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Message to game devs, on the "Two different perspectives can conflict. but in the end they still come together" level, if you change perspective right as the worm reaches the bottom dog so that the box is right next to him and then jump, the dog will glitch through the floor straight to the exit.
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I'm kinda glad that the game is so short, there is a considerable jump in difficulty in the last few levels. Nice concept though.
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If you can manage to freeze the snake into a box almost on top of you on the second level where you have to control two dogs. Press jump and you can clip through the ground and strait to the door.
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Wow, that was beautiful...! And very sad... 5/5 from me, no doubt. Great job, nfyre, you made a completely wonderful game. Thank you.
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After the screen turns white at the end, if you look at the screen from an angle, you can see the screen before it became white.
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Glitch found:
* Level with the text "My master tells me taht her son would have liked me"
- If you make the box fall over your head, you can get stuck, or even go throgh the ground!
.... yet... when playing I found that quite cool xD... ignoring the floor is cool sometimes...
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Good short game. Not clear if collecting coins changes the ending... Maybe I'll try to beat the game without collecting them all to see if anything changes :P
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In the last level, before the "go on a walk" part, was I supposed to reach the exit by glitching to the door with the box by changing perspective at the right time? Because that's what I accidentaly did. Beat that level in like 5 seconds.
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You know what's a great game to make? A platformer where the character takes time to speed up and slow down and lags.
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@prenticeneto dude what? It is just a game about woman whose son had died, so she got depression and locked herself in her house for year. Then she found (saw in window maybe?) a dog, took it home and started to take care about it. The dog became her new reason to live, replacement for her dead son. And maybe she gone completely crazy and sees the dog as her son.
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To all the people saying "it's a puzzle game with easy puzzles, but difficult gameplay": The game is not about the puzzles. It's about sending a message.
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[SPOILER] Wait a sec, is the old woman who can't recognize the kid, or is the kid who thinks he's a dog? Because she said "my son would've liked you", which implies she thinks he's a dog; but in the ending the kid says she accidentaly called him by her son's name, which implies HE thinks he's a dog...
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A lovely game with difficult enough puzzles to have to repeat a few times. Would have been nice if collecting the coins was towards something at the end. (unless it was and I just didn't see it because I didn't collect all of them)
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I may have read a book about a tribe erecting a statue for ignorance and false perception. They keep it for half a year, then happily destroy it, and plant flowers on its place, and finally reerect the statue in every 50 years. Now, how would you sketch those flowers if you had two planes? (I hope Nfyre agrees.) I do not know if it was a valid interpretation, but I somehow thought his son is alive but they do not speak to each other.