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started game back from begining and just with brown things and 1 bleu all levels beaten and killed death (death is easy) if you have low characters he just keep growing low characters with 10 guys and you with 30
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have like one big unitso low does low damage but takes like no damage and a lot of health for the LoLS and the TROLLES
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9/10, needs more card trees, only 3 different 5 star cards? really? A 5 star archer card would be amazing, 5 star wolf card would be even better, lets go back to the fact that there is only a 3 star wolf card, I could just keep on going, this game is pretty good already but could be alot better in my opinion.
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the general sucks you should make him stronger and if you win a match the general will level so you can give him upgrade and differnt powers
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sure, the jumping thing contributes to a healthy lifestyle etc. etc., but sometimes it makes it difficult to see the action.
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hi creator is me again i want to suggest something to you when i fight the rival always has random cards im fighting crazy hard things like spider riders or bull riders can you put the hardness down a bit?
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well maby more cards will do good but other then that....ITS EPIC!!!!!oh and could you add something like evolve your monsters..
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I don't understand the replace a card thing, why would I want to replace a lv 4 swordman with say, a lv 1 one?
Anyone care to explain?
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Gamestop is a kingdom. Kongregate is a province (a big one). Nerdook is the general of one of the biggest and most loyal armies. This game about armies is a soldier in that army.
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Charles:::hDiAwEiGx107xd9UtYqPtjfmrAZmrCaCleacuk4Khe0ClkaPtjfmrApmrCaCleacuk4KhexRwD5VvjiQrAFUrAG6tjqUxjCbZ8WUldLCwEpmrA8mrCaCleacuk4K4kaAuXiUwVFmpVFmhDiAwEiGx107xd9UtYqPtjfmrApmrCaCleacuk4KhexRwD5VvjiQrAFTrAG6tjqUxjCbZWqeveaBwdcCvAFmp7FmhDiAwEiGx106uj5CwEpmrA8mrCaCleacuk4KhDCBtkaVrAFTrAFTpVFmpAFmpVFmr2Fmp7zmrK==
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Idea = the turtle
Turtles are a people inside a cart but the cart has a roof, and the person usually has an spear and rolls into the enemies. Good idea? I haven't played the game tho.
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As a continuation to the previosu comment, I think this issue could be solved by giving the players reinforcement points periodically based on the % of the battlefield they control. This would make it advantageous to hold more ground. Once that is done, you could change maneuvering controls for the army. Like 'cavalary charge' 'retreat' 'spearmen hold the line' and such to increase the interactivity of the gameplay slightly