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nice game.but then again most of your games are good.whether your playing because your bored or not theyre still good.no not good GREAT!!! <thats more like it great
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I can't say this enough: Please, when you make a team that you think is quite strong, don't say that the rest can't defeat them. It just makes you look silly when we actually do.
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Before you guys go to "The Final Battle", you are gonna summon: "The Guardian". mix together: Animal hide and Deamon Tooth ;) + this so everybody can see!!!
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Everything about this game is great!!! The game would be even better if you could be a solider.More soliders would make the game fun too.
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This game reminds me of why i love patapon, being able to build a customizable army! very great job! loved the ending!
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The multiplayer button seems laggy at times. I will click on it and the window fails to open immediately. Then, perhaps anywhere from 2-5 minutes later, it will open. If I click the button three times, three windows will open... meaning, a window will open in the middle of a single player match, I will close it, then another will open, I will close it, etc. This also happens with the "share" button. It seems to queue up the commands and execute them (when the server is available?).
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Defineately worthy of a second game! What I would add: Number of Enemies Remaining (somewhere in the top right) and Number of Heroes Remaining (top left). Great game 5/5! :D
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At the peak of the game, meaning all troops are divine, gold is merely pointless. My suggestion is: allow players who have 5 divine troops to boost their troop's attributes with gold, such as HP, damage, or move speed.
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It would be nice if there was an "Heavy Attack" option that'll make your units deal 1.5x more damage, but decreasing their defense by 40%. Rate up if you agree with me. ^^
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Monster Slayers (Summon Guide)
(MATERIALS NEEDED FOR SUMMON GUIDE OR SUMMON RECIPE)
Recipes for all summons.
- Guardian: Animal Hide + Demon Tooth
- Seraph: Animal Hide + Oak Leaf, Oak Leaf + Blue Crystal
- Daemon: Animal Hide + Fire Stone , Demon Tooth + Fire Stone , Fire Stone + Monster Claw
- Reaper: Animal Hide + Cursed Bone , Oak Leaf + Fire Stone
- Serpent: Demon Tooth + Cursed Bone , Oak Leaf + Cursed Bone
- Frosty: Fire Stone + Blue Crystal , Cursed Bone + Blue Crystal
- Savage: Animal Hide + Monster Claw , Demon Tooth + Monster Claw , Cursed Bone + Monster Claw
- Treant: Demon Tooth + Oak Leaf , Oak Leaf + Monster Claw
- Fox: Demon Tooth + Blue Crystal , Blue Crystal + Monster Claw
- Blade: Animal Hide + , Fire Stone + Cursed Bone
Just Translate by camillelambert..
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(WHAT CAN MONSTER DO)
- Guardian-Invincible to missles
- Seraph-Healing
- Deamon-Gain Flame Attack
- Reaper-Enemies lose HP
- Serpent-Poison effect + Dodge or Evade effect
- Frosty-Gain an Ice Attack
- Savage-Steal Health
- Treant-Slow Enemies
- Fox-Attack Speed Multiply by Two
- Blade-Damage Multiply by Two
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If I were you, I would have at least changed what the dude that follows you says from the original game. At least make it doubtable that this is a ripoff.
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Recipe for success: get 5 berserkers (swordsmen), quick march until you see an enemy, then do attack (sometimes defend for bosses), upgrade warriors after level and repeat.
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The attack speed mechanics are not bugged. What's going on is that, as games usually do, attack speed is displayed as the number of attacks over a specific period of time. However, for balance reasons, attack speed is actually calculated as the time elapsed between attacks. A 20% increase in attack speed works out to roughly a 16.7% decrease in time between attacks. This means that the faster you attack the less +attack speed benefits you. Almost every game involving attack speed calculates it this way.
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nice and cute game :D
im gonna make a game too so :) who wants a game where u can be animals and fight? and earn wings and all that hit the plus if u like the idea :)