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Great game. The story is beautiful, did an outstanding job on the use of perspective, and the soundtrack is very calming, relaxing, and helps with concentration, along with fitting perfectly as the story progresses. Even the ending was beautiful-- makes me want to play it over and over again.
The great thing about this is: Even if you don't want to play anymore, the music alone will keep you from closing the page. Definite 5/5.
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To the top comments about the coins: When you pick up coins in one perspective the spikes are no longer there in the other. Coins turn into spikes.
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This was awesome, it was just challenging enough that I was proud of myself when I won. I actually clapped because the last two levels were so difficult for me to beat. So well done.
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My $0.02: I'm with the group that's seen this before, a quasi William & Sly, forcing a storyline into a platformer Any storyline. The master could be dying; or happy; or clueless--it makes no difference to the gameplay. Decent, not overwhelmingly wonderful graphics & music. 2/5
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Has potential. Hit boxes suck, pacing is terrible (uber easy, to mandatory precision in less than a few levels apart?), and just tired cliches of gaming. Congrats on getting to beta level development at least.
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message to the devs: Please do make it frustrating by forcing us to do several perfect timing actions in order to complete one level.
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Looked like a good game, but as with most platforms here, it forgets we're using a keyboard, NOT a controller and many people can't react as quickly as needed.
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amazing game for a simple platform the story with your master is rather awkward for me but its a good game for a quick play
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Beautiful little game. The music is beautiful and fits the game well. The gameplay is original. Sometimes it seems like the hitboxes are slightly too big. Also, I didn't see the use of collecting coins. For me this game still deserves a 5/5. The game did remind me a bit of the company of myself, but that doesn't trouble me whatsoever.