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In order to move an upgraded room with out downgrading/demolishing it, you must first have at lest the same number of tiles as the room you want to move(i.e. 3X3 room you need 9 tiles). Place them where you want the new room to be and then in the old room left click on the furniture and in the wheel youll see an option to "Move Furniture". Move it to the new room that places the upgraded room in the new room and you can easily demo the old one. please rate this up
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This Game is Lame -.-
I'm sick of these Games where your being forced to buy Coins with Real Money!!! Screw Games like This.
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the game is great :) you don't need to pay for the "quest that use currency" because you have free credit in the begining of the game. it's very slow, ok, because you need lot of ressource to build and upgrade,but i like it like this and it will be more rewarding to pillage other overlord too. Good potential, and far better than lot of game with similar mechanism. 4/5
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Game is a fun remake of dungeon keeper basically... however the system is so slow it takes weeks for any progress to be made. Kind of a let down if you ask me, it has lots of potential but it just takes too long to do anything!
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I've really enjoyed "Dungeon Keeper" and also "Dungeons". I've started playing this game and had a little bug. I was promptly attended by the crew members when I reported it. For sure, I'll start suporting them with real money like I did with other games here in Kongregate. That is some entertainment worth paying for. And the price is fair.
Cheers!!!
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FYI: For anyone that couldn't complete the Crystal Upgrade quest; we've fixed that. If you already bought it, we can complete the quest for you manually if you email support@nightowlgames.net
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Aretia, you are wrong. The max size for a level 5 room is 5 x 5. However you shouldnt stress planning for that much space, it will be a long time before you need a room that big.
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the max size for a room with upgrades is 4x4. it starts out as 2x2, but if you're planning your future dungeon, be sure to leave enough room for upgrades. upvote this comment so others can see.
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Well, after 10 minutes of play. I got to say it's pretty well made. Graphics are great, nice BG music, I'll give it a 5 Star when published.
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Some of the best graphics i have seen on kongregate. Even the loading scene for the game is epic. I can't wait until this is out of beta testing and is an official game on kong. :)
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ughh. a facebook style dungeon keeper :/ love DK, hate social games. dont enjoy having to invite friends to my game to be able to play it. Im sure other people will like this game, but to DK fans this just feels like a failed relaunch of what was supposed to be DK3
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Striking monsters is a dumb idea, it's made a game that is already high on waiting pretty much unplayable for the infrequent user
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the way around this problem is to keep some tiles spare early in the game incase of this problem, i've been able to move rooms up to lvl 4 because of this, costly mistake though--------
I'm really frustrated with the upgrade system - not being able to move the room after you've created it means that I've gotten stuck with having to demolish and completely rebuild a number of times when the upgrade all of a sudden requires more space
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composer: simply construct an area large enough to hold the furniture somewhere else and move it there. thus eliminating the downgrade/upgrade costs, providing you have enough tiles. tbh, ive re-organized my dungeon multiple times and ill probably have to do that for some time, simply due to the sheer amount of buildings, re-thinking strategy etc.
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Reminds me of Dungeon Keeper from WAAAAY back. Interfaces are a bit screwy, can't always get to the upgrade screens the same way. Good potential with a few tweaks. Just my 2 coppers....
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I'm really frustrated with the upgrade system - not being able to move the room after you've created it means that I've gotten stuck with having to demolish and completely rebuild a number of times when the upgrade all of a sudden requires more space