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Game is diffucult and i personaly did not like it because no matter how long i played could not pass the ancient trent at 3, it would not give me any thing strong enough thanks for wasting my time nerdook
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This is a great twist on the regular card strategy game. I really enjoy how you don't have complete control of how your units act and fight. I wish there were damage statistics at the end to better gauge how effective your choices/combos were. 5 out of 5 (wish I could give it a 6 for the Monkey King reference). Thanks!
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nerdook, you never disappoint and not to be mushy or anything, but you're probably the only developer I stay with kongregate for. Great game, makes me not care a Monster Slayers 2 was never developed. 5/5 and thank you again.
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i don't know why you guys are suggesting things, don't you know that Nerdook makes a game then moves on to the next? And basically every game his a sequel anyway, notice a difference in any of his games? Not really?? I didn't think so..
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Great game but make it longer. I dont like that even after beating the beast I still havent seen a single rank 5 card
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umm.. the beast was a disapointment, since it was the easiest of thoose 4 first bosses. upgrade him! make him spawn stronger creatures. make it take 5-10 times before you have card enought to kill him
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Archers are fantastic for everything up to the last boss, so I recommend building a full archer deck while you kill the 4 horsemen, always using the retreat option when it arises. After that, start getting rid of your archers to prepare for the beast.
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I hate the enemies that summon the giant spider things. They retreat so much I can't stop my minions from charging right up to their base. If it weren't for their base hitting me with arrows, I'd crush them easily.
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it says that deamon ballrog regain health with fire but it is never happening!
why? whith this health regain it would be unstoppable combine with some fire archers...
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First thing Nerdook, I want to thank you for all this great games that you made. Second, I got this 3 monks while playing, healer, death, fire and I got an idea, if there is not a druid/nature monk yet, make such a thing, one who may summon a wolf at a regular time and have max 2-3 wolfs?
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finally defeated the beast with only one man standing with no hp :p that was just epic =D I feel like archers in this game are too string since you can't attack them (exept for that beast) lower respawn could help in that aspect. Now full archer army + 1 or 2 tank like armored dragon can defeat any non beast boss army with over 20 points left.
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To new players. Give this game atleast 5 fights. its the first CCG i played, and its not realy a CCG game. This is a realy fun and chill game! you dont need to focus combinations, super card etc etc :) realy easy to understand
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The deck building screen would be better if it also shows the details of the card you've highlighted, similar to what is to the immediate left of the new card you have. It would help new players make better decisions.
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why enemy archers fire in a high arc to hit at least 3-4 of my units and my archers fire in a low arc to only hit the first???