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It's a pretty decent game. I gave it 4/5 because it sort of loses it's replay value once you get the badges. A good strategy is max out attack, ground and throw first. Once you do that, you can pretty much just click on the enemies as they fall. The high attack kills most in one click, the high ground keeps you from falling into the water and the high throw releases projectiles every 4 or 5 clicks.
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IMHO, 20 levels for the badge is too much and a bit unnecessary. After level 16, the difficult is pretty the same.
Furthermore, it would be nice having an arrest-like feature, clicking less times with the mouse.
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@sagor: That's your opinion. Maybe people don't like these types of graphics, the style, the story, the ease of playing.
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It is Amazing it is super ninja hamster that dash super speed and kill robots,and this game created at good condition as like play of kongregate , and the last song is beautiful too.
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I wish you could move the hamster with the directional pad onto different platforms without clicking but otherwise 5/5
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Sorry, I just have to post again. Just finished all levels and I've raised my score to 5/5. As long as you have a mouse, this is an incredibly fun, very addictive game. It's also like taking speed because it's so high paced and chaotic. So...if you've ever wondered what doing Coke is like, just beat every level of the game...same thing.
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I used to try playing this with my trackpad...totally impossible. Much easier with a mouse now. But still, the sinking platforms really annoy me. It's hard to hit every enemy before they land because they're usually in the way of that damn sawblade. Other than that annoyance, a good Nerdook game.
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I've always wondered how on most games heros drown easy,but some are immune to lava or can stand it for a short time.Why can't they drown in lava
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I learned from the sushi chef that if at first you dont sucsead GET MORE SUSHI!and that real hampsters eat sunflower seeds >:3
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I was trapped for a moment when I saw appeared over my head and I was standing on the ground. the saw kept stunning me for a long while until another enemy finally appeared and shot me away from it.