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You need to add a gem Mine as a building, it could give you a random gem every 4-6 hours.. the higher the level the faster it could be mined.. maybe at some point give 2 gems, it just gets annoying having to rerun the boss levels over and over and over just get get gems to level up your equipment
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The Bestiary - it should give more information about the Enemies, like strength, weaknesses or abilities . Of course you would have to discover them, but once discovered you should be able to re-see them when you need to make a strategy
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this game needs to control the battle speed because sometimes it goes so
fast that you can't keep up with it and your dead before you know it
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I have an idea, when you upgrade your *item shop* you should be able to get twice as many potions potions from the tier before that. e.g. for the nomal shop the next upgrade you get you could get x2 health potions. Just an idea anyway. Awesome game 5/5 :)
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How about daily award scaled witth your level/ resources which you dont have, for e.g. if you need a diamond for your armour maybe it rewards that?
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I think it would be nice to have a auto attack like the berserker so we dont have to keep sliding the mouse back and forth unless we want to
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I have a suggestion because it's so hard to get a PRAMIN may be we should
get PRAMINs when we lvl up on our main character
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same for the rewards on daily missions: i read it was about pramins, and i only end w/ wood bundle to clear floor 42 and more. quite unbalanced as rewards when it consumes lot of potions to be done. clearly sad for now, for me. ty anyway for the great game :)
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OK, yesterday I got 10 pramin for daily reward. Today, it's back to 2 wood bundles. Thought the developers may have heard the phenomenal disappointment we all felt with daily rewards and responded. Looks like I was wrong. Sorry that I was duped and spread this untruth.
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Hey you guys should read the ideas/suggestion page in the forum posts because there are a lot of good ideas there trust me
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can the music be locked to the player's preffereces because each time Im listening to music the music of the game pops up ruin it.. (im mostly not in the mood of hearing it)
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Just an idea, but I'm sure many of the longtime players have a huge surplus of basic items (i.e. springs, screws). Maybe make a new building that will take huge amounts of these to change into more useful parts like socks or broken mace. You can have upgrades for the building to use some of those items to make higher level stuff, maybe even rubies or diamonds. The amount would be up to developer's discretion.
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@ Lapillus: And just what did you have to accomplish to get this? The rest of us have been getting nothing but a bunch of lousy wood bundles and food that is beneath the levels of our Grinns so far. Perhaps the developers just pick some random winner to win a Pyramin prize each day (for example, 10 random people get Pyramin prizes one day for doing the daily quest, 100 get food, 1000 get wood, etc.)?
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I'm kind of forced NOT to do the daily quest. One run on 42-44 costs me 2-5 pies, and since blue pie is as expensive as it is, sometimes 2 wood bundles doesn't even make up for it. The quests seriously need to be balanced.
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Well, it was an ok game while it lasted. I've now gotten to the point where I can't go any further. I need a ton of diamonds to make any more armor/weapons and I'm not willing to pay money for it. WAY too much grinding and no diamond drops.
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I had similar ideas to nanowidget suggestion about "happiness", so i decided to put it together and post it in the grinns tale official forum. please go check it and say something about it in:
http://thegrinnstale.com/forum/index.php?topic=985.0
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haven't been playing for a long time and really like it so far and was wondering if there will be repeatable quests at some point? one daily quest is just not enough. repeatable quests or maybe random quests would encourage to farm in some places rather than just redoing the same floor dozens of times in a few minutes. those repeatable or random quests shouldn't give pramins of course but wood bundles or metal bundles and with a low chance the rarer crafting materials could be nice rewards.
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You could spped up the battles with a "Next Fight" link to go with the "Next Room" link. It would take you to the next room and straight into battle, skipping the hero selection. I'd also like to see guaranteed frequency of drops from bosses - if the random change of getting a ruby (say) is 1 in 25, grinding would be much more tolerable if a ruby was guaranteed to drop after 25 defeats of the boss. Either that, or the drop rate of rubies and diamonds needs upping considerably. I'm a casual player, level-capped out and unable to progress because I can't get the jewels to upgrade my gear. Grinding forever is not fun - and now it becomes a choice, do I spend any jewels or getting better top-end gear, or do I use it to start building up lower-tier gear to retrain my heroes in other jobs?
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I think that rallying your mills/mines should produce more than 7 resources. When it costs your 1000s of resources for most things, what is the point of sitting there rallying? Rallying for 15mins basically achieves the same result if you do nothing for 15mins.
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The Grinns are like bad kids: They do nothing unless they are told they have to, and even then, if you don't watch them while they do it, they'll just stop doing it until you pay attention again. (My note is that Grinns should continue to rally when you go out to kill stuff.)
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I have 7 Shadow Lookers, and have used 9 refined prospector hats and I still don't have a Refined Shadow Hat. I used 4 unrefined Copsy tops and I have 2 refined warcoats.
I think hats are harder to make refined, because I only have 2 refined hats for 8 of my heroes and at least 20 unrefined hats, but for bodies and weapons it's the opposite.
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The next tier of equipment T7 should be made only possible to get from GD so high level players "like me" have more of a reason to play this game and grind for a purpose..a goal.
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Here's an idea. When you buy more land, you can place more of a a building. Like 1 land area = 5 Item shops, 2 = 7, 3 = 9, ect.
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1-2-3 (or something simular) + (target click) hotkeys for fighters would be nice - its really annoying to pull mouse there and back, especially since you have to change targets quite often