Comments for Cloudstone

avatar for savvysavage
savvysavage

Aug. 21, 2012

Under rating threshold (show) It'd be great if there was a confirmation message before buying items for rubies. I just accidentally bought crafting components with the 15 free rubies and would have canceled the transaction had a confirmation been there.

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(1727)

Developer response from nexoncls

Hey savvysavage, we're looking into implementing this cleanly. Thanks for the suggestion!

avatar for JackVermicelli
JackVermicelli

Sep. 16, 2012

Under rating threshold (show) So 1 coin on the ground is worth 1 gold. Sure. So an enormous pile of gold that would outweigh our adventurer is worth... 10 gold?

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(1323)

avatar for KrempIe
KrempIe

Sep. 12, 2012

Under rating threshold (show) So why does the gear you can acquire from beating a level on the highest difficulty seem to be good for like 10 levels below what you need to beat it? Like the prize is a lvl 6 rare weapon that no one will ever use when they are big enough to get it???

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(1157)

Developer response from nexoncls

We're reworking the gauntlets, and will be providing appropriate rewards to them soon.

avatar for Yaysun
Yaysun

Sep. 10, 2012

Under rating threshold (show) I really really wish you could buy more than 10 inventory slots with gold. It's so annoying when you don't have enough space in your inventory but need all the items you have for contracts or something.

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(1076)

avatar for Chief_man_989
Chief_man_989

Oct. 14, 2012

Under rating threshold (show) Please get rid of potion healing in PVP!!

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(20)

avatar for Yarreau
Yarreau

Oct. 5, 2012

Under rating threshold (show) Just won two gauntlet rewards in Yetinothah. They are moderately better than the items I have now, but I am currently level 32, and I won't be able to use them until I am level 40! By then I will probably have long outgrown them, so I might as well sell them now. :-( This just won't do! Gauntlet items shouldn't have any level restrictions at all. If I'm advanced enough to win them, then I'm advanced enough to wear them - otherwise, they cannot even be considered a reward.

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(599)

Developer response from nexoncls

We're working on a Gauntlet system rework. This will include new rewards that will be worth their level requirements.

avatar for chibinecco
chibinecco

Oct. 2, 2012

Under rating threshold (show) To whoever decided to let us pick things up after we've hit inventory capacity, and simply discard/sell the extras BETWEEN missions instead of during them: Thank you, from the bottom of my heart.

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(17)

avatar for serpentisEl
serpentisEl

Mar. 19, 2013

Under rating threshold (show) A harvest all button for crops at the "Home" would be nice.

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(499)

avatar for Jeneren
Jeneren

Aug. 18, 2012

Under rating threshold (show) Enemies should have "click priority" over objects to pick up. Can't stand it when my character goes to pick up gold instead of attack the swarm of monsters right beside it.

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(16)

avatar for paul260386
paul260386

Oct. 22, 2012

Under rating threshold (show) be nice if pets did something other thasn clutter up your screen and or pack...

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(15)

avatar for Esdrekeon
Esdrekeon

Sep. 4, 2012

Under rating threshold (show) First Was The Mud,Then The Chests,And Now Even The Gold Bites Me.....

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(235)

avatar for Bury_Red
Bury_Red

Oct. 22, 2012

Under rating threshold (show) Loving the Halloween them guys. Just wondering whether the recommended level for Nightmare Fields shouldn't read level 200 though rather than level 20 ;) I'm a level 32 monk and even when summoning a level 40+ wizard or Warrior to assist there's no way we can hold off the 360 degree onslaught of zombie bloops for more than 30 seconds.

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(14)

avatar for 16khaoma
16khaoma

Sep. 19, 2012

Under rating threshold (show) Whey should start out weaker, and get stronger as you progress through the game. She starts off way to strong, and can easily kill any thin in sight. Later on she becomes weak and dies instantly. Maybe a more balanced approach? she could level up as you do. over all, great game. 5/5

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(14)

avatar for timetogoVroom
timetogoVroom

Sep. 17, 2012

Under rating threshold (show) Meh, the update did absolutely nothing. Once you hit lvl 28 the game really blows, the leveling becomes way too slow, and the enemies way too strong. The level limit on items sucks too, specially when going from lvl 28 to 29 can take days and days. It's an endless cycle "I need ____ weapon so I can beat ____ mission, but I can't use the weapon because I'm not high enough, but to get to that level I need to play on higher level missions." Boring, 1 star rating.

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(14)

avatar for Samdc
Samdc

Aug. 4, 2012

Under rating threshold (show) The energy system is really annoying, Zone 2 requires 10 energy per level, So you need to wait 1h and 40 minutes to do one level... I Suggest you atleast should refill our energy on a levelup and maybe even increase our max energy as we level up.

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(1121)

Developer response from nexoncls

We've listened to you guys and removed energy! Now you can play as much as you like. Thanks for your support!

avatar for zqzg
zqzg

Mar. 24, 2013

Under rating threshold (show) The ability to filter or sort items in the shop by required level, weapon class, cost, and payment method would be nice.

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(247)

avatar for Cooldude901
Cooldude901

Aug. 14, 2012

Under rating threshold (show) when you buy an item you should be able to sell it fot atleast half the price coz its annoying buying something for 600 and selling it for 20

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(51)

avatar for ConeyKrab
ConeyKrab

Mar. 23, 2013

Under rating threshold (show) So it seems the problems that existed when I played this game at its launch still exist. Vanity items taking up inventory space (Why, just why?), ridiculously grindy quests (grinding != difficulty, will you ever learn?), and limited inventory at all (this is an incredibly cheap way to attempt to whore kreds out of people. Just cease and desist, please).

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(533)

avatar for Ethandidi
Ethandidi

Sep. 16, 2012

Under rating threshold (show) Black magic again? What trickery is this?

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(13)

avatar for likeanonion
likeanonion

Sep. 13, 2012

Under rating threshold (show) The coin piles should give you more money. Large gold piles give me 14 coins.

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(13)

avatar for pouiy35
pouiy35

Sep. 11, 2012

Under rating threshold (show) The resell value on armor and weapons is horrible, example, crimson fury cuirass costs 4500 gold to buy, and only sells for 120? Besides that and the energy system that's being reworked soon, this game is very good! 5/5

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(13)

avatar for OataBix1998
OataBix1998

Sep. 6, 2012

Under rating threshold (show) Thank you creators for removing the energy from the islands, using it in PvP is understandable. Great job on the game! But one idea to help find equipment in the shop your looking for: When you click gloves or boots icon or any other things in the shop, it should have another tab under it appear saying Warrior, Sorcerer and Monk, clicking on them shows that type of equipment and makes it easier for you to find. Saves time and helps you with what you want to pick, just a small idea?

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(13)

avatar for Skwiggs
Skwiggs

Mar. 24, 2013

Under rating threshold (show) Why can't we store "collection" items with the person that wants them? This inventory system screams of developer desperation for money.

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(267)

avatar for Sephiroth701
Sephiroth701

Aug. 4, 2012

Under rating threshold (show) It's a good game but.. wait 100 minute for play a 1-minute stage is WAY TOO LONG. And i wonder if i've got to wait 150/200/250/300 minute for the 3rd/4th/5th/6th island... Seriously, the energy system is complety messed up.

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(966)

Developer response from nexoncls

Energy is gone!

avatar for heelus
heelus

Apr. 1, 2013

Under rating threshold (show) maybe we could be able to let our pets walk around in our homes reducing the space they take up while still having them around

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(12)

avatar for JeanneDork
JeanneDork

Dec. 2, 2012

Under rating threshold (show) itd be nice if there was a "harvest all" button

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(61)

avatar for solidar
solidar

Apr. 18, 2013

Under rating threshold (show) The game is great if you overlook the fact that there is extremely limited inventory room. Other than that, it's a pretty fun game.

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(16)

avatar for hellboy73100
hellboy73100

Mar. 29, 2013

Under rating threshold (show) it would be helpful to guild leaders if we could have more options like viewing who has donated what. and be able to see side by side contribution and score in rift.

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(10)

avatar for geekahedron
geekahedron

Mar. 27, 2013

Under rating threshold (show) I HATE tutorials that don't give me any options. I don't want to drink that health potion right now, or spend gold on the exact same top I am already wearing. It's one thing to show a new player how to play the game; it's quite another to just do it for them.

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(40)

avatar for CJNinja
CJNinja

Sep. 3, 2012

Under rating threshold (show) either increase the amount of rubies you get for kreds or decrease the amuont of rubies items need. most items cost 120 rubies, which equals about 120 kreds, which equals just about 10-20 dollars. now for a WHOLE set that's approximately $60-100 (if your a monk) or $80-120 (for warrior and sorcerer(with shield)). that is way ridiculous to spend on some game. either make it cheaper to buy equipment or rubies, or at LEAST make some sales every now and then. + if you agree.

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(30)

avatar for Casporian45
Casporian45

Feb. 26, 2013

Under rating threshold (show) It would be cool if when you summon friends for help if that friend is online then he/she could help himself/herself.

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(8)

avatar for Keslen
Keslen

Mar. 24, 2013

Under rating threshold (show) When a challenge is listed with a "suggested level" of 25, it probably shouldn't be easily accomplished by a level 13. Additionally, the reward for that challenge should probably be something that that level 13 character hasn't already improved upon (in reference to the Forest Clearing gauntlet challenge).

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(18)

avatar for wildnwinning
wildnwinning

Sep. 30, 2012

Under rating threshold (show) Completing all gauntlet missions only works until about lvl 31, then you have to replay completed gauntlets to level up (since Yeti Island is too hard). Considering that I've already done each of these missions 5 times, this really shouldn't happen. Decrease the exp curve!

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(29)

avatar for lexography
lexography

Apr. 7, 2013

Under rating threshold (show) i wish they would make pets that attack

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(29)

avatar for Braingeyser
Braingeyser

May. 20, 2013

Under rating threshold (show) When objects on screen overlap, please have the UI be intelligent about what it thinks we're clicking on. It's more likely that we're clicking to attack an enemy than we are clicking to pick something up or put out a fire; yet every time an enemy is standing on treasure, my greedy avatar runs over to rummage for pocket change and gets his ass handed to him.

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(8)

avatar for Toshiba54
Toshiba54

Mar. 23, 2013

Under rating threshold (show) Additional Info: You cannot summon an ally in the Arcane Rift // Throughout the maps gray pots of varying sizes can be found. These pots, when hit, either grant +10% hp or -25% hp. It is a risk to hit one when you're at low health. // Before you begin each map, you'll be given a random set of 3 blessings/curses. This is done randomly and can greatly influence the outcome of the attempt. Have fun! (I +1'd these so....yeah. :P)

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(11)

avatar for SirLaughsAlot
SirLaughsAlot

Apr. 21, 2013

Under rating threshold (show) if we could gift friends at our own expense. common items or even buying chests for them would be sweet:3

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(15)

avatar for Mysticwave
Mysticwave

Sep. 23, 2012

Under rating threshold (show) What would be nice (and would make at least some sense) is there to be an item bank. If it's not inside the home (which I assume you'd be buying with gold and then it's your resting place, but I could be wrong), then it could be another building, that allows you to store 30 different things (like your inventory does). I wish that we could buy more bag space with gold, like Yaysun does, but I'd be just as happy if this suggestion was implanted. (even if it costed some gold to use.)

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(11)

avatar for masonthekiller
masonthekiller

Oct. 17, 2012

Under rating threshold (show) Well, it looks like I'm gonna miss out on free rubies today. :/

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(28)

avatar for megam8L
megam8L

Sep. 6, 2012

Under rating threshold (show) god no, not another facebook energy gmae

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(11)

avatar for immaman1992
immaman1992

Mar. 10, 2013

Under rating threshold (show) I wish Vigor/Ruby boosts lasted a bit longer, because not everyone can buy Rubies to supply Vigor like a lot of others do. And to re-use a boost you have to wait 2h 30m, but there are a lot more uses for Vigor so it's kind of putting off 2 others things to do 1 thing which is kind of upsetting.

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(7)

avatar for CJNinja
CJNinja

Dec. 6, 2012

Under rating threshold (show) hmm...i have an idea...though may not be useful...a meter or some sort of indicator that shows how many times you've been summoned maybe? sort of the "like" button in character viewer, just if you're curious as to whether or not you're useful.

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(42)

avatar for 6lady6death6
6lady6death6

Sep. 23, 2012

Under rating threshold (show) black magic... ugh!

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(11)

avatar for 231as
231as

Aug. 6, 2012

Under rating threshold (show) i agree with all energy complains

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(11)

avatar for downfor23
downfor23

Sep. 9, 2012

Under rating threshold (show) Suggested level 27 and you win a lvl 6 woodsman cap. There should be better prizes that you play and beat 5 levels for.

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(11)

avatar for Xenogias
Xenogias

Aug. 31, 2012

Under rating threshold (show) Add more armor and weapons for gold. No one wants to pay for rubies. Keep your ruby crap but at least make it somewhat possible for people that don't have real money to spend, to buy some decent armor and weapons. Like, I dunno, a freaking sword.

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(28)

avatar for Zryu
Zryu

Oct. 24, 2012

Under rating threshold (show) the pumpkin cats whole turn-me-into-a-defenseless-duck-and-surround-me-with-10-hyperactive-zombie-bloops technique is making the difficulty level of 30+ seem like it's at least 15 levels too low

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(28)

avatar for zak1
zak1

Sep. 6, 2012

Under rating threshold (show) im a boy with a skirt!!!! and girls can have beards we all knew this day would come

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(28)

avatar for Silverax
Silverax

Aug. 3, 2012

Under rating threshold (show) It becomes a bit too repetitive, and the energy system is not helping the game either.

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(881)

avatar for coconutsarecool
coconutsarecool

Apr. 18, 2013

Under rating threshold (show) I always thought that the bloops didn't do much damage and then i realized they were just licking you, no wonder they didn't do much damage

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(6)

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