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Game not working properly? This SWF file will do: supernova://play?swfurl=https://chat.kongregate.com/gamez/0014/5019/live/Vehicles2.swf?kongregate_game_version=1337323888 (Just copy and paste the link into the URL bar and press Enter or Return to start playing!)
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Can somebody please tell me how level 18 is solved? Whenever I use a Force on the fire truck, he hits the big fat car but then falls down to the platform below, but the big fat car remains where he is but at an angle. Can somebody PLEASE SAY SOMETHING?
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Also I find that if I don't move the ambulance at all the black car falls upside down when it hits it. However if I don't move the ambulance at all I can also jump it and it will get to its parking space every time.
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I'm stuck on level 19. I get all the way to the part where I need to jump the ambulance up, but I can never get it. It either hits the beam or completely misses. Does anyone have any tricks on how to position it correctly?
Otherwise it is a really good game. They always are.
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Why is it that when you have two cars pushing each other head to head they move faster if you click them both to move?
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Actually, I love all the vehicles series because it has humorous texts and GREAT sound effects and original concept. I like this game :) 5/5 and fav
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Easy *click*... Go slow *click*... Almost there *click**click*...Don't rush it *click**click*...*click**click*(finger spaz)*click* AHHHH GAWDAMMIT
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Aww, you can't use numbers 1, 2 or 3 on your keyboard to give the police car, ambulance or fire engine their powers for free anymore. :(
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Can't get past level 22. The Firetruck's rocket doesn't seem to have the power to move the platform fast enough to do it. The walkthrough video shows the rockets shooting it forward like a gun, but it doesn't work that way in the actual game.
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When I was on Level 9 and the police car said "We need to work together", I just drove him off a cliff.
Well, there's no "I" in teamwork!
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i dont understand why ur saying this will be ur last one...think of the greats like tomb raider or final fantasy...how many times did they say "this is the last one"? They only said that to get more players, but they never stopped making them because they knew they were so popular! I mean, sure, go ahead and do new things and different types of games we would all love that, but give the people what they want and make 1 new vehicles for every 3 games or something!...please? :P
It's hard to create a new game with this setting and gameplay, it should be something new, and I'm a bit tired of phisics puzzle ( our next game Werebox 2 is about it )
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In my opinion, this sort of puzzle game shouldn't rely on pixel-perfect clicking. Once I've figured out how to solve the puzzle, I shouldn't have to try another dozen times in order to get the timing exactly right. This game fails on this account. Too bad, because it's pretty cool otherwise. (I seem to have missed the previous versions.)