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Needs a way to direct units to attack other units. Like being able to tell my samurai to ATTACK THE TANKS! IGNORE THE SWARMING THINGS ATTACK THE TANKS THAT'S WHAT I BROUGHT YOU TO THIS BATTLE FOR!!!
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plz fix the slowdown that happens when you have too many units shooting at the same time (like a swarm of light units they only start slowing down the game when shooting)
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in regards to the number of lives 3 isnt enough if your just starting off and cant afford many high end units and next thing you know you lost your lives faster then you can blink.
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you should add a funny ending to the game so that you can continue playing after you win...something like you become the leader of a huge mercenary force and take over the universe as a dictator and you then get to battle rebels etc.
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I've beaten the game twice and it wont award me the hard badge. I've selected retirement and rebellion. Neither of them give me the badge.
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I could use a "Are you sure you want to quit?" button and a "Are you ready to start this battle?" button, because one of my 'losses' was from hitting quit by mistake trying to hit speed up, and the other was because I hit start on mistake, but meant to hit Hire Mercs.
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My only suggestion would be a confirmation for quitting (since it's not something people are likely to do often with the life system) . It's right next to the fast forward, and losing a life when you're trying to speed things up is frustrating. Yes, I should be careful where i click, but...
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I hope you made a well deserved chunk of change for your games. You seem to out-do yourself every time, and that my friend should be rewarded. :)
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To those complaining about limited lives...Shut up, you'd just be complaining it was too easy if the change was made.
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I find having 2 turrets and 1 or 2 heavy units work out greatly, just don't put raider in this combo, you need all the space you can get!
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Let me say that it is always a great day when i log into Kong and a new nerdook game is here. Once again Great game. A small tutorial at the start (first battle) would help. A description of what the level upgrade gives also other than that just expand with a back story/plot and more of the galaxy/universe.
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nerdook, your great. and kong needs to stop with the ads -_-, i know it helps finance the site, but couldn't there be a better way
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Hey great game. However I sorta wish there was a "Storage" area, if only for 1 or 2 units. It would make my 1 unit I kept from last game more useful, since I could keep it in there incase the enemy had that units counter.
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Best technique ever. get the same exct tropps as the enemie and put the troops on the opposite side. U will keep going but the good thing is orbital lazer hits enemy first so u win =P
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Not being able to replay levels is a HUGE setback, other than that, this is pretty awesome. Please change this, Nerdook!
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I'm a big fan of all your games, the story-lines are fun, and the gameplay is incredibly fun...
You've done it again! Congratulations!
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i enjoyed it but for it just feels like there is a lot missing that could have made it much better. more missions and diverse missions or different modes. being able to replay ones you've cleared if you're struggling with a new one. the upgrade costs are also skewed a bit, it's almost always better to just buy a new unit that will go up 2-3 levels for the same price. also as mentioned many of the older units become useless. don't get discouraged nerdook, still a very nice game (:
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Great game, although you made this time a game that is NEARLY only for patient people. However, a 5/5 for ya (and add hotkeys for the troops)
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I like the concept, however the quick introduction of units and their ability to completely outclass previous units of their level make it kind of moot to do any upgrading. Mammoths and Walkers make tanks, heavies, rockets, light, medium, any kind of melee bot and shield bots useless.