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@hyperhippy92 to do it you have to turn it a 360 so youre on the wrong side of the moon block. when he is where it should be, turn a 180. he should now be on the moon block. If anyone can make mine easier to understand, please do
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At first i was like meh , it's a simple platformer , then i accidentally dragged my mouse on the gamescreen and it turned 3D . Since then i became addicted and faved it. Obviously 5/5
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Brilliant game. Second level confused me as I didn't see you always slid to the front. Can only see one possible improvement, as you stand on a star to activate 1/5, activate that same 5th on all stars in the level so you can see how many you have left to get
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What I'd really like for this is a grid map, so that I can tell where I've moved in the level when I switch perspective. And while you work it out pretty quickly from playing, it would be nice if the help told you that when your perspective changes, your movement revolves around the front block.
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I love the new take on platforming that this game displays... absolutely amazing! I doubt anyone has done anything quite like this. Not that I want to overdo my approval, but this could possibly be the best puzzle-platformer since portal!
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I myself read the comment about how this was new and different so when I started it up I was like " Psh it can't be th-... WHOAH! did that just!?!?"
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A great twist on puzzle platformer games. I was going through the instructions, being bored as the usual platformer instructions came up, then the sign talking about the change of perspective came up and this became insta-favourited. Great work!
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this is so stupid. I got stuck in (i think) level two, because I changed the perspective to get coins, and then I was suddenly in line with a block, so I couldn't change perspective to move out of line of the block, because then I would be inside of it from the new perspective.
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I have two complaints and they both relate to the star squares that remove the black blocks. 1) It'd be easier to see your progress if every star square showed the starts completed when you step on them, instead of just their own shard. Highlighting the shard in green would still be useful to help with orienting yourself, though. 2) These things are really just another 5 stars in the normal level! Especially since you almost always use them to directly block the exit, one has to ask "why have both" when they're the exact same challenge! This is a wonderful game otherwise, make no mistake.
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lol Daikoru you missed the point. This games about the joy of finding the logic in an illogical world. Its learning to navigate madness. I love it
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While the idea was very interesting, I personally did not like it. Reason for it was that everything was illogic. How, by only changing the camera's view of point, I can get from one side to the other side of a platform, I have absouletely no idea. Thought I suppose it wouldn't have worked as well if that logic was there.
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Amazing game, this was an awesome and innovative new experience for everyone. This is easily one of my most favorite puzzle platforming games ever, however the resarting the entire level because of falling off thing is very frustrating. Neutronized, I would love to see more games from you in the future with the same amount of creativity you put into this one, but if you make a direct sequal, please only make falling off lose a life and put you back instead of restarting the entire level - Frozenpyro