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Comments for SWOOOORDS! Colon Lords of the Sword

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Sirocco8

Mar. 14, 2013

Under rating threshold (show) - I found the game quite easier with the Broadsword/Claymore/Tyrfing, as you can just charge your attack and release it when enemies come near you without ever moving. You can also beat the shielded enemies easily by charging your attack then releasing it as soon as they attack you (I think a little bit later is better). - Anyway the game is easier if you separate enemies by going behind a wall, then move a bit away from the wall and go back behind the wall, so that only a few enemies can follow you. It's especially useful when archers are around as they can't fire through walls UNLESS they are very close to thin walls.

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(3)

Sirocco8

Mar. 09, 2013

Under rating threshold (show) To make the game easier, you can use the little sword which fire something when you charge your sword, and fire at big packs of enemies to wear them down. Just be careful that you advance a bit when you fire, so you have more range but you also get closer to enemies.

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(1)

ninja123456

Mar. 03, 2013

Under rating threshold (show) Multiplayer please c:

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(2)

Donpeste

Jan. 26, 2013

Under rating threshold (show) Difficult, but veery good! Got it in my free indie games list: http://indieplague.blogspot.com/2012/12/swoooords-colon-lords-of-sword-2012.html

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(0)

tomazy0

Jan. 19, 2013

Under rating threshold (show) are you working on multiplayer? the reason im asking is when i went to the second depth i saw 5 players with different colors for a second or two.

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(0)

YesIamJames

Dec. 27, 2012

Under rating threshold (show) If the game doesn't start when you press space click the button to switch language until you get back to English then press space.

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(1)

r2d2go

Dec. 23, 2012

Under rating threshold (show) This game deserves more recognition... but it didn't even make it to the front page.

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(33)

Mastermeda

Dec. 06, 2012

Under rating threshold (show) Good game, but the "revive" power-up doesn't work. Its just a heal and is misleading to call it "revive". Moreover, the difficulty is quite high in this game with traps and mob swarms but with no revives in this game, it can get frustrating especially when you made it quite far and fell into the lava (lame deaths...etc). Should have bosses as well, more equips and upgrades and fresh level designs to improve gameplay, replayability and purpose (for example you can make the game "end" at floor 10 but allow the player to continue on as far as he desires to provide both closure and replayability). Stretching it to 3/5.

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(2)

ninja123456

Nov. 24, 2012

Under rating threshold (show) There is a glitch,That when there is one of those areas that when you defeat all enemies they open,You kill all enemies and it still doesnt open Please fix

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(-1)

SavageRS

Oct. 29, 2012

Under rating threshold (show) This game is awesome!!! I hope you devs keep adding updates to this great game, i downloaded and played it a lot with some friends!!.

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(0)

clorid1234

Oct. 26, 2012

Under rating threshold (show) i kept pressing spacebar still nothin hppens

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(1)

Bloxda

Sep. 30, 2012

Under rating threshold (show) Sometimes when you try blocking, it doesn't work, or it gets stuck on block until it wears out

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(0)

Pixels_Mort

Sep. 17, 2012

Under rating threshold (show) this is awesome. graphics remind me of ecstatica

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(0)

MoeP1

Sep. 16, 2012

Under rating threshold (show) Grrrrrrrrrrrrrrrrrrrrrreeeeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaat Game!

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(0)

Damienamus

Sep. 14, 2012

Under rating threshold (show) Great game, add some achievements, shops and experience points to get better skills and it will be a masterpiece

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(34)

Hyoscine

Sep. 14, 2012

Under rating threshold (show) Hah, "colon lords".

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(32)

renmf

Sep. 13, 2012

Under rating threshold (show)

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(-4)

Developer response from nihilocrat

A mute button was added to the title screen in v1.1

zereth

Sep. 11, 2012

Under rating threshold (show) repeatedly and rapidly using the "dodge" of gyrfing sword (and probably swords with the same block+rush dodge) causes a permanent stacking speed increase. sounds good to begin with but when im zipping around so fast that my guy doesnt stop unless he hits a wall or over a cliff it gets unplayable. especially with traps and wall less parts. other than that an awesome game.

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(15)

Developer response from nihilocrat

Nice catch. It's been fixed in v1.1 :)

CaffeineRage

Sep. 09, 2012

Under rating threshold (show) Pretty good, I wish there was a way to turn off the music so I could listen to my own. That is really my only criticism of it.

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(10)

condude3333

Sep. 08, 2012

Under rating threshold (show) I like this game. Unity puts the potential through the roof too! Am hoping to see this expanded upon.

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(2)

darkman102

Sep. 08, 2012

Under rating threshold (show) remind me of onimusha 5/5

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(0)

wapk

Sep. 08, 2012

Under rating threshold (show)

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(-3)

nihilocrat

Sep. 08, 2012

Under rating threshold (show) IndieDB unfortunately requires some manual authorization for its downloads, I think I'll post it to mediafire or something in the meantime.

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(1)

Waspin

Sep. 08, 2012

Under rating threshold (show) Unhh - one more thingy - Your "download" link goes to indiedb, but... there is no download available. Download the game? Cartman says "I would if I could..." ;(

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(0)

Waspin

Sep. 08, 2012

Under rating threshold (show) Breathtaking. 5/5, though one bug - guards won't go past the "rolling blades", which makes them excellent target for sabre tier of weapons in some situations. But the game ROCKS. Thanks, Dev, You made my day.

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(3)

Thorock

Sep. 08, 2012

Under rating threshold (show) tough game

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(-1)

Xelenai

Sep. 08, 2012

Under rating threshold (show) walked into a waterfall on depth 2, start over...

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(-1)

ahpa

Sep. 08, 2012

Under rating threshold (show) SO AWESOME YET HARD

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(0)

wattro

Sep. 08, 2012

Under rating threshold (show) not bad... i couldn't muted it... didn't try that hard to. wanted more equipment stuff. didn't like losing my sabre at the start of a new level. dying reset/re-randomized my current level which wasn't as good as retrying it

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(0)

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