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Huh. My father always told me a pill or two was healthy. Didn't know it saved hamsters from being massacred by robots. I gotta go get some pills.
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Gets old real quick. The constant addition of new enemies means that you have to upgrade yourself just to maintain the same level of gameplay, and with no ability to play earlier levels (apart from killing yourself instead of moving on), gameplay can get rather frustrating. Unpredictable platform levels, AI buzz saws and gas missiles make the game even more tedious and frustrating than it should be.
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So he can withstand spikes, blades, bullets, lasers, nerve gas, and explosions, but if he falls into the water he dies? I guess it really is true you should wait 30 minutes after eating before swimming.
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Only water can kill this hamster? well lets send a bunch of nukes because everyone knows how expensive water guns are.....
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...I have honestly begun to wonder what is going into the water. I mean there was the earth destroying NYC Shark, there is this weird sushi loving cat bouncing around, we've got this hamster whose only weakness is water, and all those Shroom eating creatures - we won't discuss the rabbit hoards (who totally aren't zombies). I mean really - what happened to telekinetic bears and pyrokinetic cougars?
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So, one ninja hamster can take down all these robots that are almost done taking over the world... then... what can 100 ninja hamsters do?... *prepares nuclear war shelter while counting the number of hamsters in the world*
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A fun time waster, but the levels start to get really, really, tediously long toward the end, which doesn't combine well with repetitive gameplay and a lot of rapid clicking when your hand's already tired.
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This was one of the hardest games to win the BotD. Not because of the difficulty of the game, but due to the game itself. It was painful to play.
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Something should probably be done about the fact that if a sawblade spawns on you, it's impossible to move anywhere else until the platform you're on has been lowered enough. If you're far into the game this takes quite a while!
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Suggested fixes: Needs magnet upgrade.
Sword damage not sufficient past level 15. Although this may be due to the issue stated below.
Elminate counters/moves when you're stunned.
Further to MichaelH110's comment, I thought fully upgrading Throw would help against gas missiles & blowfish bots but it's not reliable.
How exactly does the attack work? It seem to work on way but it tempremental for me. Not to mention what pickle4714 said. Makes killing Giant Reds annoying. Could you clarify this in the instructions?
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Wow... all the top comments are complaints, except the one about randomly clicking working as well as actually playing the game. I think the concept is great, but the execution needs some work.... not least of which, balance the volume on the 'trolololo' screen. it's twice as loud as everything else.
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You realize we are going through 210 waves of metal shreading? But it makes me wonder, if there is an average 10 robots per wave, how did 2100 robots destroy the human race?...The only one I'd be worried about is the puffer fish bot.
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in a few games nerdook will have his own branch on the front page of kongregate along with 'multiplayer' 'action' and 'nerdook' games ;)
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A Crawler suddently appears in the left lower corner and you try to kill him. Bam you used a demon Pill. Wow, because that i lost 5 pills = 350 sushi, what a waste.
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There are a ton of things that could be fixed/improved. Really liked until mid to late game. It wasn't the difficulty, that was fine, it was just the gameplay in general.
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For about the first 10 levels it is a fun little game. Then levels 11 - 20 are absolute slogging tedium. 3 stars anyway.
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This game got me the 50th Kongpanion a dumpling, awesome stuff. Like very much the really intuitive gameplay. Cool job to all involve and hope gamers can enjoy in future.