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Brilliant game. Second level confused me as I didn't see you always slid to the front. Can only see one possible improvement, as you stand on a star to activate 1/5, activate that same 5th on all stars in the level so you can see how many you have left to get
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Has no one noticed that this is pretty much just "Fez"? It's an indie game set to release this year. This game is eerily similar.
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Ah! Makes me think of all my design and engineering software, and that just makes my mind boil. But still, great multiple axis concept.
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It's pretty unique but seems to borrow the idea of changing perspectives to find new routes from Super Paper Mario. Which isn't a bad thing at all since a flash version is highly welcome. Like most I thought, "Feels like I've played this befo- okay definitely haven't played before."
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amazing.simply amazing.
at first all you think is that its another little platformer with a lackluster story but then you see
that you can change the perspective. i have NEVER seen anything like this. bravo.
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totally not what i expected. you play it and when it said use mouse all i thought was....wow what a crappy control scheme. then i saw what you can do....awesome
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I really like the concept, and can keep people stuck on it for a long time. SUPER CHICKEN (I think?) POWERS, ACTIVATE!
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I didn't think you could take the gimmick from Fez and make an unbearable puzzle game from it, but here's Sky Island! Rather than spinning around the map you're in, you're spinning one pink block to new platform, rinse repeat. Not fun.
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Eh, the concept doesn't work too well in terms of gameplay, and the physics make me feel too much like some kind of slow can't-jump Mario. It's also unintuitive where you'll end up when you rotate the screen :/ 3/5 for the good level designs
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Serously, another platformer, dont we have enough? "New" my butt.. Click and drag to do what now? OH GEBUS. I... I think Im gona cry...
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Qautility is mehh but the grapichs are great and the time what need to stuck in there they did get the API for badges :D
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what i dont get: why only arround 6k ppl have tis Medium Badge? Oo Its not the hard if you combine logic with jump'n run skills. Sure i must restart some Levels, but then i know what way i must go.
Btw: before all write "hey it looks like Fez" sure its not the only Game with this Gameplay but Fez release date was on April 13, 2012. And yes, ppl known Fez long before it was released, but its not Neutronized fault if his Game"play" are nearly the same, as long you enjoy his Game
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This game from visual style to the "change perspective" concept is a clone of xbox 360 game "FEZ". Thats unfair, man.
Press "+" to make everyone know.
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I hate how people can't voice there opinion on the internet if one person says they dislike a game it dos not mean you attack them with hate
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Check this out: http://www dot nintendo.com/games/detail/QtoUKU8CWXDEJKmYS1EZfX1Ak_vzsElX This looks JUST LIKE this game, only in 3D! I wonder if the fellow who made this signed a contract, or they stole it, or what.
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Archer: guess im aimin for that target on its head -arrow sound "WOOSH"
Wierd Bear: Ahhh Holy-Beeeeep"sensored"-
Archer: Oh Shit that's the main character the animator's gonna kill me for this
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On level 6, when I get an enemy on a moon block, the enemy just gets stuck on the moon block, and I can no longer move. Is this normal? How do I finish level 6?