you 1 extra clip for BOTH weapons!

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(53)

avatar for dustins111
dustins111

Mar. 31, 2012

Under rating threshold (show) Neat game I liked how you could stealth threw or kill everything. It is also neat how early on it is super hard to kill everything then at the end it is hard to stealth threw at times. Keep up the good work.

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(13)

avatar for calvin0hobbes
calvin0hobbes

Mar. 31, 2012

Under rating threshold (show) Wait a second... "Kill the Heroes" is a reverse of this game. o.o

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(13)

avatar for heggar
heggar

Oct. 10, 2011

Under rating threshold (show) wow, really great game! like it very much and have a lot of fun! great art, music, characters, fight system, weapons, upgrades etc.!!! maybe few suggestions: 1) would be great to crouch to shoot the mines easier or to dodge the enemies 2) easier choosing and comparing of weapons: make for example a categorie where you can see the melee weapons and another for ranged weapons; also for comparing the weapons you could make see in an overall view all weapons and their dmg 3) add a statistic screen where you can see how many kills, deaths, points, etc. 4) when viewing my purchased upgrades you could sort them in 3 categories too, just to make it more clearly! still a great 5/5 game! pls +

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(12)

avatar for PTGDevD
PTGDevD

Oct. 8, 2011

Under rating threshold (show) In my opinion, easiest way to kill/farm last boss: Get the following skills: Pistol Whip (knocks him back nicely if he gets up to you), Speed Reload, Expand Mag, Electric Punch (states nowhere that it is melee only, if you don't want it then switch for something else). Make sure you get all the range upgrades (damage, critical, etc) and use the Gauss Rifle. Either have Flamethrower (for fun and knockback) or Power Gloves for secondary weapon. Stick far left, then just sit there and shoot the boss till he dies. If any enemies get in the line of fire they will die while you continue to kill the boss. If for some reason he gets up to you (most of the time he shouldn't) Pistol Whip should knock him back enough, otherwise use your secondary weapon and switch back when you have some space between him.

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(12)

avatar for snake2209
snake2209

Sep. 30, 2011

Under rating threshold (show) ChillaxingMonkey, that's like his symbol, he uses those art styles because he knows his fans might be used to it so if he changed it everyone would freak out and say, "OMG, WHAT HAPPENED,NERDOOK!!!?!!?!!!?!?!!?!?!?!!?!!?!?!!!"

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(12)

avatar for Deliturboto
Deliturboto

Sep. 29, 2011

Under rating threshold (show) Nerdook, you have always been my favourite dev. Once again you have outdone yourself :)

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(1462)

Developer response from nerdook

hopefully everyone will enjoy the game! ;)

avatar for Shalaar
Shalaar

Oct. 5, 2011

Under rating threshold (show) How to kill the last boss as melee: Find the survivor Grim (+20% melee damage to mechanical units). Get Power glove and the following equippable skills: Electric Punch, Auto Healing, Super Relfex and Medic. Now you can kill the last boss with minium effort, just stand there and it will die. Just don't forget turning auto melee on ;)

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(530)

avatar for jo88049
jo88049

Oct. 6, 2011

Under rating threshold (show) hmm after blowing up the transmitter i would think the people would go back to normal

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(29)

avatar for Spetsnaz2077
Spetsnaz2077

Nov. 18, 2011

Under rating threshold (show) When in melee, I often feel like i'm playing Mario what with all the jumping on heads.

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(11)

avatar for houston1013
houston1013

Nov. 6, 2011

Under rating threshold (show) Oliver the Kongredog <3

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(11)

avatar for DrFlubiver
DrFlubiver

Oct. 16, 2011

Under rating threshold (show) @Nerdook Couldn't you just put the weapon stats in the game description?

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(11)

avatar for hawkeyes06
hawkeyes06

Oct. 6, 2011

Under rating threshold (show) Great game. One suggestion would be to have enemy/ friendly damage shown in different colors. Sometimes in the heat of the moment during melee it's hard to tell if I'm dealing a lot of damage or getting my butt whipped. 5/5

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(11)

avatar for SIclub
SIclub

Sep. 30, 2011

Under rating threshold (show) I particularly like how minibosses are Kongai Characters.

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(11)

avatar for GokuSSJ3
GokuSSJ3

Oct. 4, 2011

Under rating threshold (show) What would the gaming world be without a double jump...

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(10)

avatar for cdamm
cdamm

Sep. 29, 2011

Under rating threshold (show) love it so far! it is totally worth the wait! i really enjoyed seeing your dev process on facebook!!!!

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(875)

Developer response from nerdook

sure, come back for more!

avatar for Xanfinro
Xanfinro

Sep. 29, 2011

Under rating threshold (show) I got the "merciless killer" badge by stepping on a mine. Yeah, I'm a stone cold murder machine.

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(48)

Developer response from nerdook

that innocent mine. :(

avatar for PTGDevD
PTGDevD

Oct. 8, 2011

Under rating threshold (show) Just wanted to provide some feedback on what I think could be changed: - The dog can be useful but most of the time he runs around or jumps, doing nothing. It'd be nice if he just followed you and attacked the enemy attacking you/the enemy you attack. - Overgrind SHOULD unlock after completing "Final Zone". For now it’s pointless, especially when you already have everything. I have $22000 sitting around now, that would have been useful for the "Upgrade Complete" badge, giving overgrind a purpose. - HP from the chests felt pointless, 10hp would have been nice making it worthwhile as opposed to the 2hp boost which made almost no difference. - It'd be nice to have some sort of statistics to see the difference between weapons and the damage increase from chests. - The fact enemies jump around so frequently just gets tiring and frustrating, making it an undesirable challenge. It'd be nice if it was less frequent, more so when they can see you. Good game overall, enjoyed most of it.

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(35)

avatar for GameTommy
GameTommy

Mar. 27, 2012

Under rating threshold (show) Several suggestions for improvements: 1st, make it so that there is not a block right above where you change area. I've tried to change areas while aiming for Pacifist, couldn't change rooms, then enemies saw me, and only then do I notice that I was not on the ground level, but instead on a block just above it. 2nd, make it so that you can do short hops by tapping Up instead of always doing maximum height, so that you can move up a tiny bit without jumping so high up that enemies above where you are aiming see you. 3rd, change the buttons for activating the portals and AI Core to something besides Down, because if what you really want to do is drop down a level, instead you activate the devices. Perhaps change to "Z" or "C". 4th and last, change the swap weapons key from "W" to something you can easily reach, again perhaps "Z" or "C". Despite these things, great game, 5/5 stars from me!

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(23)

avatar for Wolfey180
Wolfey180

Nov. 24, 2011

Under rating threshold (show) OMG that badge made me lol.

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(9)

avatar for Vegeta_
Vegeta_

Nov. 19, 2011

Under rating threshold (show) Smug1 cannot abbreviate.

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(9)

avatar for Asgard
Asgard

Oct. 10, 2011

Under rating threshold (show) Having to get both red badges before Overgrind mode is unlocked is backwards, I think. By the time you've ground through to having all 96 upgrades Overgrind is a cakewalk. Either Overgrind needs to be **a lot** harder, or it shouldn't take 96 upgrades to unlock. Great game though.

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(9)

avatar for manodjow
manodjow

Oct. 5, 2011

Under rating threshold (show) that last badge name looks like a spoiler...

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(9)

avatar for BakaHaze
BakaHaze

Sep. 30, 2011

Under rating threshold (show) Hrm, is there a reason why we can't leave the screen above ground level? it makes sneaking about much harder.

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(9)

avatar for pcbb97
pcbb97

Sep. 29, 2011

Under rating threshold (show) Another little gem, but 2 things I've noticed: sometimes when using guns if you don't use the full clip and switch back and forth between another weapon (or at least with a melee weapon) the clip is full when you switch back with no reloading or a new clip being put in its place. And 2, I can't seem to get the "The Usual Suspects" badge despite having 5 people, I've even used each of them at least once. Am I missing something or is that just a minor glitch?

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(9)

avatar for lordofpete
lordofpete

Jul. 17, 2012

Under rating threshold (show) liked the game but you should see the weapon damage before you buy them, also mines shouldn't lie unter portals or chests, that is annoying

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(8)

avatar for Deadeye77
Deadeye77

Nov. 29, 2013

Under rating threshold (show) OP Protip: As soon as you can, buy the Speed Reload upgrade and the Blade Boomerang; This will allow you unleash multiple boomerangs into the battlefield and deals extreme damage when combined to Ranged Crits.

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(8)

avatar for Lyceron
Lyceron

Mar. 23, 2012

Under rating threshold (show) just get the gaus rifle or fllame thrower for last boss... minigun sucks >.>

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(8)

avatar for diablothedragon
diablothedragon

Jun. 2, 2013

Under rating threshold (show) aswsome game!shood make a #2!

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(8)

avatar for greyflame44
greyflame44

Feb. 22, 2013

Under rating threshold (show) I find it slightly disturbing that your main partner is a sentient robot, yet he urges you to kill other robots.

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(8)

avatar for dracom60
dracom60

Jul. 14, 2012

Under rating threshold (show) If the blade boomerang comes back why does it have ammo?

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(8)

avatar for adam3187
adam3187

Apr. 28, 2012

Under rating threshold (show) No. 1 rule of gaming: if it says nerdook you rate it 5 star.

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(8)

avatar for Sindarin8
Sindarin8

Mar. 26, 2012

Under rating threshold (show) Nerdock: Please let your melee weapons have a range of *at least* one normal sized person. It's just pitiful when a katana/bat must be used point blank range - plus, the enemy seems to hit me in melee way before I can hit him - because melee weapons have a range of a bite attack. :) Otherwise, I love your games :D

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(8)

avatar for sirusblt
sirusblt

Mar. 25, 2012

Under rating threshold (show) Any one else think MR.waffles looks like isaac from deadspace?

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(8)

avatar for ashton966
ashton966

Dec. 21, 2011

Under rating threshold (show) Do you think you could make it so you can jump while being attacked? I've been getting so frustrated because I get surrounded and while I'm fighting enemies I'm trying to jump away, but whenever I get hit, I fall back down. Then blam. Seconds later I'm dead.

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(8)

avatar for hurt147
hurt147

Nov. 19, 2011

Under rating threshold (show) he can't spell either...

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(8)

avatar for Onankiller
Onankiller

Oct. 21, 2011

Under rating threshold (show) Yes! A crowbar, that means Gordon is somewhere around here...

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(8)

avatar for P4tr1ck0wNzU
P4tr1ck0wNzU

Oct. 6, 2011

Under rating threshold (show) I think my minigun that has double the speed and ammunition, as well as explosive bullets and fast reloading is VERY effective.

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(8)

avatar for Seawater09
Seawater09

Oct. 4, 2011

Under rating threshold (show) Very nice as always. 5/5

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(8)

avatar for graffitwritter18
graffitwritter18

Mar. 27, 2012

Under rating threshold (show) this game is the best! Super Addicting. Only complaint is that you can't buy more slots for weapons, upgrades, etc. Over all, 5/5 easily.

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(20)

avatar for Pulsaris
Pulsaris

Oct. 1, 2011

Under rating threshold (show) This is one of the games that doesn't really meet my expectations. I think nerdook will need some constructive criticism. Okay, the first problem is the OVERGRIND after completing the game. After we complete the game, I don't think we would like to put twice as much time to get everything in the game. The second problem is we don't know anything about the weapons. Are they better or worse than me sword? We have no way to know. The third and final problem is: there is no clear goal. We don't know what we can achieve, or what we shall expect. There is also little motivation to encourage me to continue the game. This happens when you hide nearly everything from us. This can be solved by using a skill tree or a list that list everything, so that we can point to the locked items and say, "maybe I'll get this after this level!" These three problems are the reasons why EBF3 is better than Mardek 3 and why Last Stand: Union City is better than this game.

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(29)

Developer response from nerdook

a skill tree is a great suggestion, thanks! i shall incorporate that into my next game... :)

avatar for Ooskyb0yoO
Ooskyb0yoO

Oct. 2, 2011

Under rating threshold (show) absolutly love the game!! every game so far has been imense, my one hang up is that i wanna do overgrind mode. but i have to buy every weapon which means grinding out another 30grand from replaying levels as ive finished the game. grinding to overgrind lol still love the game 5/5

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(19)

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