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This game is great, what about making an 'compass' to show what direction you are facing? Maybe something for an 'Easy Mode'?? - 5 stars!!
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The change in view is a fairly new concept. I deeply appreciate you sharing this with us. Renewed my hope in the "new" section of games.
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Very fun game. Definitely one of the more interesting platformers. It was fun to mess around with too. I love the sound track as well. It reminds me of the songs from Donkey Kong Country. ^^
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You really ought to mention somewhere that when you change perspective, your 3-D position is the furthest 'forward' point you could be from the current perspective. Took me a while to figure that out.
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A close to 3D game,with no Unity required,4/5 just for that,then,the game is actually fun! 5/5 now. This game needs it's own category.
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Really cool concept, but it is kind of confusing since the character seems to move in the depth axis in odd ways, for example rotating 180, can move the character in the hidden axis. This is not in and of itself a problem, but I'm having trouble figuring out the rules on this. Does anybody understand this?
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I really do not like timer games. I can understand an objective being timed, but the entire game being timed takes the fun out of it for me. I like relaxed, casual games to play. But I'll give you a 5/5 for the innovation in this.
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One of the best platformers I have seen. It is challenging, fun, makes you think more about it rather then tests skill (which is cool), and interesting from the perspectives.
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Geez, that moving 3D-effect was awesome! Liked the way you could "teleport" to other platforms using it. This concept make this a 5/5 game from me, it was incredible.
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@Purpleyoshi I am guessing that they are impossible to jump over to add to the puzzling aspect of the game - "how do I get past this without hitting it?"
LOVE the concept, like everyone else.
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Full of surprises from the very beginning to the end, this game is a true masterpiece. A wonderful new twist on the world of platforming, topped off with wonderful music and state-of-the-art gameplay. You've truly created a magical work of art here.
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Rare for me to log in for badge of the day and not already have it completed. Has to be the first time in about 2 years or so!
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Brilliant concept executed well in a short span, but I've one constructive criticism. Never thought I'd be saying this to any game developer, but would it have killed you to add a more rigid camera control?
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I feel like there's too little control over where I end up when I rotate. I don't like relying on luck or having to use my mouse to rotate either. That being said, I still think this is an amazing game and just needs some kind of alteration to be more user-friendly.
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I like the idea and it is a truly marvelous and novel idea. I however kept having issues with the perspective change. It was sticky and I had a very hard time getting it to the angle I wanted it at. I also had a hard time figuring out which angles were allowed and which weren't. I enjoyed this though overall I give 4/5 stars. If you could just include a little more information or instruction on the perspective changing that would be very much appreciated.
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Amazing concept, gameplay, and experience! 5/5, can't wait for a 2 (I hope lol)! PS: The so-called "Medium" badge should be either Hard or Impossible lol.
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It may have come out before FEZ, but FEZ was being developed long before this game and the creator talked about it all the time, including in a documentary that came out shortly after this game was released.
Still, it's a really fun game :D
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This was cool and I liked the 3d changing perspectives concept but I would prefer a simple rotate button rather than having to do it manually. It's not always easy to get the perspective you want to 'stick'.