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What to do if you cant defeat the level 7 enemy? NOTHING! YOU CANT GET FURTHER! I tried all tank setups and deploy whenever I can. It's just IMPOSSIBLE !
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For all of you who didn't notice the obvious, the flags serve as rally points, select one, and the next troops you summon will go there first before heading to the enemy base, this is useful for intercepting any troops and capturing territory, so that you can drop troops in to flank your enemy.
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Badges after two days!!!
I guess the Kongregate crew were just waiting for a new Nerdook game, just like the rest of us!! :D
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What does the towers at the middle top and the middle bottom do? What happens if you target them? NOTHING! What happens if you lose all your 3 lives? NOTHING! This game has not been thought though! There shouldn't be badges on this game! >.< 2/5
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I kinda wish I had the chance to go back to the levels and try different combinations of units, but that's really the only complaint i have with the game. the SFX aren't annoying like they are in some games and i thought it was challenging enough. I even kept a light unit in my group the entire game because the fact that i could send them out every turn let me get a small swarm going. all in all, i'm giving it a 5/5
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The game gets kind of boring when the enemy start turreting everything. No way to get through unless you use turrets, and if you do when the enemy has more health, you lose.
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fixing labels would be good. mammoths are listed as "rapid" but are really slow. Bombers are listed as really slow, but are really fast
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amusing to say the least, althought I don't understand the difference between each phase. I just simply click click click and hope for the best. Finished the game so I guess it works :\
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Great concept and application. Simple to learn. A little short but still an enjoyable game. We're going to need a second saga now. :) 5/5
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Make an all heavy mech->behemoth->walker army. If you need money just start and click quit immediately. Well, if you don't want to actually have any challenge that is.
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It's good to see that robots and humans have gotten past their differences and decided to team up to terminate OTHER robots and humans.
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Do you need to finish the missions before you can load player's armies because I'm not sure how to fight them...sorry if this is a stupid question
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Honestly Nerdook, You've never, ever failed to impress me when it comes to your games. Such simplistic ideas executed flawlessly to make them fun, addicting, and challenging over and over again. I can't think of one of your games I haven't completely enjoyed, and I feel it will always remain that way. Please keep up the amazing work! I'll always come back for more and more as long as you keep putting it out there :D
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Why does upgrading my units only improve their health? I'd like some extra damage for my light troops too, or they'll be bloody useless in the later levels!
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I love your games, Nerdook!...
But a continue function, or even a plot twist where you have to fight the Galactic Empire would be really cool. The missions just felt too short, there wasn't enough time to collect all the high level units and test them out.
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This guy makes the most original games i've seen in years and every god damn time at that... well done nerdook, i believe the mechs are a starcraft reference to goliaths and i love it
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Nerdook = pwn, But you said raiders could spawn anywhere, so really raiders have no value whatsoever if you cant spawn them in enemy territory. So I just lost all 3 strikes JUST for buying 2 raiders.
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"Yeah I've defeated and captured over one-hundred criminals. Oh, you don't know of me because I lost the ability to gain fame after the losing three battles."
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Including the math behind cash earned would be nice to the player, and perhaps a simple counter map or rollover quick description of counters because the variety of units can be a little confusing.
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Loading player armies to fight is failing, great game though, has easy stratagies and is not much work, needs more weapons and enemies though, I would love to see spike pits that you could build, lasts say 5 turns and doesn't hurt mechs or your own units
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I almost just skipped past the game, as it didn't sound all that interesting. Then I saw the tell-tale Nerdook graphics, and decided to try it. As usual, glad I did. While this might not be my favorite title by you, that isn't saying I didn't enjoy it more than most games on Kong! (Did I say that right? =P) Anyhow, loved it, and looking forward to the next installment! Keep up the good work, your dedication is appreciated!