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i need some help, if someone could pm me i cant seem to play games like these, that require the key board because mine seems to stick and the character constantly walk left/right. this game looks super fun but i cant play it, halp.
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cool game,nice work,good concept 4.5/5. a detail.when you arrive to a mini boss and all of a sudden the screen drop on and you and you die...
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And now I just died because in my next run, I was down to one health, there were two enemies below, so I figured it'd be safest to wait until both enemies were in the same spot so I could jump them both at once. Neither were spiked, so I knew they'd be safe to attack. But apparently, even though I literally jumped on both at the same time, I only killed one and got killed by the other for touching it. This game is really starting to irritate me.
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is there a way to drop a class without getting hit. if not i keep getting trapped at the bottom on the wrong side of blocks that are too high to jump in that class
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From the 1st level i didnt think i'd like this game since well...being a noob i died by the toxic cloud ( but i got a mask so YAY! :D) But after really playing it and getting shadow arrow i really got into the game. Only thing i can complain about is the theif escaping UP or into the same stop it was when i used it! lol? still.. first impressions aside 5/5 and @TheDavidCarney i totally agree i didnt think this game would expand for me the way it did when i first started
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I used the Thief's escape ability. I ended up teleporting right on an enemy, lost my Thief, and the spot I was in was surrounded by 3 walls and a chest, with the chest acting as a fourth wall. Needless to say, I was not amused. In fact, I find it really annoying that the thief's ability will teleport you onto enemies and spikes, especially since you can't choose where you want to go.
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The game is retarded because you can't revisit anywhere, basically takes all RPG element out of it. Also, only stupid fuks make games that don't properly utilize arrow key coding.
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One of the very best games I've ever played. The elements used in each of the characters are unique, and many different styles of gameplay can be used. Usually when I play a platforming game, I beat it and move on. I had to keep replaying this game. It had me hooked. Wonderful work.
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Nice game. Here's kinda a turorial :
Pass thru the stages using a thief, he's fast and can scape drom traps, if you want to kill monters use mage, necromante is a pretty good choice, and use barbarian for bosses.
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2 player mode makes this super awesome. I think an amazingly fun full game could be made out of the concepts here. I myself don't like falling so much as side scrolling but it's an awesome start of something I'm sure.
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I was only allowed to play 2 levels before I got stuck. :-/ I got a key, did a castle, and couldn't go any further since the very next level was a castle also.
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thanks for all the comments and support. personally, i really do enjoy reading all the feedback and suggestions, so keep them coming. hope you guys will enjoy this game!
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got stuck with paladin in bossfight, because he can't even jump up one block,... otherwise another great game form nerdook, thanks 5/5
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This game is very fun. Its the type of game that knows what it is and doesn't try to overstay its welcome.
Pros:
Achievements are really fun to get (masks/equipment)
Simple and fun gameplay
Lots of different powerups
Cons:
Falling- granted this a core aspect of the game but it just feels like you skip a lot of the level without fighting 80% of the enemies. This game could easily be just as good as a side scroller rather than a falling game.
Gold- The game feels a bit awkward when you are trying to gather this because sometimes a chest is buried 3 blocks deep (meaning to get it you need the paladin) and sometimes a chest is sitting right next to you (meaning you need a ranger/wizard) and you are just the wrong class for the wrong situation and theres nothing you can do about it. A cool idea (not absolutely necessary) would be that each level you can find certain classes and then switch freely between them after you acquire them.
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great original idea, but i really don't know why there is only lag with the time from the button press to the actual action ',:/ hehe, sceptic face (apostrophie, then comma, then colen, then forward slash, modify if you like)
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It's pretty good. Sort of reminded me of Castle Crashers at times.
It would be awesome if you could pick what character you start out as.
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Its good but not quite good enough, IMO. The characters are all just sooo slow in movement, except the thief, but as soon as someone hits you you lose the character you have. I definitely dont like that, how i lose the character I want to play with because I couldnt see whats past the bottom edge of the screen and my character was too slow to avoid it.
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My new favorite game :) Great job, the only part I would like would be if you could visit the places more then once, otherwise, it's a great game.