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Calling this a Multiplayer game is a terrible technicality. There is no player interaction at all. You can add a friend and ave a bot join and attack what you attack but that's it. Sure you can chat in game but there is no trading or partying system of any kind. This game being called multiplayer is sad.
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Welcome to Cloudstone!
Where you will find beating up the trees and bushes serve important roles in defeating the legendary monster..
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This could have been so good. But no, another energy based browser MMO. Was the energy thing really necessary? This kind of game doesn't need that. Games shouldn't be telling me to "go do something else". You ARE my "doing something else". One point, gone. Second point lost from the fact that the "black magic disconnects" actually steal the energy we spend whilst in a zone. That... is unacceptable. 3/5 until further notice.
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it's ridiculous how much the health potions cost. It takes more than 10 quests to earn enough to buy the 400 health one and we use much more than one potion to get through the quests. It's ridiculous because there's no other good way to heal since the rejuvenating plants don't show up that often. The game isn't really as fun to play when all you're doing is farming at lower levels just so you can buy health potions.
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There really should be a trading system between players. Half of the time the stuff I drop I don't want, and instead of selling them to the store I'd rather sell them to a player who'd pay more or trade them for another item I actually want.
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As has been stated o many times already, The energy system in this game is at the very least, not implemented and thought out particukarly well. You run out by before you even complete the first island, and it takes almost an hour each to regen enough energy to do the last 2-3 levels on the first island. The item/inventory system is also too heavily skewed toward "Give us monies!". Sad too, really, considering it is actually a moderately fun game, probably 4 star worthy, but the Freemium model being used in this game quickly drains the fun and desire to continue playing, leaving it at an effective 2-2.5 star game overall.
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cool game wish it was multiplayer different like send request for help then they will accept you can chat and help you fight but not the ai help
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Hey, can you add the enchant options this can work for all levels and you can enchant only the weapons masks etc.
-Press + if you agree =3
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I've been trying to collect all the parts of the witch costume from buying those expensive halloween bags, but the last 3 bags all contained the pants, and since all the halloween items will be gone from the shop soon, I'm stuck here being a six-legged bare-footed topless witch, which isn't what I wanted to be...
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A idea: Could you add chests for your homes? So when you have a ton of inventory, but most of it is from crafting supplies needed for contracts, you can just stuff those items into chests. It would be awesome.
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This game has good replay value, easy to understand controls,and good customization. But the difficulty slope is to steep at certain points,items are sometimes rare,and this game has other tiny flaws. I would give it a 7/10.
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not to mention in pvp the npc characters beat some serious arse, and when you summon them as a friend they don't even use 1 ability. they just are annoyance most of the time.
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Where do I report a cheater? (I'm not talking about "omg he defeated me, he must be cheating!" -1st of all I wasn't even fighting him, but I've checked his character because someone complained on the kong chat and having 10k hp with 1500 sorc and 400 disci just isn't possible)
I've sent 2 PMs to Frags but there was no answer for well over 24h. Does it mean you'll let cheaters/abusers simply play the game? What a nonsense.
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I feel lame for saying this, but Zombie Fields should be nerfed... You shouldn't have to rely on moving the candy into a corner to survive the level.
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I fought someone in pvp that I could have easily beaten but it used potions whenever it could I was really annoyed I think in pvp that the person you are fighting could only use potions if you used one first. it isn't fair if you could beat the enemy but they spam potions.
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I think it's really ridiculous that health potions cost rubies. Like, I'm used to playing games that are money grabs, but that's pretty bad. Pretty much the only thing I spend my money on in RPGs is potions. And this doesn't even allow that. Pretty lame.
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There's no point in battling if mages just confuse you with every attack. The pricing in this game is a ridiculous. I was in a battle and somehow the shop came up and I just spent 25000 on sandals that are absolute garbage. 25000 for beginner sandals. Really? A game is a game, but for the resell value to be 250 is a joke. I dunno. The more I'm playing this game the more I see that's it's a pointless game. You can't do much. I've been level 29 for awhile now. Can't compete in the arena against mages, leveling up is a pain, and there's no gain in anything you do. There's no point in being a warrior. I do believe I am done with the game. In some aspects it reminded me of old school RPG's, but it's just another internet game.
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What id like to see is a vanity area so you can have the stats of items you don't like the look of and the look of items that don't have as good stats as the other this would make the game much better and have a vanity slot for every item type weapons shield armor especially this is probably what a lot of people want but don't really see that that is whats missing in this game i hope you can add this in the future bye.
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So when the gauntlet system gets revamped are we going to be able to go back and redo them? I almost knocked out all the gauntlet levels on Sassafras Island before I realized I was only going to get 1 item I could actually use.
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Please take the time to hit + on my comment if you agree that any energy-based, pay-to-win concept games should be completely banned from Kongregate. These games originated with Facebook and if they continue to profit all flash games will be replaced with these terrible games.
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This game would be much more enjoyable if I could click on enemies instead of targeting random pieces of crap that happen to be close to them.
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Just for the record, the PvP in the game is Player versus an AI Computer. I think we all know how laggy and impractical the game would be if player had to fight each other in live PvP. The Computer has it's own stock of "potion" that does not affect the player's stock. These potions add a small amount of hp and power to the AI when it is at low health (25%-ish). They're limited to 0-3 potions per round and are implemented to make up for the simplicity of the AI computer. Have fun~!
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for the love of god, PLEASE ADD TRADING SYSTEM OR AUCTIONS. yes i know grinding is the point of this game but its nearly impossible when all you get are equips from different classes, both EXCEPT the one you are. i've been farming leafy set for TWO WEEKS with NOTHING AT ALL, and my wiz/warrior friends have sold the whole set like 5 times over, and i keep getting their stuff (autumn set, bird of a paradise set, ect.) 5 times over as well. please, add a frickin trade system. +if you agree
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maybe we could be able to let our pets walk around in our homes reducing the space they take up while still having them around
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The Nightmare Fields are annoying. They're supposed to be for level 20 characters, I'm level 29 and even if i summon my most powerful ally I don't last a minute! Could you PLEASE do something about that? Thanks.
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The resell value on armor and weapons is horrible, example, crimson fury cuirass costs 4500 gold to buy, and only sells for 120? Besides that and the energy system that's being reworked soon, this game is very good! 5/5
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In PvP I think potions should be disabled for both contenders. It's kind of annoying when the opponent is on his last leg and then he just uses a bunch of health potions.
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I'm assuming that player aren't aware of this: PvP opponents are determined by both you're level and by you're ranking compared to those of other players // the number of points a player can be worth can range from 1-60, but the average player can get opponents between 20-50 points depending on the player themselves // up to 3 rounds (5min each) best of 2, and you automatically lose if you run out of time // the experience gained from PvP has recently been GREATLY increases and can be used as an effective way to level up as an added bonus to the possibility of PvP rewards :D