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[sees Nerdook] Noooooooooooo! [intro music burst] Oh, thank god! [Nerdook music cues] Er.... [real music starts] My eeeeeeears! Already, they bleed!!! [after 15 minutes of mute, risks life again] Wtf is this!? Sawtooth paradise? [remutes]
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Also, to Kevin5882 - http://prntscr.com/rttfl3 You can see the descriptions of the units, just click them in the shop (Don't need to buy them)
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Unfortunately I realized unknowingly that the armies replace the final level. Because there is seemingly no way to undo this, I am now stuck unable to beat the last level because no matter what I do, i'm likely against some near-perfected army. -_-
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I love the descriptions because they are both funny and useful, but wish that you didn't only get to see them when you first get the units
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I wish there was a way to see the descriptions of the units, as in the ones in words which you see when you get them, not just the stats, at any point
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do NOT buy all light infantry. it is broken af but it glitches the game and now the game brought me back to the tutorial in the tutorial and everything is flipped and i cant click anything except the volume on/off button
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Decent game, but the money system makes it really easy to fall behind if you try experimenting too much with your army which kinda kills a lot of potential for tactics. I think it would be better if you could just load out your army based on total cost so you could experiment more with different tactics.
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Doesn't it seem weird that the same mission switches planets if you mess up.
me: Hey boss, I just messed up, can I go to the ice planet to try again?
boss: oh, sure
me: now I'm almost there
*radio crackles*
boss: wait no... you're at the level 9 planet
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Okay so I get to the screen with the planets and it says to click on one to select mission. I do and nothing happens?
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I decided to do a replay. The 3rd enemy just happened to spawn in with just turrets, and my bonus tower was the walker. After completing it, the game doesn't know what planet to suggest. | http://prntscr.com/rtcql5 | http://prntscr.com/rtcqsy |
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Personally I'd say 4 lights and 1 rocket.. The 4th bounty has two tanks, and the rocket really helps deal with them. That one still went well into the orbital bombardment phase. Other than that, nothing else came close. The "stronger" units have such comically poor respawn times compared to their level of strength that all they do is hamstring the AI for being forced to use them.
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Nice hint: If you don't wanna lose a battle, and make improvements to your setup, just reload the page. You are in the menu now, like the last battle has never startet. With reload you can also hire different armies without a renew fee.
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A Nerdook classic. Such a talented game-maker, shame that these games are being passed over for newer, less well-crafted games. One of few that I search the maker out by name for their consistently unique and polished games. Much respect
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Once again, a beautifully well thought out and original game, I haven't even beaten it yet, but I can confidently say it's good, 5/5
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private ryan:sir our boss is almost dead but chances are he will kill the enemy. sgt ecafbmud:WHAT FIRE THE ION BEAMS AT BOTH OF THEM.thus the only hope for the universe dies and the terrorist leader precedes to destroy the galactic government.thanks ecafbmud.
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1) Regardless of Heavy unit options, the game seems to heavily favor the good ole fashioned zerg rush. You can quickly get overwhelmed, even if you buy the supposed counter units 2) Needs an option to disable the bombardment timer 3) And for the love of Pete, get rid of the failure counter. Sometimes it takes a few tries to get the right mix.
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I really liked the game, it seems that its similar to some other games that i have played but i don't like the music, but the game is cool.
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Cool combat system, cool retro appearance, not-so-cool music repetition (could have made longer clips). I like it, but music is important to me in a game, and that super-short clip repetition doesn't make me happy about the game. (Yes I can mute it, that's not the point)
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I love the gameplay mechanics... with that said, the music (especially in-game) leaves much to be desired. Presentation is there, but the music is holding it back IMO...