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Such a good game. What a shame some tiles just disappear for no discernible reason when you rotate the grid, before you drop the new tile.
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GLITCH FIND: by rotating, then rotating again at precisely the moment the previous rotation hits 90 degrees, you can get exactly one row to fall. This is difficult to do right, but you can abuse it to last nearly forever.
On an unrelated note, the game becomes VERY buggy at around the 3,000,000 point mark.
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16% genius by simply dropping them in stacks from the right side all the way up and slowly working to the left.. High-school jock for the win.. :D
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It seems a bit never ending. I've been playing it over several hours and haven't came close to losing. The board rotation doesn't seem necessary, in fact using screws up combos. I think there just needs to be something to make it harder as it goes along since the concept is fun.
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It was all going well until I got bored and placed random numbers everywhere. Also, I ended up with the bottom two rows only 6's.
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Very interesting concept, although sometimes i find i'm clicking in random spots
trying to add up randomly. Other than that, great game, 4/5
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It's actually harder to get the lowest score since you need ot calculate everything in order to not get one explosion.
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Fairly good concept for the game. The one song in the background will now not leave my head for 4 hours. You might want to add a few more tracks.
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This game's music actually IS from Webkinz World... Sorry to break it to you, but just saying... It's from "Smoothie Rush." FAILZ
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I wish you had done the Kong high scores instead of the Mochi, as that would allow me to easily compare my score to my Kong friends (and give the game at least an outside shot at a badge - it's probably not rated high enough anyway, but without the Kong API it won't even be considered.)
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after much grueling practice i got... the flaggelated microorganism the games way too easy and im pretty sure they got this music froma game my sister plays in webkinz