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aznlimeboi

Mar. 25, 2013

Under rating threshold (show) I wish there was an item bank i could use to store stuff...

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(14)

Bury_Red

Oct. 22, 2012

Under rating threshold (show) Loving the Halloween them guys. Just wondering whether the recommended level for Nightmare Fields shouldn't read level 200 though rather than level 20 ;) I'm a level 32 monk and even when summoning a level 40+ wizard or Warrior to assist there's no way we can hold off the 360 degree onslaught of zombie bloops for more than 30 seconds.

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(14)

6lady6death6

Sep. 23, 2012

Under rating threshold (show) black magic... ugh!

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(14)

Mysticwave

Sep. 23, 2012

Under rating threshold (show) What would be nice (and would make at least some sense) is there to be an item bank. If it's not inside the home (which I assume you'd be buying with gold and then it's your resting place, but I could be wrong), then it could be another building, that allows you to store 30 different things (like your inventory does). I wish that we could buy more bag space with gold, like Yaysun does, but I'd be just as happy if this suggestion was implanted. (even if it costed some gold to use.)

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(14)

Samdc

Aug. 04, 2012

Under rating threshold (show) The energy system is really annoying, Zone 2 requires 10 energy per level, So you need to wait 1h and 40 minutes to do one level... I Suggest you atleast should refill our energy on a levelup and maybe even increase our max energy as we level up.

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(1128)

Developer response from Playsaurus

We've listened to you guys and removed energy! Now you can play as much as you like. Thanks for your support!

zqzg

Mar. 24, 2013

Under rating threshold (show) The ability to filter or sort items in the shop by required level, weapon class, cost, and payment method would be nice.

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(249)

shinsen

Oct. 14, 2012

Under rating threshold (show) About weapon attack speed. As it seems that with same speed weapons hit differently (lets say 2 weapons with speed "fast" - but they don't hit at the same timing as it supposed), i think it would be wiser to write down speed numbers - hits per second - instead of words "fast" "average speed" and etc. That way we could compare weapons, cos we would know that one weapon hits (let's say) 1hit/s. and the other 1.4hit/s. Plus it if you like this idea.

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(13)

downfor23

Sep. 09, 2012

Under rating threshold (show) Suggested level 27 and you win a lvl 6 woodsman cap. There should be better prizes that you play and beat 5 levels for.

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(13)

ConeyKrab

Mar. 23, 2013

Under rating threshold (show) So it seems the problems that existed when I played this game at its launch still exist. Vanity items taking up inventory space (Why, just why?), ridiculously grindy quests (grinding != difficulty, will you ever learn?), and limited inventory at all (this is an incredibly cheap way to attempt to whore kreds out of people. Just cease and desist, please).

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(542)

JeanneDork

Dec. 02, 2012

Under rating threshold (show) itd be nice if there was a "harvest all" button

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(66)

lexography

Apr. 07, 2013

Under rating threshold (show) i wish they would make pets that attack

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(33)

MeDaley

Mar. 24, 2016

Under rating threshold (show) Hey PLAYSAURUS I Was wondering if the new update have a Trading system now We were looking forward for the new update

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(8)

OataBix1998

Sep. 06, 2012

Under rating threshold (show) Thank you creators for removing the energy from the islands, using it in PvP is understandable. Great job on the game! But one idea to help find equipment in the shop your looking for: When you click gloves or boots icon or any other things in the shop, it should have another tab under it appear saying Warrior, Sorcerer and Monk, clicking on them shows that type of equipment and makes it easier for you to find. Saves time and helps you with what you want to pick, just a small idea?

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(32)

Esdrekeon

Sep. 04, 2012

Under rating threshold (show) First Was The Mud,Then The Chests,And Now Even The Gold Bites Me.....

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(237)

RecordDeath

Jun. 10, 2013

Under rating threshold (show) You Should Add like a no potions mode in PvP because usually the reason i lose PvP battles is because of heal potions.

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(12)

axislord

Jan. 21, 2013

Under rating threshold (show) The gold piles should give more gold.

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(12)

Zryu

Nov. 30, 2012

Under rating threshold (show) these new skill chests are just glorified lottery tickets, I just wasted 25 rubies on 2 x Jelly juice and 1 potion of power...

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(12)

Skwiggs

Mar. 24, 2013

Under rating threshold (show) Why can't we store "collection" items with the person that wants them? This inventory system screams of developer desperation for money.

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(269)

Sephiroth701

Aug. 04, 2012

Under rating threshold (show) It's a good game but.. wait 100 minute for play a 1-minute stage is WAY TOO LONG. And i wonder if i've got to wait 150/200/250/300 minute for the 3rd/4th/5th/6th island... Seriously, the energy system is complety messed up.

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(972)

Developer response from Playsaurus

Energy is gone!

hellboy73100

Mar. 29, 2013

Under rating threshold (show) it would be helpful to guild leaders if we could have more options like viewing who has donated what. and be able to see side by side contribution and score in rift.

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(10)

JKiller210

Sep. 05, 2012

Under rating threshold (show) The inventory space is getting REALLY annoying. You need to sell good stuff just to fill it with crafting items or potions. But you need gems to upgrade the slots. I was thinking that the inventory upgrades should be gems or cash to make it easier to carry more things. Also, can there be like a messaging board for the arena, like if someone beat you, you can get revenge on them

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(30)

geekahedron

Mar. 27, 2013

Under rating threshold (show) I HATE tutorials that don't give me any options. I don't want to drink that health potion right now, or spend gold on the exact same top I am already wearing. It's one thing to show a new player how to play the game; it's quite another to just do it for them.

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(44)

CJNinja

Dec. 06, 2012

Under rating threshold (show) hmm...i have an idea...though may not be useful...a meter or some sort of indicator that shows how many times you've been summoned maybe? sort of the "like" button in character viewer, just if you're curious as to whether or not you're useful.

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(44)

Zryu

Oct. 24, 2012

Under rating threshold (show) the pumpkin cats whole turn-me-into-a-defenseless-duck-and-surround-me-with-10-hyperactive-zombie-bloops technique is making the difficulty level of 30+ seem like it's at least 15 levels too low

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(29)

masonthekiller

Oct. 17, 2012

Under rating threshold (show) Well, it looks like I'm gonna miss out on free rubies today. :/

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(29)

takahmasak

Oct. 15, 2012

Under rating threshold (show) I bet that crate was added to the three door area just because I couldn't resist breaking it everytime I log in.

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(29)

benubird

Sep. 12, 2012

Under rating threshold (show) The contracts are too hard to get - e.g. by level 15 I've still only found one spit flower seed - despite killing every one I come across; by the time I can actually get any of these, I'll be too high a level to need them.

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(29)

CJNinja

Nov. 09, 2012

Under rating threshold (show) some levels need to be nerfed a slight bit, because i understand the whole premise of "recommended level," but you know there's a problem if a level "recommended" for level 30 players can't even be beat by level 40s and such, Mecha Octani being the worst of all. Of course still keep them difficult, but maybe a small nerf or something would be appreciated.

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(11)

dinodan11

Dec. 08, 2012

Under rating threshold (show) You know it's going to be a hard ride if even the grass are out to get you

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(28)

Vertal

Aug. 04, 2012

Under rating threshold (show) This could have been one of the best flash games ever. But instead you made it yet another energy based, pay-to-win game that will soon be forgotten. What a waste.

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(1476)

Silverax

Aug. 03, 2012

Under rating threshold (show) It becomes a bit too repetitive, and the energy system is not helping the game either.

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(880)

DarkGalaxy1

Aug. 06, 2017

Under rating threshold (show) It would be nice if you could buy more inventory slots with gold rather than rubies :)

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(6)

takahmasak

Sep. 08, 2012

Under rating threshold (show) Initial thoughts about potions: There is no reason I should be asked to use rubies for healing items. Not only that, but in the early stages of the game, the asking price for the regular ones are way too high for how little they heal.

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(26)

cleanbrain

Sep. 15, 2012

Under rating threshold (show) there's only like 4 maps worth playing for items / exp so the whole 20 minute thing makes grinding for quests 10x worse

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(10)

swordens

Apr. 02, 2013

Under rating threshold (show) Ok here is the thing, our guild won the 4th place on arcane rift and i won this tresure box that contain power stones and rubies to choese from, and whenever i choese rubies THE SCREEN SAYS PLEASE RELOAD! NOW I AM MAD!!...... please tell me there is a way to fix this -_-

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(9)

ZiBlitzkrieg

Aug. 24, 2012

Under rating threshold (show) Yep, I was enjoying the game. Now I have wasted 16 energy just to get my ass kicked by "champions". Fail screen over and over, and wasting potions just trying to survive. I just wanted to progress a bit. Man oh man.

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(10)

SCORPIO1250

Aug. 17, 2012

Under rating threshold (show) So I just lost about an hour of progress because of Black Magic disconnect.... :/ Really now.

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(10)

VisualKinder

Mar. 29, 2013

Under rating threshold (show) There should definitly be a storage to put all the contracts items !

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(10)

Warfust

Mar. 27, 2013

Under rating threshold (show) Needing to collect items to craft things and VERY limited inventory space sucks. Hard. More so when you need to buy slots with cold hard cash after the first increase. Add the need to grind to level, the low drop rates (including below level gear), and the low gold flow and you ruin the fun that this game should be.

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(10)

trollbolt

Mar. 05, 2013

Under rating threshold (show) Shard boost is some times so sick nice... I obained 64 shards from 3 champion creature with the boost.

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(10)

trollbolt

Mar. 04, 2013

Under rating threshold (show) It's seriously rediculus how much wood and stone you need to perks and how little contribution points it gives.

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(10)

axislord

Jan. 21, 2013

Under rating threshold (show) The mystery gift sucks.

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(10)

terwerty

Aug. 04, 2012

Under rating threshold (show) I am not entirely against the energy system but they should make the energy regen faster, like 2 minutes for 1 energy not 10, that´s madness.

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(252)

razielq

Aug. 02, 2014

Under rating threshold (show) Fun game

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(6)

aspyderwebb

Apr. 01, 2013

Under rating threshold (show) the hard badge would be a lot easier if any of the guilds listed were active.

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(22)

Lycien

Nov. 16, 2014

Under rating threshold (show) Not being able to expand my inventory more with gold sucks

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(9)

barefoot335

Dec. 01, 2012

Under rating threshold (show) I know that theres a trophy that uncreases rubies, but for some of us that know well NEVER get first place, could there be a ruby sprite or something that we dont have to WIN?

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(24)

hamrage14

May. 02, 2015

Under rating threshold (show) It would be nice if Petts didn't take up any storage space, so you can keep a nice collection. I didn't want to get rid of my duck l'orange for an ice nit, or even a duckre bleu. Oh and a\make them do something besides making docks super easy. At least make a stable where you can store all pets. (and give me back the ones i got rid of)

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(21)

Kazecuden

Feb. 27, 2013

Under rating threshold (show) @MysticMonky: Critical Hit Rating will raise you critical hit chance based on a formula that factors in your current level and the amount of critical hit rating you have. However, because you have a base critical hit chance of 5%, the critical hit rating won't raise your hit chance until you have enough to exceed 5% (because even though you have a 5% base, critical rating assumes you start at 0%).

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(7)

Minhin

Feb. 06, 2013

Under rating threshold (show) Can you please lower the arena opponent's and the player's health potion use to 1? It's kind of annoying when you almost defeat someone and have low health and then the opponent all of a sudden use a potion when you don't have any and you also almost defeat them, but they use a potion again. I thought the arena was about skills, not potion using.

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(25)

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