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This was awesome, it was just challenging enough that I was proud of myself when I won. I actually clapped because the last two levels were so difficult for me to beat. So well done.
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My $0.02: I'm with the group that's seen this before, a quasi William & Sly, forcing a storyline into a platformer Any storyline. The master could be dying; or happy; or clueless--it makes no difference to the gameplay. Decent, not overwhelmingly wonderful graphics & music. 2/5
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Has potential. Hit boxes suck, pacing is terrible (uber easy, to mandatory precision in less than a few levels apart?), and just tired cliches of gaming. Congrats on getting to beta level development at least.
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message to the devs: Please do make it frustrating by forcing us to do several perfect timing actions in order to complete one level.
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Looked like a good game, but as with most platforms here, it forgets we're using a keyboard, NOT a controller and many people can't react as quickly as needed.
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amazing game for a simple platform the story with your master is rather awkward for me but its a good game for a quick play
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Beautiful little game. The music is beautiful and fits the game well. The gameplay is original. Sometimes it seems like the hitboxes are slightly too big. Also, I didn't see the use of collecting coins. For me this game still deserves a 5/5. The game did remind me a bit of the company of myself, but that doesn't trouble me whatsoever.