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this was adorable, I can really imagine this conversation happening at some point, just throw in a water cooler, lol... Loved it, very fun, and the rifty acoustic guitar added just the perfect element to the game. It just screams fun simple casual. 5 stars.
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Wait... so the wereboxes are the good guys? But the red ones are bad but not wereboxes and anything with were is usually bad... I'M SO CONFUSED!
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Hmm, on level 9, the walkthrough show that the huge red cube moves when transformed to a sphere, but on my machine the ball stays still. I don't seem to find a way to pass that level. Any idea ?
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Why is there a gigantic bird statue in the background? Do these people worship that bird like the people of Columbia worship Songbird [from Bioshock:Infinite]?
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This is a fun game. Enough of a challenge to keep me interested but no rage quit moments. I do admit however that level 29 was tough to finally get right. Nice job devs. 5/5.
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At first i thought, wow another simple crappy physics game. But the videos made me play to the end. Pretty clever and done without the walkthrough. I like it.
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Fantastic game with exactly the right amount of difficulty. I didn't need the walkthrough, but many levels took several tries to beat. I loved the humor and was laughing all the way through. Thanks for for the fun!
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First game of this style I've actually given 5 stars to, due to the great comedy in the cut scenes. Sometimes a simple 'trash' game should just be simple! And fun! And this was certainly fun.
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Definitely a good improvement over the first game. I consider the humor in those cutscenes "so bad, it's good" in my opinion.
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I find myself wanting to shy away from puzzle games because they are too hard, and/or do not have much reason story wise to keep me going. I LOVE this. I don't need much story, just some comedic plot like mentioned in one of the top comments. :)
5/5 For sure.
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This isn't even close to the truth of video game development, this feels like something made to hide the real truth, being an actual video game developer nowadays in a non-indie department means throwing away your life on minimum wage with no freedom. Google the truth, also; the story of a puzzle game being bad, is just rare and this is one of them rare cases where it's just bad and possibly just above. This puzzle game doesn't show much challenge and isn't really mentally stimulating, more like the reverse.
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@tylercool909 The trick here is that big blue. You have to rapidly turn it into a circle, then back into a square in literally a split second. That way you'll kick the red circles off, but try to keep the orange squares on it until the end.
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Very casual, and without competition, i would have given more stars. But since I've seen others, I know what can be expected. You kept the timing click element very small, which I like, but there is no friction, the transform element is awkward, as you never know wether a corner or a side is up, the acceleration element for boxes and balls differ greatly with bombs and some levels come down to a lucky guess when/where to click to transform. Elements like gravity arrows, bombs, 'neutral' boxes and the manually removable bars look like ideas you got from other games before and mangled them into a non-story. (And even that story has elements I've seen before.) The game is casual and enjoyable, but it isn't anything great or exceptional. Sorry, but honest feedback helps you more than nice words, I think.