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Comments for Monster Legions

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hri1

Jan. 26, 2013

Under rating threshold (show)

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(-3)

Fefnil

Jan. 26, 2013

Under rating threshold (show) What the hell... an horse... mounting an horse?

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(1)

RunesGod

Jan. 26, 2013

Under rating threshold (show) Brown cards cost 1 respawn point, Grey cards cost 2 respawn points, Blue cards cost 3 respawn points, Purple cards cost 4 respawn points, I haven't encountered the 5 respawn card yet.

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(-1)

toltas

Jan. 26, 2013

Under rating threshold (show) Neat game, but ranged & fire is so ridiculously overpowered that it's super easy to beat all the bosses with 2 tanks + rest ranged as cards. 4/5

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(-2)

qlzqqlzuup

Jan. 26, 2013

Under rating threshold (show) well, after beating first horseman it kinda snowballed in my favor

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(0)

yoguysofm

Jan. 26, 2013

Under rating threshold (show) i jsut filled my slots with the ones that looked the coolest lol

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(7)

Silencian

Jan. 26, 2013

Under rating threshold (show) Can you please do something about the card guy offering me level seven recruit ninjas when I have tier 3's and above exclusively? XD

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(3)

adam1997

Jan. 26, 2013

Under rating threshold (show) All i got was archers 7 times in a row

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(-1)

Elmakay

Jan. 26, 2013

Under rating threshold (show) Really nice game.It would be cool if there would be added a big expansion to this that keeps the game play and the excitement for it.The buying card engine is awsome.The idea is original never saw a game like this before.Good job guys !

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(0)

Elantris

Jan. 26, 2013

Under rating threshold (show) What's the point of upgrading units if computer upgrades faster than you?

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(1)

Lusander

Jan. 26, 2013

Under rating threshold (show) Another funny and entertaining game from nerdook,thank you for helping me wasting my life on internet games :)

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(0)

Gnuwwol

Jan. 26, 2013

Under rating threshold (show) Spears trump horses. Defense trumps offense. Arrows trump defense. Offense trumps arrows. Ninjas trump all except defense. Using these guidelines and picking the card that trumps or at least equals the opponent's choice each time seems to work well so far.

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(1)

Azmanazdazmanaz

Jan. 26, 2013

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(-3)

nanoman999

Jan. 26, 2013

Under rating threshold (show) Also could you just review all of the fire schematics? It feels as though Daemon Balrog takes damage from fire, and his spread is sometimes inaccurate. All of my fire has also never hurt my people.

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(1)

baracole

Jan. 26, 2013

Under rating threshold (show) How does improving my cards help if the opponents improves with me, and much faster I might add.

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(2)

Liecenstep

Jan. 26, 2013

Under rating threshold (show) Something a lot of developers don't seem to understand is that asking a player to pick anything that will affect their game strategy before they've had a taste of gameplay is a completely arbitrary decision for the player. I don't know if the game favours defensive or offensive for me, at least give me a training mission before I pick my starter. Still, not a bad game, although I'd prefer to be able to see stats for things rather than an arbitrary "this unit is good at defense". How good? Does a spearman have double the hitpoints of a swordsman? Or only one more? It makes a massive difference to strategy.

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(9)

Filthrog

Jan. 26, 2013

Under rating threshold (show) I'm not really a fan of the way there are higher levels of each card, because it feels like it makes it impossible to really customize my deck. By the time I'm actually able to get the cards I wanted, most of it will be horribly underleveled and I need to start over from scratch pretty much (and since as far as I know there's no max level this will happen almost indefinitely).

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(0)

waterme

Jan. 26, 2013

Under rating threshold (show) incredibly simple but massively addicitive! even after beating everything still playing to get top teams!!! 5/5

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(-2)

nanoman999

Jan. 26, 2013

Under rating threshold (show) I would enjoy being able to reorganize the deck I have before the battle since it irks me (personal qualm). Also there should be either no bonuses with the towers or they should be more destructible. Currently they are can act as an unmoving Siege Tower, and provide a cheap way of always getting the advantage. Maybe some more space in the back of the towers and an added option to Advance, Withdraw, and Hold (stay still) would make it more tactical. If the enemy were to be able to use those features as well, they could be pushed behind the castle and then the castle could be destroyed. And ya ur probs working on it, but character customization! Can you also add in the ability to customize your General's attributes? He is in every single one of my battles. I want him to suit my needs.

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(-1)

vexus12

Jan. 26, 2013

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(-3)

ne0pets22

Jan. 26, 2013

Under rating threshold (show) I saw ccg and expected another bad MMO. Then I saw nerdook's name. 5/5.

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(-1)

Toxictears

Jan. 26, 2013

Under rating threshold (show) It was too easy... i didn't lose a single fight < the skills are a bit on the weaker side though so maybe an upgrade system would be good. also the random card purchase are somewhat.. too random < most of the times even at the end of the game i just got recruits. availabl ecards for puschase should become better as you progress or there isn't any reason for it to exist in the first place

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(0)

Razalgrim

Jan. 26, 2013

Under rating threshold (show) The Four Horsemen in Imperial China (well, sorta). Interesting concept. I only wish I could customize my commander's stats. And maybe pick a color uniform for my troops.

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(2)

alienforever

Jan. 26, 2013

Under rating threshold (show) There should be an option to not play any card (character) at that turn in exchange to add life back to the gauge.

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(1)

optravisprime

Jan. 26, 2013

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Desmer69

Jan. 26, 2013

Under rating threshold (show) Awesome game! By far my new favorite Nerdook game :) I think the game had perfect difficulty pacing. 5/5 from me.

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(1)

Filthrog

Jan. 26, 2013

Under rating threshold (show) I just saw a Daemon Balrog die from fire even though it says it heals from flames.

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(13)

xyand

Jan. 26, 2013

Under rating threshold (show) Lao Lang? you mean wise Old Man ? Nerdook you really know your Mandarin and Southern Ming lol 5/5 just for the great/correct Chinese/Asian reference

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(10)

Twanfr

Jan. 26, 2013

Under rating threshold (show) I'd recommand people posting decks to give their levels in comments, it's annoying to encounter level 8 decks when you have level 15 creatures in average (or the contrary ;).

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(4)

LonelyMind

Jan. 26, 2013

Under rating threshold (show) I rly would like to do more then just pick cards, why cant I eg. control my own hero. Also the magic cards aren't shown with much effect. So what is this Attack thing I cant see much effect.

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(6)

Mierin

Jan. 26, 2013

Under rating threshold (show) feels sad when the shop doesn't sell better unit than i already have. I want to have a 5stars army :)

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(2)

JohnyPT

Jan. 26, 2013

Under rating threshold (show) i would be grateful if there was anyway to get this soundtrack, its so epic

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(2)

Hella3

Jan. 26, 2013

Under rating threshold (show) The green archer dude who keeps popping up as an enemy has a habit of teleporting behind the enemy base, so I have to fight through that before I can get to him. It's annoying because if I have a single unit left which should easily slaughter him, I have to punch through a damn tower whilst being hit with 3 arrows a second. ;-;

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(3)

armormounir

Jan. 26, 2013

Under rating threshold (show) what is the music of begining ???? please give me the name of this music !

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(-2)

ahile1998

Jan. 26, 2013

Under rating threshold (show) kk

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(-2)

strit5

Jan. 26, 2013

Under rating threshold (show) Im not sure about this but... Am I the only one who thought that the green bar over your name was your HP?

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(22)

kutsua

Jan. 26, 2013

Under rating threshold (show) Is everyone jumpaholic?

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(1)

mishelx

Jan. 26, 2013

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(-3)

Ace_Blue

Jan. 26, 2013

Under rating threshold (show) The low number of levels clashes with the high number of different units. Right now you've created a system where battle number is completely meaningless, since the difficulty of each battle is nowhere near constant. Forcing the player to repeat battles 1-4 before they can attempt each boss fight is silly, and the game feels overall needlessly grindy. That's really too bad because the battle system itself is sound.

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(6)

13oojum

Jan. 26, 2013

Under rating threshold (show) It would be nice if you could move your cards around, keeping similar types together if you wanted.

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(36)

metal4life11

Jan. 26, 2013

Under rating threshold (show) Nice to see a good game on Kongregate this week.

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(3)

Hakazuki

Jan. 26, 2013

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(-4)

DarkInsanity

Jan. 26, 2013

Under rating threshold (show) as always a great nerdook game. just the hard badge is more like a medium badge

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(2)

Galaga1971

Jan. 26, 2013

Under rating threshold (show) ''great warrior'' achievement not working. I have a hand full of level 9's and still not got it!

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(-2)

NightmareBC666

Jan. 26, 2013

Under rating threshold (show) Having a powerful set of units on field can be really counter-productive, because you just end up putting yourself into the range of enemy arrows. If there was a respawn time on units, there might be time to attack the tower, but they spawn to quickly to get any actual damage in.

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(1)

Pounder

Jan. 26, 2013

Under rating threshold (show) There is a huge flaw in this game: Your commander has a respawn cost of 0, so if you play only ranged cards, your commander will simply die over and over, meaning your opponent will lose respawn points while you will not. Every level is very easy using this strategy.

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(34)

Omegnight

Jan. 26, 2013

Under rating threshold (show) Needs cards for skills too.

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(13)

Galaga1971

Jan. 26, 2013

Under rating threshold (show) Some of the sound FX sound screwy on my PC. The green shield and crossed red swords produce a low drone... Just me?

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(-1)

acemocro6

Jan. 26, 2013

Under rating threshold (show) So.. he is a Samurai, but there is no Katana?

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(4)

prinzovdarkness

Jan. 26, 2013

Under rating threshold (show) When you lose you may keep your strong cards but the enemy also upgrades. This kind of defeats the purpose of keeping the upgraded cards.

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(16)

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